Player Matchup

Cthulhu
Cthulhu
Bigfootkilla
Cthulhu
Level 61
God Stats
3W - 0L
1,546 SR
Queue Stats
51W - 33L
1,526 Elo+
Party 1
Neith
Neith
DommyJB
Neith
Level 9
God Stats
1W - 1L
1,496 SR
Queue Stats
5W - 8L
1,450 Elo+
Party 1
Hades
Hades
ZedsDead101
Hades
Level 27
God Stats
2W - 2L
1,496 SR
Queue Stats
418W - 397L
1,662 Elo+
Solo
Bacchus
Bacchus
blanket2735
Bacchus
Level 20
God Stats
3W - 2L
1,513 SR
Queue Stats
57W - 46L
1,579 Elo+
Solo
Janus
Janus
brizzyRA
Janus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 37L
1,525 Elo+
Party 1
Team Averages
Level 29
1,510 SR
1,548 Elo+

VS

Team Averages
Level 22
1,515 SR
1,512 Elo+
Danzaburou
Danzaburou
IXI Maki IXI
Danzaburou
Level 23
God Stats
15W - 16L
1,436 SR
Queue Stats
77W - 73L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Mini241
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
VanDan44
Kukulkan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,294 Elo+
Solo
Cabrakan
Cabrakan
ckaoimhin
Cabrakan
Level 26
God Stats
37W - 30L
1,640 SR
Queue Stats
161W - 187L
1,598 Elo+
Solo
Thor
Thor
neverComeDwn
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 36L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigfootkilla
Cthulhu
10
0 / 1 / 1
5,657
514
4,870
9,483
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
DommyJB
Neith
9
3 / 4 / 3
5,782
526
3,591
4,468
1,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 1
6,707
610
6,004
10,238
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
blanket2735
Bacchus
10
3 / 4 / 5
6,214
565
6,462
7,120
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
brizzyRA
Janus
10
2 / 4 / 1
6,151
559
3,448
5,544
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IXI Maki IXI
Danzaburou
9
5 / 3 / 3
6,454
587
3,804
8,603
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Mini241
Gilgamesh
12
1 / 1 / 2
6,759
614
7,384
9,529
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
VanDan44
Kukulkan
11
2 / 2 / 3
6,470
588
2,782
5,340
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ckaoimhin
Cabrakan
10
2 / 4 / 5
6,571
597
5,149
8,234
4,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 5
6,872
625
6,306
8,389
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
15
15
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigfootkilla
Cthulhu
0
1
1
0.5
W
Neith
DommyJB
Neith
3
4
3
1.13
L
Danzaburou
IXI Maki IXI
Danzaburou
5
3
3
2.17
L
Gilgamesh
Mini241
Gilgamesh
1
1
2
2
L
Kukulkan
VanDan44
Kukulkan
2
2
3
1.75
W
2
2
1
1.25
W
Bacchus
blanket2735
Bacchus
3
4
5
1.38
W
Janus
brizzyRA
Janus
2
4
1
0.63
L
Cabrakan
ckaoimhin
Cabrakan
2
4
5
1.13
L
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
25,425
36,853
Taken
40,095
20,459
Mitigated
18,673
13,762
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigfootkilla
Cthulhu
4,870
991
101
3,779
9,483
8,021
0
0
9,483
28,669
0
W
Neith
DommyJB
Neith
3,591
1,598
0
252
4,468
1,017
0
1,568
2,900
0
15,856
L
Danzaburou
IXI Maki IXI
Danzaburou
3,804
773
0
1,547
8,603
2,997
1,248
3,499
5,062
0
29,377
L
Gilgamesh
Mini241
Gilgamesh
7,384
2,498
0
4,847
9,529
4,130
0
5,367
3,620
0
38,776
L
Kukulkan
VanDan44
Kukulkan
2,782
89
0
1,860
5,340
1,857
0
2,815
2,287
26,954
0
W
6,004
1,174
219
7,030
10,238
4,432
0
1,917
8,285
46,385
0
W
Bacchus
blanket2735
Bacchus
6,462
967
0
1,493
7,120
5,483
0
2,245
4,841
15,626
0
W
Janus
brizzyRA
Janus
3,448
772
0
888
5,544
1,506
0
1,829
3,413
23,236
0
L
Cabrakan
ckaoimhin
Cabrakan
5,149
1,067
399
2,273
8,234
4,683
473
3,697
4,537
22,949
0
L
6,306
1,429
0
1,856
8,389
5,006
0
4,544
3,805
0
38,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
33,126
266
Minions Killed
306
0
Camps Cleared
0
1,061,505
Distance Traveled
1,081,076
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,657
514
59
5
0
229,344
1
W
Neith
5,782
526
36
3
0
182,542
0
L
Danzaburou
6,454
587
48
4
0
214,574
2
L
Gilgamesh
6,759
614
70
6
0
227,896
1
L
Kukulkan
6,470
588
68
6
0
197,020
2
W
Hades
6,707
610
105
10
0
212,443
1
W
Bacchus
6,214
565
17
2
0
238,654
5
W
Janus
6,151
559
49
4
0
198,522
0
L
Cabrakan
6,571
597
39
4
0
200,424
1
L
Thor
6,872
625
81
7
0
241,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role