Player Matchup

Cernunnos
Cernunnos
BrynoV
Cernunnos
Level 24
God Stats
0W - 2L
1,629 SR
Queue Stats
8W - 10L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
WarmongerYi
Gilgamesh
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,709 Elo+
Party 2
Nu Wa
Nu Wa
gatosabroso
Nu Wa
Level 40
God Stats
3W - 3L
1,891 SR
Queue Stats
9W - 11L
1,454 Elo+
Party 2
Team Averages
Level 30
1,673 SR
1,541 Elo+

VS

Team Averages
Level 26
1,590 SR
1,542 Elo+
Ymir
Ymir
GLENNGOD
Ymir
Level 32
God Stats
33W - 24L
1,646 SR
Queue Stats
136W - 110L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
TraderToes
Danzaburou
Level 39
God Stats
25W - 16L
1,678 SR
Queue Stats
256W - 182L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
avex117
Ah Puch
Level 7
God Stats
7W - 6L
1,447 SR
Queue Stats
32W - 27L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrynoV
Cernunnos
11
4 / 4 / 6
8,453
704
10,107
9,769
3,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WarmongerYi
Gilgamesh
11
2 / 4 / 5
8,384
699
5,865
9,035
6,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 3 / 3
8,502
709
6,671
7,083
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 5
8,342
695
2,557
11,553
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TraderToes
Danzaburou
13
3 / 3 / 7
9,020
752
5,168
8,887
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
avex117
Ah Puch
13
7 / 5 / 4
9,551
796
11,145
9,213
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
11
11
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BrynoV
Cernunnos
4
4
6
1.75
W
Ymir
1
2
5
1.75
W
Danzaburou
TraderToes
Danzaburou
3
3
7
2.17
L
Gilgamesh
WarmongerYi
Gilgamesh
2
4
5
1.13
W
Ah Puch
avex117
Ah Puch
7
5
4
1.8
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,643
Damage
18,870
25,887
Taken
29,653
12,820
Mitigated
17,687
2,462
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BrynoV
Cernunnos
10,107
5,174
0
1,037
9,769
3,624
82
5,786
3,983
0
31,813
W
Ymir
2,557
688
0
772
11,553
11,681
197
2,558
8,799
13,531
0
W
Danzaburou
TraderToes
Danzaburou
5,168
1,538
0
1,226
8,887
2,841
2,320
2,483
6,329
0
32,785
L
Gilgamesh
WarmongerYi
Gilgamesh
5,865
1,342
0
911
9,035
6,853
0
4,103
4,932
0
18,726
W
Ah Puch
avex117
Ah Puch
11,145
114
222
3,120
9,213
3,165
164
1,646
7,496
45,677
0
L
6,671
2,733
0
514
7,083
2,343
40
3,905
3,178
26,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
26,913
134
Minions Killed
156
0
Camps Cleared
0
607,482
Distance Traveled
607,223
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,453
704
57
5
0
193,946
4
W
Ymir
8,342
695
19
2
0
186,461
0
W
Danzaburou
9,020
752
58
5
0
208,539
4
L
Gilgamesh
8,384
699
24
2
0
219,275
1
W
Ah Puch
9,551
796
79
7
0
212,223
2
L
Nu Wa
8,502
709
53
4
0
194,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role