Player Matchup

Terra
Terra
BoxEmperor
Terra
Level 108
God Stats
4W - 2L
1,564 SR
Queue Stats
136W - 115L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
BrotherDavinci
Gilgamesh
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 38L
1,402 Elo+
Solo
Thor
Thor
FiveSevenTV
Thor
Level 3
God Stats
4W - 3L
1,829 SR
Queue Stats
6W - 7L
1,686 Elo+
Party 2
Nu Wa
Nu Wa
KindaNoLife
Nu Wa
Level 83
God Stats
9W - 7L
1,731 SR
Queue Stats
40W - 71L
1,280 Elo+
Party 2
Hachiman
Hachiman
gennyuwu
Hachiman
Level 15
God Stats
11W - 20L
1,829 SR
Queue Stats
42W - 53L
1,363 Elo+
Party 2
Team Averages
Level 43
1,691 SR
1,458 Elo+

VS

Team Averages
Level 34
1,464 SR
1,407 Elo+
Thor
Thor
CrucialSai
Thor
Level 117
God Stats
12W - 13L
1,500 SR
Queue Stats
354W - 384L
1,500 Elo+
Party 3
Neith
Neith
CrucialVixenX
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 125L
1,500 Elo+
Party 3
Hercules
Hercules
Jonpool92
Hercules
Level 8
God Stats
0W - 2L
1,469 SR
Queue Stats
284W - 422L
1,311 Elo+
Party 1
Mulan
Mulan
SithSalty
Mulan
Level 14
God Stats
3W - 8L
1,351 SR
Queue Stats
208W - 279L
1,222 Elo+
Party 1
Thoth
Thoth
xNervy
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
2 / 2 / 8
6,064
551
3,208
6,281
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
BrotherDavinci
Gilgamesh
8
2 / 1 / 0
5,237
476
3,313
4,331
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 0 / 2
6,381
580
2,729
5,152
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 6
6,414
583
5,072
3,060
864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
gennyuwu
Hachiman
12
7 / 0 / 0
7,318
665
3,960
5,286
2,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,461
496
3,215
8,003
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 0
4,916
447
1,780
4,311
923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Jonpool92
Hercules
7
0 / 4 / 0
4,809
437
702
7,124
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
SithSalty
Mulan
9
0 / 3 / 0
5,663
515
1,522
7,057
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
xNervy
Thoth
9
1 / 1 / 0
5,578
507
1,702
4,145
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
2
3
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
2
2
8
3
W
Gilgamesh
BrotherDavinci
Gilgamesh
2
1
0
2
L
0
4
1
0.13
L
1
4
0
0.25
W
4
0
2
5
L
Hercules
Jonpool92
Hercules
0
4
0
0
W
1
0
6
4
L
Mulan
SithSalty
Mulan
0
3
0
0
W
Hachiman
gennyuwu
Hachiman
7
0
0
7
L
Thoth
xNervy
Thoth
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
8,921
24,110
Taken
30,640
10,888
Mitigated
10,274
7,891
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,208
843
795
2,314
6,281
4,375
32
242
5,985
14,957
0
W
Gilgamesh
BrotherDavinci
Gilgamesh
3,313
1,219
0
152
4,331
1,922
304
483
3,770
0
13,473
L
3,215
807
0
2,390
8,003
2,205
0
2,017
5,902
0
25,714
L
1,780
441
0
266
4,311
923
0
758
3,513
0
13,845
W
2,729
315
0
2,032
5,152
1,630
0
136
4,998
0
29,818
L
Hercules
Jonpool92
Hercules
702
337
0
913
7,124
3,097
0
1,220
5,826
0
12,466
W
5,072
1,613
0
687
3,060
864
278
499
2,369
31,564
0
L
Mulan
SithSalty
Mulan
1,522
369
0
1,224
7,057
3,159
447
1,609
5,364
0
21,109
W
Hachiman
gennyuwu
Hachiman
3,960
1,668
0
1,911
5,286
2,097
1,502
0
5,286
0
42,764
L
Thoth
xNervy
Thoth
1,702
58
0
521
4,145
890
0
2,182
1,755
26,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
26,427
261
Minions Killed
211
0
Camps Cleared
0
1,078,598
Distance Traveled
999,474
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,064
551
25
2
0
213,371
5
W
Gilgamesh
5,237
476
21
2
0
205,720
0
L
Thor
5,461
496
55
5
0
184,009
1
L
Neith
4,916
447
20
2
0
181,476
1
W
Thor
6,381
580
70
6
0
252,155
0
L
Hercules
4,809
437
23
2
0
223,540
0
W
Nu Wa
6,414
583
61
6
0
204,855
2
L
Mulan
5,663
515
58
5
0
196,882
0
W
Hachiman
7,318
665
84
8
0
202,497
0
L
Thoth
5,578
507
55
5
0
213,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role