Player Matchup

Loki
Loki
Badang_02
Loki
Level 9
God Stats
1W - 2L
1,446 SR
Queue Stats
53W - 60L
1,074 Elo+
Party 3
Hel
Hel
NotGame990
Hel
Level 41
God Stats
22W - 14L
1,606 SR
Queue Stats
379W - 369L
1,503 Elo+
Party 1
Apollo
Apollo
Xeprec
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,706 Elo+
Party 1
Bellona
Bellona
elsax1998
Bellona
Level 8
God Stats
12W - 16L
1,108 SR
Queue Stats
28W - 36L
1,074 Elo+
Party 3
Anubis
Anubis
xXlP4iNXx
Anubis
Level 10
God Stats
20W - 28L
1,107 SR
Queue Stats
57W - 77L
1,074 Elo+
Party 3
Team Averages
Level 15
1,354 SR
1,286 Elo+

VS

Team Averages
Level 22
1,612 SR
1,456 Elo+
Da Ji
Da Ji
Forleke
Da Ji
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,175 Elo+
Party 2
Ares
Ares
Pankcho
Ares
Level 27
God Stats
8W - 4L
1,536 SR
Queue Stats
113W - 81L
1,535 Elo+
Party 2
Neith
Neith
Tatanscientouno
Neith
Level 29
God Stats
6W - 1L
1,683 SR
Queue Stats
111W - 85L
1,526 Elo+
Party 2
Chang'e
Chang'e
Winvan
Chang'e
Level 22
God Stats
7W - 3L
1,774 SR
Queue Stats
58W - 42L
1,536 Elo+
Party 2
Fenrir
Fenrir
xGaspeR
Fenrir
Level 28
God Stats
11W - 6L
1,565 SR
Queue Stats
78W - 62L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 5 / 2
7,472
415
3,654
11,960
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 11 / 4
8,194
455
7,910
20,154
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Xeprec
Apollo
15
4 / 11 / 0
10,085
560
9,764
18,147
6,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
elsax1998
Bellona
14
1 / 5 / 1
8,381
466
2,528
10,069
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
xXlP4iNXx
Anubis
12
2 / 10 / 1
7,733
430
6,935
14,171
7,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Forleke
Da Ji
16
7 / 2 / 5
9,927
552
5,114
13,164
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Pankcho
Ares
17
4 / 2 / 3
9,936
552
8,294
11,092
10,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
14 / 2 / 10
10,872
604
19,994
14,648
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Winvan
Chang'e
16
8 / 3 / 11
10,554
586
14,941
15,377
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xGaspeR
Fenrir
14
9 / 1 / 12
9,958
553
12,122
10,918
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
7
Kills
42
42
Deaths
10
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
0
5
2
0.2
W
Da Ji
Forleke
Da Ji
7
2
5
4.75
L
0
11
4
0.18
W
Ares
Pankcho
Ares
4
2
3
2.75
W
14
2
10
9.5
W
Chang'e
Winvan
Chang'e
8
3
11
4.5
L
Apollo
Xeprec
Apollo
4
11
0
0.36
L
Bellona
elsax1998
Bellona
1
5
1
0.3
W
Fenrir
xGaspeR
Fenrir
9
1
12
15
L
Anubis
xXlP4iNXx
Anubis
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
60,465
74,501
Taken
65,199
39,646
Mitigated
38,149
13,601
Healing
26,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,654
1,368
0
2,732
11,960
3,799
0
3,918
7,888
0
41,179
W
Da Ji
Forleke
Da Ji
5,114
1,964
0
4,880
13,164
5,191
161
2,773
10,391
0
62,981
L
7,910
707
1,793
4,351
20,154
13,943
493
3,871
16,105
31,617
0
W
Ares
Pankcho
Ares
8,294
774
0
3,226
11,092
10,789
92
1,077
10,015
52,762
0
W
19,994
11,529
0
5,672
14,648
5,737
2,657
3,901
10,747
0
90,548
W
Chang'e
Winvan
Chang'e
14,941
930
3,026
7,186
15,377
5,638
1,234
5,494
9,883
58,339
0
L
Apollo
Xeprec
Apollo
9,764
4,196
0
2,552
18,147
6,611
1,318
3,079
14,954
0
45,228
L
Bellona
elsax1998
Bellona
2,528
1,222
0
364
10,069
8,024
913
5,916
4,153
0
32,903
W
Fenrir
xGaspeR
Fenrir
12,122
3,025
0
2,065
10,918
10,794
0
2,910
8,008
0
28,431
L
Anubis
xXlP4iNXx
Anubis
6,935
1,027
0
1,809
14,171
7,269
644
5,565
8,166
31,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
51,247
329
Minions Killed
460
0
Camps Cleared
0
1,593,243
Distance Traveled
1,702,670
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,472
415
79
4
0
387,723
0
W
Da Ji
9,927
552
116
6
0
385,052
1
L
Hel
8,194
455
43
2
0
327,810
0
W
Ares
9,936
552
87
5
0
309,661
1
W
Neith
10,872
604
114
6
0
304,306
4
W
Chang'e
10,554
586
102
6
0
328,436
4
L
Apollo
10,085
560
71
4
0
281,796
0
L
Bellona
8,381
466
77
4
0
306,072
0
W
Fenrir
9,958
553
41
2
0
375,215
5
L
Anubis
7,733
430
59
3
0
289,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role