Player Matchup

Skadi
Skadi
Asylum_978
Skadi
Level 3
God Stats
1W - 3L
1,690 SR
Queue Stats
8W - 5L
1,642 Elo+
Party 2
Xbalanque
Xbalanque
EduardoSM69
Xbalanque
Level 26
God Stats
44W - 29L
1,547 SR
Queue Stats
128W - 115L
1,527 Elo+
Party 1
Bellona
Bellona
NeitoSumisu
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,642 Elo+
Party 2
Olorun
Olorun
lince-austero496
Olorun
Level 27
God Stats
67W - 44L
1,680 SR
Queue Stats
168W - 159L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
tiloupfdp
Gilgamesh
Level 17
God Stats
5W - 7L
1,616 SR
Queue Stats
130W - 155L
1,489 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,571 Elo+

VS

Team Averages
Level 23
1,473 SR
1,532 Elo+
Kumbhakarna
Kumbhakarna
BooImAGhOst08
Kumbhakarna
Level 17
God Stats
11W - 11L
1,300 SR
Queue Stats
86W - 70L
1,473 Elo+
Solo
Thor
Thor
SoloSlay3r20
Thor
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 193L
1,656 Elo+
Solo
Medusa
Medusa
SunnyCrawdad989
Medusa
Level 29
God Stats
100W - 83L
1,574 SR
Queue Stats
107W - 88L
1,546 Elo+
Solo
Chronos
Chronos
Trashhgod
Chronos
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 47L
1,516 Elo+
Party 3
Chang'e
Chang'e
Tsyuun
Chang'e
Level 23
God Stats
56W - 46L
1,492 SR
Queue Stats
154W - 161L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 13 / 0
8,536
356
3,701
16,365
5,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
EduardoSM69
Xbalanque
20
6 / 7 / 5
12,731
530
13,687
19,535
8,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NeitoSumisu
Bellona
16
1 / 13 / 0
9,942
414
6,448
22,313
16,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 6 / 6
13,162
548
13,501
24,641
11,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
tiloupfdp
Gilgamesh
17
0 / 10 / 4
10,464
436
9,369
23,086
15,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BooImAGhOst08
Kumbhakarna
17
3 / 2 / 11
11,835
493
5,261
18,382
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
23 / 1 / 4
15,152
631
25,052
15,459
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 6 / 2
13,244
552
15,499
20,677
8,388
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Trashhgod
Chronos
20
11 / 1 / 18
13,952
581
18,675
19,989
10,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Tsyuun
Chang'e
18
3 / 3 / 14
11,601
483
13,047
13,691
5,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
11
Kills
49
49
Deaths
13
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
13
0
0
W
Kumbhakarna
BooImAGhOst08
Kumbhakarna
3
2
11
4.25
L
Xbalanque
EduardoSM69
Xbalanque
6
7
5
1.21
L
Bellona
NeitoSumisu
Bellona
1
13
0
0.08
W
23
1
4
25
W
9
6
2
1.67
W
Chronos
Trashhgod
Chronos
11
1
18
20
W
Chang'e
Tsyuun
Chang'e
3
3
14
3.33
L
4
6
6
1.17
L
Gilgamesh
tiloupfdp
Gilgamesh
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,706
Damage
77,534
105,940
Taken
88,198
56,470
Mitigated
52,375
23,745
Healing
34,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
3,701
3,041
0
1,458
16,365
5,453
525
8,632
7,705
0
31,103
W
Kumbhakarna
BooImAGhOst08
Kumbhakarna
5,261
1,080
0
2,683
18,382
19,963
1,372
2,875
15,507
41,251
0
L
Xbalanque
EduardoSM69
Xbalanque
13,687
8,181
0
3,578
19,535
8,030
3,196
5,110
14,329
0
72,554
L
Bellona
NeitoSumisu
Bellona
6,448
2,183
0
2,321
22,313
16,615
867
9,752
12,463
8,101
39,728
W
25,052
8,853
0
3,716
15,459
8,051
3,318
2,212
13,247
0
109,168
W
15,499
6,492
258
8,182
20,677
8,388
624
2,101
18,576
0
95,237
W
Chronos
Trashhgod
Chronos
18,675
5,625
0
9,015
19,989
10,337
1,704
2,347
17,642
105,093
0
W
Chang'e
Tsyuun
Chang'e
13,047
1,644
3,249
7,275
13,691
5,636
1,801
5,191
8,500
55,450
0
L
13,501
7,107
2,067
10,804
24,641
11,324
2,648
6,976
17,385
101,622
0
L
Gilgamesh
tiloupfdp
Gilgamesh
9,369
3,260
611
2,906
23,086
15,048
2,232
5,803
17,075
0
81,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,835
Gold Earned
65,784
554
Minions Killed
632
0
Camps Cleared
0
1,948,477
Distance Traveled
2,109,686
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,536
356
57
2
0
329,422
0
W
Kumbhakarna
11,835
493
79
3
0
433,515
8
L
Xbalanque
12,731
530
129
5
0
392,657
0
L
Bellona
9,942
414
88
4
0
429,506
0
W
Thor
15,152
631
158
7
0
484,973
7
W
Medusa
13,244
552
129
5
0
330,391
2
W
Chronos
13,952
581
160
7
0
415,454
0
W
Chang'e
11,601
483
106
4
0
445,353
0
L
Olorun
13,162
548
169
7
0
366,692
4
L
Gilgamesh
10,464
436
111
5
0
430,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role