Player Matchup

Cthulhu
Cthulhu
Amethyst Lui
Cthulhu
Level 23
God Stats
6W - 8L
1,500 SR
Queue Stats
129W - 153L
974 Elo+
Party 2
Thanatos
Thanatos
Ryvue
Thanatos
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 149L
1,488 Elo+
Party 2
Achilles
Achilles
TTVNiftyViper
Achilles
Level 15
God Stats
33W - 26L
1,496 SR
Queue Stats
469W - 474L
1,218 Elo+
Party 2
Artemis
Artemis
Throwables
Artemis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 2
Zeus
Zeus
deffhit
Zeus
Level 14
God Stats
13W - 7L
1,500 SR
Queue Stats
201W - 231L
974 Elo+
Party 2
Team Averages
Level 36
1,499 SR
1,231 Elo+

VS

Team Averages
Level 21
1,537 SR
1,336 Elo+
King Arthur
King Arthur
Fatal--Enigma
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 235L
1,411 Elo+
Party 1
Geb
Geb
GrapicChalice
Geb
Level 29
God Stats
31W - 14L
1,630 SR
Queue Stats
223W - 235L
1,411 Elo+
Solo
Scylla
Scylla
avoidkatsu
Scylla
Level 28
God Stats
27W - 20L
1,557 SR
Queue Stats
154W - 192L
1,291 Elo+
Party 1
Pele
Pele
mighty_weeboo
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,300 Elo+
Solo
Izanami
Izanami
x_SilentSnowy_x
Izanami
Level 19
God Stats
10W - 6L
1,500 SR
Queue Stats
307W - 292L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amethyst Lui
Cthulhu
14
2 / 0 / 5
8,566
476
5,479
9,157
7,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Ryvue
Thanatos
16
7 / 6 / 1
10,360
576
10,938
13,819
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
TTVNiftyViper
Achilles
16
7 / 2 / 4
9,721
540
11,174
12,012
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Throwables
Artemis
13
1 / 1 / 3
8,046
447
5,075
5,138
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
deffhit
Zeus
12
2 / 3 / 0
7,573
421
2,360
8,461
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fatal--Enigma
King Arthur
14
1 / 9 / 2
8,246
458
4,484
20,047
12,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

2
0 / 0 / 0
3,746
208
0
0
0
Scylla
avoidkatsu
Scylla
16
6 / 2 / 0
10,032
557
8,256
9,060
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 2
8,709
484
6,568
12,163
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 0
8,897
494
7,602
12,554
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
19
Kills
10
12
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amethyst Lui
Cthulhu
2
0
5
4.5
L
King Arthur
Fatal--Enigma
King Arthur
1
9
2
0.22
L
0
0
0
0
W
Thanatos
Ryvue
Thanatos
7
6
1
1.25
W
Achilles
TTVNiftyViper
Achilles
7
2
4
4.5
W
Artemis
Throwables
Artemis
1
1
3
2.5
L
Scylla
avoidkatsu
Scylla
6
2
0
3
W
Zeus
deffhit
Zeus
2
3
0
0.67
L
2
4
2
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
26,910
48,587
Taken
53,824
29,728
Mitigated
23,924
14,656
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amethyst Lui
Cthulhu
5,479
1,148
0
0
9,157
7,189
414
0
9,157
28,054
0
L
King Arthur
Fatal--Enigma
King Arthur
4,484
1,135
0
3,278
20,047
12,371
48
650
18,832
0
32,356
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Ryvue
Thanatos
10,938
4,619
0
10,879
13,819
6,461
2,313
3,199
10,473
0
59,192
W
Achilles
TTVNiftyViper
Achilles
11,174
5,179
0
1,910
12,012
11,777
413
2,442
9,100
0
44,203
W
Artemis
Throwables
Artemis
5,075
2,641
0
30
5,138
2,191
1,226
834
4,254
0
33,708
L
Scylla
avoidkatsu
Scylla
8,256
501
255
2,386
9,060
2,586
862
286
8,749
52,925
0
W
Zeus
deffhit
Zeus
2,360
1,376
0
1,837
8,461
2,110
528
1,507
6,871
25,945
0
L
6,568
1,902
0
869
12,163
4,584
44
3,100
8,938
0
59,280
L
7,602
5,257
0
4,231
12,554
4,383
3,194
3,803
8,751
0
58,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
39,630
329
Minions Killed
393
0
Camps Cleared
0
1,543,437
Distance Traveled
1,248,604
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,566
476
37
2
0
327,548
0
L
King Arthur
8,246
458
62
3
0
298,604
2
L
Geb
3,746
208
0
0
0
0
0
W
Thanatos
10,360
576
92
5
0
365,309
0
W
Achilles
9,721
540
74
4
0
343,881
0
W
Artemis
8,046
447
78
4
0
248,537
0
L
Scylla
10,032
557
119
7
0
313,006
1
W
Zeus
7,573
421
48
3
0
258,162
0
L
Pele
8,709
484
98
5
0
350,046
0
L
Izanami
8,897
494
114
6
0
286,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role