Player Matchup

Cerberus
Cerberus
AdamCoffe
Cerberus
Level 108
God Stats
12W - 10L
1,539 SR
Queue Stats
49W - 46L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
CoffoYeeno
Danzaburou
Level 17
God Stats
6W - 10L
1,414 SR
Queue Stats
7W - 14L
1,281 Elo+
Party 1
Yemoja
Yemoja
Doggoreo
Yemoja
Level 17
God Stats
4W - 3L
1,575 SR
Queue Stats
13W - 16L
1,379 Elo+
Party 1
Ao Kuang
Ao Kuang
NaotoShirogan
Ao Kuang
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Wolfire149
Kukulkan
Level 15
God Stats
4W - 3L
1,353 SR
Queue Stats
5W - 3L
1,483 Elo+
Party 1
Team Averages
Level 41
1,476 SR
1,388 Elo+

VS

Team Averages
Level 20
1,474 SR
1,426 Elo+
Set
Set
BrotherDavinci
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 38L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
CCnCMykki
Gilgamesh
Level 29
God Stats
11W - 8L
1,522 SR
Queue Stats
118W - 123L
1,452 Elo+
Solo
Ra
Ra
G0GO1231
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 81L
1,455 Elo+
Solo
Athena
Athena
Heliodorixe
Athena
Level 6
God Stats
0W - 3L
1,312 SR
Queue Stats
13W - 14L
1,355 Elo+
Solo
Anhur
Anhur
Wizard101Pro22
Anhur
Level 28
God Stats
27W - 33L
1,534 SR
Queue Stats
467W - 475L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdamCoffe
Cerberus
20
18 / 2 / 14
19,946
643
24,789
33,506
52,710
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
CoffoYeeno
Danzaburou
19
3 / 9 / 4
13,811
446
10,458
17,841
5,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Doggoreo
Yemoja
18
3 / 5 / 11
13,562
437
4,635
16,903
12,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
NaotoShirogan
Ao Kuang
20
20 / 5 / 9
18,599
600
28,318
32,996
14,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Wolfire149
Kukulkan
20
6 / 2 / 16
17,572
567
22,883
13,679
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
11,862
383
10,740
22,952
10,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Gilgamesh
CCnCMykki
Gilgamesh
20
2 / 14 / 2
14,193
458
17,666
31,807
34,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 10 / 4
14,358
463
11,132
24,839
9,538
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
19
1 / 7 / 15
13,512
436
6,948
25,289
25,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 10 / 6
15,367
496
29,385
29,022
10,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
50
Kills
22
23
Deaths
51
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AdamCoffe
Cerberus
18
2
14
12.5
L
3
10
4
0.5
L
Gilgamesh
CCnCMykki
Gilgamesh
2
14
2
0.21
W
Danzaburou
CoffoYeeno
Danzaburou
3
9
4
0.56
W
Yemoja
Doggoreo
Yemoja
3
5
11
1.7
L
2
10
4
0.4
L
Athena
1
7
15
1.21
W
Ao Kuang
NaotoShirogan
Ao Kuang
20
5
9
4.9
L
14
10
6
1.7
W
Kukulkan
Wolfire149
Kukulkan
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,083
Damage
75,871
114,925
Taken
133,909
91,136
Mitigated
89,603
45,371
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AdamCoffe
Cerberus
24,789
3,743
0
14,847
33,506
52,710
3,181
5,279
27,856
133,683
0
L
10,740
3,937
0
4,323
22,952
10,336
788
16,465
6,246
0
51,314
L
Gilgamesh
CCnCMykki
Gilgamesh
17,666
3,014
0
4,327
31,807
34,132
558
16,408
15,306
14,245
105,655
W
Danzaburou
CoffoYeeno
Danzaburou
10,458
6,213
0
2,371
17,841
5,728
3,329
1,932
15,820
0
69,501
W
Yemoja
Doggoreo
Yemoja
4,635
1,138
5,387
2,433
16,903
12,687
1,294
3,351
13,485
25,829
0
L
11,132
869
535
7,303
24,839
9,538
1,852
17,495
6,702
97,210
0
L
Athena
6,948
1,557
0
1,984
25,289
25,451
282
13,154
11,981
38,670
0
W
Ao Kuang
NaotoShirogan
Ao Kuang
28,318
8,360
0
18,577
32,996
14,126
0
7,110
25,491
126,738
0
L
29,385
18,182
0
8,297
29,022
10,146
5,057
15,855
13,049
0
95,279
W
Kukulkan
Wolfire149
Kukulkan
22,883
1,820
0
1,756
13,679
5,885
5,126
3,721
9,262
127,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,490
Gold Earned
69,292
741
Minions Killed
599
0
Camps Cleared
0
2,584,203
Distance Traveled
2,358,658
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
19,946
643
259
8
0
490,461
1
L
Set
11,862
383
78
3
0
543,168
0
L
Gilgamesh
14,193
458
176
6
0
380,604
0
W
Danzaburou
13,811
446
103
3
0
489,044
1
W
Yemoja
13,562
437
42
1
0
505,477
5
L
Ra
14,358
463
161
5
0
479,974
2
L
Athena
13,512
436
56
2
0
496,651
2
W
Ao Kuang
18,599
600
114
4
0
541,628
2
L
Anhur
15,367
496
128
4
0
458,261
0
W
Kukulkan
17,572
567
223
7
0
557,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role