Player Matchup

Rama
Rama
Alvgame18
Rama
Level 69
God Stats
3W - 3L
1,401 SR
Queue Stats
199W - 169L
1,490 Elo+
Solo
Nu Wa
Nu Wa
DilrewDeluxe
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,277 Elo+
Party 2
Anubis
Anubis
ThiccGrayson
Anubis
Level 135
God Stats
1W - 0L
1,817 SR
Queue Stats
17W - 15L
1,293 Elo+
Party 2
Anhur
Anhur
XTHE RECTANGLEX
Anhur
Level 142
God Stats
4W - 12L
1,273 SR
Queue Stats
208W - 199L
1,508 Elo+
Solo
Eset
Eset
killerheif
Eset
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
332W - 268L
1,464 Elo+
Solo
Team Averages
Level 110
1,498 SR
1,407 Elo+

VS

Team Averages
Level 99
1,565 SR
1,462 Elo+
Ymir
Ymir
DisgustedGMANE
Ymir
Level 67
God Stats
1W - 1L
1,764 SR
Queue Stats
29W - 35L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
FumblingThruIt
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LvL100 MILKTANK
Artemis
Level 121
God Stats
4W - 3L
1,749 SR
Queue Stats
164W - 153L
1,524 Elo+
Party 1
Eset
Eset
SaliConTuMujer
Eset
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,340 Elo+
Party 3
Hera
Hera
lokitosan
Hera
Level 69
God Stats
0W - 2L
1,313 SR
Queue Stats
8W - 9L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
3 / 5 / 14
10,725
766
7,458
12,839
4,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 15
11,769
841
18,092
10,454
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
20
8 / 5 / 9
12,782
913
10,773
13,613
7,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 2 / 13
11,547
825
9,950
10,114
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 14
10,454
747
10,119
13,878
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 13
9,699
693
7,906
20,171
22,258
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
5
0 / 1 / 0
6,572
469
267
3,477
1,439
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 6 / 7
10,400
743
18,933
12,463
4,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 6 / 11
10,086
720
9,515
15,708
4,550
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
18
5 / 6 / 9
10,763
769
15,467
11,645
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
59
24
Kills
19
19
Deaths
24
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Rama
3
5
14
2
W
6
2
15
6.75
L
3
5
13
1.9
L
Cabrakan
0
1
0
0
L
8
6
7
1.92
L
3
6
11
1.42
W
Anubis
8
5
9
2.5
W
6
2
13
6.25
W
1
5
14
1.6
L
Hera
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,392
Damage
52,088
60,898
Taken
63,464
26,513
Mitigated
35,903
26,448
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,458
4,423
3,694
2,755
12,839
4,953
2,248
7,042
5,797
0
19,453
W
18,092
7,220
1,632
2,953
10,454
3,928
1,240
7,486
2,968
34,710
0
L
7,906
108
1,799
2,892
20,171
22,258
0
9,250
10,585
17,951
0
L
Cabrakan
267
0
0
0
3,477
1,439
0
3,258
181
1,281
0
L
18,933
7,516
1,468
879
12,463
4,084
0
7,994
4,275
0
47,714
L
9,515
914
1,603
3,592
15,708
4,550
0
10,334
5,174
32,560
0
W
Anubis
10,773
45
1,981
3,955
13,613
7,051
929
8,494
5,119
29,192
0
W
9,950
5,890
0
1,847
10,114
4,464
539
4,309
5,805
0
25,796
W
10,119
255
4,001
3,630
13,878
6,117
1,160
5,824
8,054
27,728
0
L
Hera
15,467
2,919
1,707
1,812
11,645
3,572
0
7,298
4,265
46,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,277
Gold Earned
47,520
160
Minions Killed
187
0
Camps Cleared
0
1,224,886
Distance Traveled
858,039
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,725
766
15
1
0
221,007
1
W
Nu Wa
11,769
841
28
2
0
269,874
0
L
Ymir
9,699
693
30
2
0
208,428
0
L
Cabrakan
6,572
469
0
0
0
28,509
1
L
Artemis
10,400
743
47
3
0
192,496
0
L
Eset
10,086
720
47
3
0
194,655
1
W
Anubis
12,782
913
43
3
0
234,089
0
W
Anhur
11,547
825
26
2
0
247,456
0
W
Eset
10,454
747
48
3
0
252,460
1
L
Hera
10,763
769
63
5
0
233,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role