Player Matchup

Chang'e
Chang'e
Aboutjelly
Chang'e
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 89L
1,466 Elo+
Solo
Ne Zha
Ne Zha
StoneDragon
Ne Zha
Level 29
God Stats
3W - 4L
1,497 SR
Queue Stats
146W - 141L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
THEConducter23
Gilgamesh
Level 26
God Stats
7W - 7L
1,814 SR
Queue Stats
226W - 202L
1,622 Elo+
Solo
Medusa
Medusa
o0Bani0o
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,365 Elo+
Party 1
Ymir
Ymir
xZ3x SizedED
Ymir
Level 7
God Stats
4W - 2L
1,279 SR
Queue Stats
11W - 7L
1,365 Elo+
Party 1
Team Averages
Level 18
1,518 SR
1,476 Elo+

VS

Team Averages
Level 23
1,578 SR
1,504 Elo+
Susano
Susano
CaribouSlaughter
Susano
Level 29
God Stats
4W - 11L
1,331 SR
Queue Stats
113W - 113L
1,557 Elo+
Solo
Khepri
Khepri
GreatCopacetic
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
J FORCE 922
Gilgamesh
Level 25
God Stats
17W - 12L
1,681 SR
Queue Stats
46W - 54L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
JMC Stealthy
Cernunnos
Level 27
God Stats
23W - 17L
1,507 SR
Queue Stats
91W - 89L
1,448 Elo+
Party 2
Chronos
Chronos
Urs2507
Chronos
Level 17
God Stats
102W - 102L
1,868 SR
Queue Stats
410W - 413L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aboutjelly
Chang'e
17
5 / 7 / 8
11,193
509
12,712
17,072
6,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
18
9 / 6 / 7
11,441
520
15,652
18,638
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
THEConducter23
Gilgamesh
15
1 / 8 / 4
9,698
441
9,251
19,574
12,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
o0Bani0o
Medusa
15
3 / 4 / 3
9,037
411
11,025
12,424
4,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 4
8,252
375
3,551
17,409
12,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 6
12,021
546
10,053
16,388
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 4 / 9
9,863
448
8,960
19,856
17,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
J FORCE 922
Gilgamesh
19
11 / 2 / 3
12,736
579
16,530
19,248
17,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
JMC Stealthy
Cernunnos
17
5 / 8 / 1
11,254
512
12,479
15,909
6,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Urs2507
Chronos
18
6 / 3 / 3
11,348
516
14,118
10,742
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
19
Kills
30
30
Deaths
19
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aboutjelly
Chang'e
5
7
8
1.29
W
6
2
6
4.5
W
2
4
9
1.63
W
Gilgamesh
J FORCE 922
Gilgamesh
11
2
3
6.25
W
Cernunnos
JMC Stealthy
Cernunnos
5
8
1
0.69
L
Ne Zha
9
6
7
2.08
L
Gilgamesh
THEConducter23
Gilgamesh
1
8
4
0.38
W
Chronos
Urs2507
Chronos
6
3
3
2.5
L
Medusa
o0Bani0o
Medusa
3
4
3
1.13
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,191
Damage
62,140
85,117
Taken
82,143
43,605
Mitigated
54,442
21,160
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aboutjelly
Chang'e
12,712
720
2,550
5,143
17,072
6,337
0
2,901
14,171
50,923
0
W
10,053
2,743
0
6,378
16,388
7,244
0
3,037
13,099
0
84,527
W
8,960
505
1,368
5,951
19,856
17,439
118
5,160
14,532
39,285
0
W
Gilgamesh
J FORCE 922
Gilgamesh
16,530
5,185
146
2,358
19,248
17,464
2,139
1,365
17,791
0
67,678
W
Cernunnos
JMC Stealthy
Cernunnos
12,479
6,311
0
772
15,909
6,445
2,958
3,975
11,630
0
64,820
L
Ne Zha
15,652
5,226
0
6,036
18,638
7,958
1,335
1,978
16,660
0
69,810
L
Gilgamesh
THEConducter23
Gilgamesh
9,251
3,173
0
4,391
19,574
12,385
0
200
19,374
0
59,306
W
Chronos
Urs2507
Chronos
14,118
2,565
0
2,301
10,742
5,850
645
1,884
8,828
69,064
3,347
L
Medusa
o0Bani0o
Medusa
11,025
4,643
0
2,172
12,424
4,691
0
7,759
4,665
0
66,661
L
3,551
1,100
0
868
17,409
12,234
105
9,966
7,443
36,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
57,222
452
Minions Killed
550
0
Camps Cleared
0
1,956,552
Distance Traveled
2,036,448
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,193
509
82
4
0
410,781
6
W
Susano
12,021
546
143
7
0
441,686
3
W
Khepri
9,863
448
46
2
0
424,568
13
W
Gilgamesh
12,736
579
112
5
0
416,004
0
W
Cernunnos
11,254
512
112
5
0
341,401
0
L
Ne Zha
11,441
520
109
5
0
398,153
1
L
Gilgamesh
9,698
441
111
5
0
375,551
0
W
Chronos
11,348
516
137
6
0
412,789
1
L
Medusa
9,037
411
87
4
0
354,157
0
L
Ymir
8,252
375
63
3
0
417,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role