Player Matchup

Bacchus
Bacchus
Davhuan
Bacchus
Level 29
God Stats
11W - 10L
1,492 SR
Queue Stats
75W - 54L
1,629 Elo+
Party 1
Thoth
Thoth
HozYi
Thoth
Level 19
God Stats
2W - 0L
1,833 SR
Queue Stats
108W - 68L
1,747 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LCBCGT
Cu Chulainn
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 3L
1,905 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Screaming
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 221L
1,664 Elo+
Party 1
Cupid
Cupid
sr_dumpling
Cupid
Level 25
God Stats
4W - 2L
1,834 SR
Queue Stats
36W - 42L
1,622 Elo+
Party 1
Team Averages
Level 48
1,632 SR
1,713 Elo+

VS

Team Averages
Level 20
1,556 SR
1,661 Elo+
Nemesis
Nemesis
AshNerfed
Nemesis
Level 27
God Stats
18W - 16L
1,572 SR
Queue Stats
490W - 418L
1,632 Elo+
Solo
Nu Wa
Nu Wa
CowboyCoca
Nu Wa
Level 29
God Stats
36W - 35L
1,500 SR
Queue Stats
517W - 496L
1,599 Elo+
Solo
Yemoja
Yemoja
LickemNoots
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NeonLeonidas
Heimdallr
Level 29
God Stats
2W - 2L
1,709 SR
Queue Stats
80W - 100L
1,637 Elo+
Solo
Bellona
Bellona
Zukazon
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,936 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Davhuan
Bacchus
8
1 / 2 / 1
5,092
566
4,343
5,731
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
HozYi
Thoth
10
1 / 1 / 2
5,778
642
4,072
3,410
886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
LCBCGT
Cu Chulainn
12
3 / 0 / 2
6,761
751
4,590
5,724
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Screaming
Tsukuyomi
11
3 / 2 / 0
5,971
663
3,231
6,545
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 2 / 1
4,656
517
2,820
4,189
921
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AshNerfed
Nemesis
10
2 / 1 / 0
5,608
623
2,849
5,848
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
9
1 / 3 / 2
5,342
594
2,625
6,180
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
10
1 / 1 / 3
5,337
593
2,632
3,407
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
NeonLeonidas
Heimdallr
9
3 / 1 / 1
5,396
600
4,056
7,003
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Zukazon
Bellona
7
0 / 3 / 0
4,546
505
1,990
5,539
2,785
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
7
7
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AshNerfed
Nemesis
2
1
0
2
L
Nu Wa
1
3
2
0.67
W
Bacchus
Davhuan
Bacchus
1
2
1
0.75
W
Thoth
HozYi
Thoth
1
1
2
2
W
Cu Chulainn
LCBCGT
Cu Chulainn
3
0
2
4
L
Yemoja
1
1
3
2.5
L
Heimdallr
NeonLeonidas
Heimdallr
3
1
1
3.5
W
Tsukuyomi
Screaming
Tsukuyomi
3
2
0
1.5
L
Bellona
Zukazon
Bellona
0
3
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
14,152
25,599
Taken
27,977
10,941
Mitigated
10,045
9,929
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AshNerfed
Nemesis
2,849
1,141
0
890
5,848
2,037
0
1,172
4,676
0
31,949
L
Nu Wa
2,625
1,005
0
1,581
6,180
1,795
26
3,016
3,164
23,490
0
W
Bacchus
Davhuan
Bacchus
4,343
701
0
1,694
5,731
2,973
0
1,584
4,147
11,211
0
W
Thoth
HozYi
Thoth
4,072
235
0
500
3,410
886
594
925
2,323
38,761
0
W
Cu Chulainn
LCBCGT
Cu Chulainn
4,590
873
0
3,243
5,724
3,343
0
349
5,317
2,570
39,659
L
Yemoja
2,632
1,242
891
573
3,407
1,404
0
1,298
2,109
16,644
2,952
L
Heimdallr
NeonLeonidas
Heimdallr
4,056
2,296
0
2,481
7,003
2,024
0
3,045
3,958
0
26,476
W
Tsukuyomi
Screaming
Tsukuyomi
3,231
584
0
2,830
6,545
2,818
0
1,041
5,414
0
30,679
L
Bellona
Zukazon
Bellona
1,990
295
0
1,245
5,539
2,785
0
0
5,539
0
19,627
W
2,820
1,696
354
1,308
4,189
921
0
680
3,509
0
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,258
Gold Earned
26,229
301
Minions Killed
269
0
Camps Cleared
0
1,009,390
Distance Traveled
839,673
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,608
623
64
7
0
219,023
1
L
Nu Wa
5,342
594
63
7
0
149,412
1
W
Bacchus
5,092
566
13
1
0
190,431
0
W
Thoth
5,778
642
73
8
0
190,507
2
W
Cu Chulainn
6,761
751
89
10
0
219,111
4
L
Yemoja
5,337
593
43
5
0
159,175
2
L
Heimdallr
5,396
600
56
6
0
165,657
4
W
Tsukuyomi
5,971
663
75
8
0
217,658
3
L
Bellona
4,546
505
43
5
0
146,406
0
W
Cupid
4,656
517
51
6
0
191,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role