Player Matchup

Cupid
Cupid
GooseMomGM
Cupid
Level 105
God Stats
11W - 12L
1,564 SR
Queue Stats
211W - 247L
1,408 Elo+
Party 3
Bellona
Bellona
JetSpeed89
Bellona
Level 7
God Stats
5W - 5L
1,272 SR
Queue Stats
5W - 10L
1,220 Elo+
Party 3
Sobek
Sobek
Mshs77
Sobek
Level 40
God Stats
1W - 1L
1,304 SR
Queue Stats
26W - 54L
1,293 Elo+
Solo
Anubis
Anubis
OfficialELChapo
Anubis
Level 61
God Stats
11W - 16L
1,576 SR
Queue Stats
120W - 164L
1,425 Elo+
Party 3
Apollo
Apollo
Trovia
Apollo
Level 88
God Stats
12W - 21L
1,363 SR
Queue Stats
244W - 233L
1,496 Elo+
Party 3
Team Averages
Level 60
1,416 SR
1,368 Elo+

VS

Team Averages
Level 81
1,483 SR
1,475 Elo+
Scylla
Scylla
Bashorz
Scylla
Level 18
God Stats
1W - 1L
1,664 SR
Queue Stats
22W - 13L
1,606 Elo+
Party 2
Geb
Geb
GerkGodOfClips
Geb
Level 126
God Stats
5W - 6L
1,442 SR
Queue Stats
308W - 231L
1,555 Elo+
Party 1
Bellona
Bellona
TortillaSmasher
Bellona
Level 27
God Stats
10W - 11L
1,505 SR
Queue Stats
26W - 39L
1,383 Elo+
Party 1
Artemis
Artemis
Zombie Yandere
Artemis
Level 148
God Stats
13W - 17L
1,477 SR
Queue Stats
523W - 461L
1,508 Elo+
Party 1
Thanatos
Thanatos
lamagamma
Thanatos
Level 88
God Stats
3W - 5L
1,327 SR
Queue Stats
36W - 31L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
4 / 0 / 6
7,921
528
8,328
9,039
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JetSpeed89
Bellona
9
0 / 6 / 2
5,800
387
287
6,864
3,579
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Mshs77
Sobek
11
1 / 1 / 4
7,000
467
1,878
7,299
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 2
7,472
498
5,270
6,349
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Trovia
Apollo
17
10 / 2 / 2
9,821
655
10,854
8,054
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bashorz
Scylla
13
0 / 3 / 3
7,610
507
726
7,061
1,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,363
424
2,702
10,583
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 4 / 3
7,634
509
4,747
10,404
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 1
6,795
453
7,482
5,435
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
lamagamma
Thanatos
12
8 / 4 / 0
7,973
532
6,025
11,931
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
13
13
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bashorz
Scylla
0
3
3
0.5
L
0
6
2
0.17
W
Cupid
4
0
6
7
W
Bellona
JetSpeed89
Bellona
0
6
2
0.17
W
Sobek
Mshs77
Sobek
1
1
4
3
W
3
4
2
1
L
4
4
3
1.38
W
Apollo
Trovia
Apollo
10
2
2
5.5
L
1
1
1
1.5
L
Thanatos
lamagamma
Thanatos
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
21,682
37,605
Taken
45,414
17,593
Mitigated
18,233
11,254
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bashorz
Scylla
726
294
0
950
7,061
1,790
811
2,473
4,376
45,314
0
L
2,702
503
0
1,730
10,583
4,035
0
2,373
8,128
14,879
0
W
Cupid
8,328
4,718
229
4,481
9,039
3,011
40
649
8,390
0
59,021
W
Bellona
JetSpeed89
Bellona
287
164
0
485
6,864
3,579
258
0
6,864
0
8,301
W
Sobek
Mshs77
Sobek
1,878
247
0
1,739
7,299
5,420
229
1,120
6,179
9,234
0
W
5,270
115
0
944
6,349
2,651
0
1,120
5,229
34,440
0
L
4,747
933
0
2,808
10,404
6,892
766
307
10,051
0
28,293
W
Apollo
Trovia
Apollo
10,854
6,488
0
3,376
8,054
2,932
0
539
7,515
0
70,267
L
7,482
2,314
0
2,896
5,435
1,571
0
499
4,894
0
36,775
L
Thanatos
lamagamma
Thanatos
6,025
2,304
0
10,416
11,931
3,945
0
1,028
10,817
0
43,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
36,375
346
Minions Killed
344
0
Camps Cleared
0
1,295,739
Distance Traveled
1,315,205
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,610
507
103
7
0
223,029
4
L
Geb
6,363
424
14
1
0
282,162
3
W
Cupid
7,921
528
100
7
0
252,171
3
W
Bellona
5,800
387
23
2
0
240,029
0
W
Sobek
7,000
467
14
1
0
244,700
1
W
Anubis
7,472
498
78
5
0
258,039
0
L
Bellona
7,634
509
65
4
0
261,262
4
W
Apollo
9,821
655
131
9
0
300,800
7
L
Artemis
6,795
453
73
5
0
241,588
3
L
Thanatos
7,973
532
89
6
0
307,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role