Player Matchup

Geb
Geb
FIRE SKULLZ123
Geb
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
Superman SYPHER
Gilgamesh
Level 57
God Stats
4W - 1L
1,646 SR
Queue Stats
5W - 7L
1,621 Elo+
Party 1
Tiamat
Tiamat
XXKillTHINGXX
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 67
1,549 SR
1,581 Elo+

VS

Team Averages
Level 43
1,618 SR
1,438 Elo+
Raijin
Raijin
CaptnKrunch0420
Raijin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 92L
1,310 Elo+
Solo
Bellona
Bellona
Demon_spectre_25
Bellona
Level 4
God Stats
0W - 2L
1,694 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
khratos16rogelio
Gilgamesh
Level 106
God Stats
19W - 14L
1,659 SR
Queue Stats
318W - 330L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 15
9,104
910
6,075
8,772
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Superman SYPHER
Gilgamesh
12
9 / 0 / 9
9,118
912
6,875
8,200
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 3 / 11
8,785
879
8,974
8,725
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,149
715
8,126
9,112
3,020
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 7 / 3
6,546
655
2,455
9,648
5,363
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
9
2 / 7 / 1
7,142
714
7,383
10,085
3,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
19
Kills
3
4
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
0
7
3
0.21
W
4
1
15
11.5
W
Gilgamesh
Superman SYPHER
Gilgamesh
9
0
9
13.5
W
6
3
11
3.83
L
Gilgamesh
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
17,964
25,697
Taken
28,845
13,257
Mitigated
12,271
9,011
Healing
862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,126
1,078
0
323
9,112
3,020
0
4,706
4,085
31,341
0
L
2,455
385
0
334
9,648
5,363
0
4,759
4,585
0
16,691
W
6,075
1,672
0
2,084
8,772
4,490
640
3,690
5,082
28,156
0
W
Gilgamesh
Superman SYPHER
Gilgamesh
6,875
1,323
0
2,828
8,200
4,052
684
1,950
6,250
0
17,175
W
8,974
1,463
0
4,099
8,725
4,715
1,312
3,103
5,622
26,728
0
L
Gilgamesh
7,383
1,811
0
205
10,085
3,888
0
5,070
4,596
0
21,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
20,837
95
Minions Killed
124
0
Camps Cleared
0
618,554
Distance Traveled
487,996
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,149
715
63
6
0
162,739
0
L
Bellona
6,546
655
28
3
0
150,204
0
W
Geb
9,104
910
27
3
0
214,669
2
W
Gilgamesh
9,118
912
24
2
0
220,918
3
W
Tiamat
8,785
879
44
4
0
182,967
2
L
Gilgamesh
7,142
714
33
3
0
175,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role