Player Matchup

Da Ji
Da Ji
CBKitsune
Da Ji
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Neith
Neith
D3ZF1RE
Neith
Level 109
God Stats
19W - 13L
1,711 SR
Queue Stats
158W - 172L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
IIAMTALENT
Gilgamesh
Level 114
God Stats
3W - 0L
1,768 SR
Queue Stats
43W - 49L
1,467 Elo+
Solo
Odin
Odin
Punisher1227
Odin
Level 48
God Stats
4W - 0L
1,702 SR
Queue Stats
8W - 4L
1,444 Elo+
Solo
Merlin
Merlin
Saynomore702
Merlin
Level 42
God Stats
71W - 99L
1,390 SR
Queue Stats
83W - 138L
1,320 Elo+
Solo
Team Averages
Level 72
1,614 SR
1,455 Elo+

VS

Team Averages
Level 81
1,419 SR
1,475 Elo+
Hel
Hel
Denizard9548
Hel
Level 46
God Stats
11W - 15L
1,439 SR
Queue Stats
557W - 599L
1,426 Elo+
Solo
Thanatos
Thanatos
Evans-227
Thanatos
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 86L
1,413 Elo+
Solo
Tiamat
Tiamat
Furyuzz
Tiamat
Level 65
God Stats
8W - 7L
1,358 SR
Queue Stats
83W - 87L
1,377 Elo+
Solo
Heimdallr
Heimdallr
dietetic-letter4
Heimdallr
Level 78
God Stats
93W - 73L
1,552 SR
Queue Stats
359W - 368L
1,507 Elo+
Solo
Hercules
Hercules
rollingballsbro
Hercules
Level 108
God Stats
0W - 1L
1,243 SR
Queue Stats
26W - 21L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CBKitsune
Da Ji
19
5 / 7 / 14
13,601
972
14,095
16,676
7,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
D3ZF1RE
Neith
20
9 / 1 / 12
15,415
1,101
37,731
15,910
6,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
IIAMTALENT
Gilgamesh
20
10 / 4 / 17
15,040
1,074
28,730
22,113
17,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 23
14,086
1,006
21,643
16,925
20,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
19
2 / 2 / 15
13,013
930
24,020
12,598
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 12
12,225
873
2,202
26,388
23,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Evans-227
Thanatos
18
4 / 12 / 11
12,705
908
13,738
26,785
14,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Furyuzz
Tiamat
19
6 / 6 / 9
13,710
979
23,281
21,853
12,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
19
1 / 8 / 13
12,647
903
16,582
23,984
18,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
19
7 / 3 / 8
13,992
999
19,931
34,939
50,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
72
30
Kills
19
19
Deaths
30
81
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CBKitsune
Da Ji
5
7
14
1.71
W
Neith
D3ZF1RE
Neith
9
1
12
15
L
1
1
12
7
L
Thanatos
Evans-227
Thanatos
4
12
11
0.79
L
Tiamat
Furyuzz
Tiamat
6
6
9
1.75
W
Gilgamesh
IIAMTALENT
Gilgamesh
10
4
17
4.63
W
4
5
23
3.1
W
Merlin
2
2
15
4.75
L
Heimdallr
1
8
13
0.94
L
Hercules
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,219
Damage
75,734
84,222
Taken
133,949
57,147
Mitigated
118,436
12,525
Healing
54,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CBKitsune
Da Ji
14,095
5,374
231
861
16,676
7,748
0
4,750
11,926
0
30,623
W
Neith
D3ZF1RE
Neith
37,731
18,920
0
5,028
15,910
6,832
0
5,919
9,991
0
87,638
L
2,202
0
19,549
11,642
26,388
23,323
0
5,266
20,650
2,735
0
L
Thanatos
Evans-227
Thanatos
13,738
7,369
0
6,238
26,785
14,259
0
3,986
22,523
0
29,241
L
Tiamat
Furyuzz
Tiamat
23,281
1,891
0
3,152
21,853
12,262
0
2,124
19,657
54,217
0
W
Gilgamesh
IIAMTALENT
Gilgamesh
28,730
10,350
0
3,867
22,113
17,156
0
6,105
16,008
0
47,571
W
21,643
4,311
329
1,067
16,925
20,062
0
4,839
11,439
0
30,634
W
Merlin
24,020
960
0
1,142
12,598
5,349
0
3,870
8,728
50,457
0
L
Heimdallr
16,582
9,003
0
1,829
23,984
18,053
0
4,141
19,579
0
46,900
L
Hercules
19,931
8,041
0
12,270
34,939
50,539
0
6,847
27,520
0
42,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,155
Gold Earned
65,279
305
Minions Killed
225
9
Camps Cleared
7
1,381,227
Distance Traveled
1,314,057
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,601
972
34
2
3
282,009
2
W
Neith
15,415
1,101
110
8
4
266,649
3
L
Hel
12,225
873
0
0
0
315,549
3
L
Thanatos
12,705
908
35
3
0
220,833
0
L
Tiamat
13,710
979
75
5
2
261,279
1
W
Gilgamesh
15,040
1,074
65
5
2
294,231
1
W
Odin
14,086
1,006
19
1
0
259,186
0
W
Merlin
13,013
930
77
6
0
279,152
0
L
Heimdallr
12,647
903
67
5
4
232,411
1
L
Hercules
13,992
999
48
3
1
283,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role