Player Matchup

Discordia
Discordia
ChipperBeet2524
Discordia
Level 19
God Stats
2W - 0L
1,882 SR
Queue Stats
34W - 14L
1,750 Elo+
Party 1
Ymir
Ymir
Dirk Di99ler 87
Ymir
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
30W - 24L
1,299 Elo+
Party 1
Skadi
Skadi
Flappy-the-Fish
Skadi
Level 89
God Stats
25W - 18L
1,490 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 1
Da Ji
Da Ji
FrogMane
Da Ji
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
Kirk exe
Gilgamesh
Level 123
God Stats
15W - 7L
1,500 SR
Queue Stats
235W - 219L
1,537 Elo+
Party 1
Team Averages
Level 52
1,574 SR
1,485 Elo+

VS

Team Averages
Level 20
1,406 SR
1,479 Elo+
Jormungandr
Jormungandr
Eat_DaB00ty_69
Jormungandr
Level 28
God Stats
1W - 5L
1,279 SR
Queue Stats
289W - 288L
1,455 Elo+
Solo
Hel
Hel
Hiphier
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,461 Elo+
Solo
Rama
Rama
SonderSeven
Rama
Level 23
God Stats
4W - 7L
1,464 SR
Queue Stats
82W - 79L
1,481 Elo+
Solo
Nu Wa
Nu Wa
TTV Retrovivity
Nu Wa
Level 14
God Stats
2W - 3L
1,392 SR
Queue Stats
136W - 125L
1,522 Elo+
Solo
Loki
Loki
ThatGUYyouKNOWz
Loki
Level 29
God Stats
6W - 10L
1,398 SR
Queue Stats
108W - 109L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChipperBeet2524
Discordia
12
6 / 0 / 3
7,116
712
4,196
3,546
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 2 / 5
5,207
521
327
4,147
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 0 / 4
5,640
564
4,574
5,346
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
FrogMane
Da Ji
11
8 / 0 / 4
6,945
695
7,226
6,113
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Kirk exe
Gilgamesh
11
4 / 0 / 3
6,496
650
4,460
5,314
2,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eat_DaB00ty_69
Jormungandr
7
0 / 4 / 2
4,273
427
1,217
5,858
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
8
0 / 5 / 0
4,641
464
1,442
6,152
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 4 / 1
4,217
422
2,858
4,841
1,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 7 / 0
4,588
459
2,969
6,154
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 2 / 0
4,375
438
1,653
5,029
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
22
Kills
2
2
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChipperBeet2524
Discordia
6
0
3
7.5
W
0
2
5
1.25
L
Jormungandr
Eat_DaB00ty_69
Jormungandr
0
4
2
0.25
W
4
0
4
6
W
Da Ji
FrogMane
Da Ji
8
0
4
10
L
Hel
0
5
0
0
W
Gilgamesh
Kirk exe
Gilgamesh
4
0
3
5.5
L
1
4
1
0.38
L
0
7
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
10,139
24,466
Taken
28,034
8,095
Mitigated
6,856
10,659
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChipperBeet2524
Discordia
4,196
320
0
1,535
3,546
1,007
0
831
2,581
41,405
0
W
327
0
0
1,078
4,147
1,761
256
622
3,445
4,330
0
L
Jormungandr
Eat_DaB00ty_69
Jormungandr
1,217
374
169
1,044
5,858
1,846
0
663
5,195
16,415
0
W
4,574
1,932
0
3,357
5,346
1,408
642
1,046
4,220
0
29,617
W
Da Ji
FrogMane
Da Ji
7,226
2,384
0
2,955
6,113
1,900
0
1,126
4,759
0
32,399
L
Hel
1,442
92
410
1,290
6,152
1,509
0
1,763
4,389
19,134
0
W
Gilgamesh
Kirk exe
Gilgamesh
4,460
1,033
0
1,734
5,314
2,019
545
1,279
3,833
0
34,601
L
2,858
2,613
0
785
4,841
1,032
0
1,494
3,347
0
9,495
L
2,969
361
0
453
6,154
1,292
0
0
6,154
19,955
0
L
1,653
546
0
1,760
5,029
1,177
0
603
4,426
0
14,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,404
Gold Earned
22,094
284
Minions Killed
169
0
Camps Cleared
0
921,294
Distance Traveled
835,645
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,116
712
90
9
0
180,455
2
W
Ymir
5,207
521
10
1
0
188,771
1
L
Jormungandr
4,273
427
25
3
0
148,830
0
W
Skadi
5,640
564
57
6
0
171,227
4
W
Da Ji
6,945
695
55
6
0
201,030
2
L
Hel
4,641
464
41
4
0
180,211
3
W
Gilgamesh
6,496
650
72
7
0
179,811
1
L
Rama
4,217
422
25
3
0
157,584
3
L
Nu Wa
4,588
459
46
5
0
154,843
2
L
Loki
4,375
438
32
3
0
194,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role