Player Matchup

Neith
Neith
ANDOREJR
Neith
Level 156
God Stats
222W - 276L
1,438 SR
Queue Stats
326W - 420L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
CTHuluNet
Gilgamesh
Level 83
God Stats
14W - 9L
1,461 SR
Queue Stats
326W - 331L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
RogueThanatos5
Kuzenbo
Level 66
God Stats
12W - 12L
1,520 SR
Queue Stats
110W - 119L
1,438 Elo+
Party 1
Awilix
Awilix
Unadmits
Awilix
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,560 Elo+
Party 4
Anubis
Anubis
XxSquishExX
Anubis
Level 102
God Stats
1W - 1L
1,464 SR
Queue Stats
3W - 3L
1,650 Elo+
Party 4
Team Averages
Level 96
1,477 SR
1,494 Elo+

VS

Team Averages
Level 76
1,516 SR
1,445 Elo+
Nu Wa
Nu Wa
AWES0M3 MARCUS
Nu Wa
Level 61
God Stats
22W - 17L
1,528 SR
Queue Stats
182W - 180L
1,399 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AWES0M3 ichu
Kumbhakarna
Level 68
God Stats
5W - 1L
1,638 SR
Queue Stats
373W - 359L
1,449 Elo+
Party 2
Artemis
Artemis
BoogalooBoogaloo
Artemis
Level 83
God Stats
6W - 7L
1,415 SR
Queue Stats
138W - 139L
1,505 Elo+
Party 3
Zhong Kui
Zhong Kui
DWN4Pound04
Zhong Kui
Level 68
God Stats
13W - 13L
1,558 SR
Queue Stats
133W - 138L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
NaniStalkah808
Gilgamesh
Level 101
God Stats
6W - 4L
1,440 SR
Queue Stats
135W - 139L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ANDOREJR
Neith
14
2 / 7 / 0
9,048
431
10,278
13,948
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
CTHuluNet
Gilgamesh
17
2 / 4 / 2
10,361
493
9,482
17,348
13,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 8 / 3
9,788
466
8,668
18,015
21,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Unadmits
Awilix
15
2 / 9 / 6
9,697
462
6,473
20,674
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
18
7 / 6 / 1
11,298
538
13,633
17,521
9,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 9
10,741
511
15,276
13,005
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
AWES0M3 ichu
Kumbhakarna
17
9 / 0 / 11
11,945
569
10,112
18,501
17,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 6 / 12
10,389
495
12,899
13,357
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
DWN4Pound04
Zhong Kui
17
6 / 0 / 9
10,672
508
13,978
10,080
7,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
NaniStalkah808
Gilgamesh
20
7 / 2 / 4
12,194
581
13,217
15,551
11,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
14
Kills
33
34
Deaths
14
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
ANDOREJR
Neith
2
7
0
0.29
W
5
6
9
1.58
W
Kumbhakarna
AWES0M3 ichu
Kumbhakarna
9
0
11
14.5
W
6
6
12
2
L
Gilgamesh
CTHuluNet
Gilgamesh
2
4
2
0.75
W
Zhong Kui
DWN4Pound04
Zhong Kui
6
0
9
10.5
W
Gilgamesh
NaniStalkah808
Gilgamesh
7
2
4
4.5
L
1
8
3
0.31
L
Awilix
Unadmits
Awilix
2
9
6
0.56
L
Anubis
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,534
Damage
65,482
87,506
Taken
70,494
56,411
Mitigated
44,638
19,429
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ANDOREJR
Neith
10,278
3,858
0
3,323
13,948
4,157
0
3,771
9,967
0
62,630
W
15,276
2,853
0
1,967
13,005
3,906
2,266
7,123
5,882
65,978
0
W
Kumbhakarna
AWES0M3 ichu
Kumbhakarna
10,112
777
1,367
6,845
18,501
17,230
316
6,287
12,214
54,202
0
W
12,899
5,163
517
1,652
13,357
4,542
802
3,683
9,674
0
52,294
L
Gilgamesh
CTHuluNet
Gilgamesh
9,482
1,966
0
1,620
17,348
13,488
410
5,411
11,761
0
71,361
W
Zhong Kui
DWN4Pound04
Zhong Kui
13,978
572
381
6,499
10,080
7,153
236
3,015
7,065
58,920
0
W
Gilgamesh
NaniStalkah808
Gilgamesh
13,217
2,699
0
3,961
15,551
11,807
1,072
2,193
13,358
0
75,560
L
8,668
2,708
0
428
18,015
21,761
0
9,331
8,471
29,477
0
L
Awilix
Unadmits
Awilix
6,473
2,347
0
6,333
20,674
7,940
0
8,665
11,773
0
55,987
L
Anubis
13,633
198
0
7,725
17,521
9,065
810
10,873
6,168
79,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
55,941
504
Minions Killed
532
0
Camps Cleared
0
1,738,136
Distance Traveled
1,875,333
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,048
431
102
5
0
322,303
6
W
Nu Wa
10,741
511
107
5
0
296,705
2
W
Kumbhakarna
11,945
569
88
4
0
401,922
3
W
Artemis
10,389
495
97
5
0
324,620
0
L
Gilgamesh
10,361
493
130
6
0
365,593
2
W
Zhong Kui
10,672
508
100
5
0
441,443
0
W
Gilgamesh
12,194
581
140
7
0
410,643
1
L
Kuzenbo
9,788
466
28
1
0
334,229
0
L
Awilix
9,697
462
99
5
0
402,549
1
L
Anubis
11,298
538
145
7
0
313,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role