Player Matchup

Sobek
Sobek
ChickenLova
Sobek
Level 101
God Stats
23W - 12L
1,798 SR
Queue Stats
289W - 274L
1,568 Elo+
Party 3
Gilgamesh
Gilgamesh
JustInsaneSkills
Gilgamesh
Level 143
God Stats
11W - 12L
1,480 SR
Queue Stats
282W - 258L
1,619 Elo+
Party 3
Artemis
Artemis
Moeadeeb
Artemis
Level 136
God Stats
4W - 0L
1,885 SR
Queue Stats
27W - 27L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
Varanus
Sun Wukong
Level 109
God Stats
2W - 0L
1,893 SR
Queue Stats
12W - 10L
1,653 Elo+
Party 2
Nox
Nox
dannerman1
Nox
Level 84
God Stats
109W - 112L
1,610 SR
Queue Stats
649W - 690L
1,615 Elo+
Solo
Team Averages
Level 115
1,733 SR
1,610 Elo+

VS

Team Averages
Level 151
1,650 SR
1,617 Elo+
Nox
Nox
Dracchir
Nox
Level 159
God Stats
4W - 2L
1,708 SR
Queue Stats
653W - 479L
1,676 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElBarbon35
Tsukuyomi
Level 160
God Stats
1W - 1L
1,734 SR
Queue Stats
211W - 167L
1,529 Elo+
Solo
Ganesha
Ganesha
Rafael1396
Ganesha
Level 149
God Stats
21W - 13L
1,619 SR
Queue Stats
640W - 522L
1,671 Elo+
Party 1
Hachiman
Hachiman
kilmor12
Hachiman
Level 158
God Stats
9W - 15L
1,565 SR
Queue Stats
375W - 392L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
luisfe135
Gilgamesh
Level 127
God Stats
5W - 7L
1,624 SR
Queue Stats
464W - 359L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 26
15,539
1,110
15,261
29,417
52,217
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
20
12 / 6 / 26
16,641
1,189
31,707
30,296
30,043
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Moeadeeb
Artemis
20
11 / 8 / 18
15,262
1,090
24,563
19,257
8,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Varanus
Sun Wukong
20
9 / 3 / 28
16,057
1,147
25,269
25,229
30,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 5 / 32
14,788
1,056
18,904
14,627
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 20
14,664
1,047
17,334
14,038
8,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
ElBarbon35
Tsukuyomi
20
9 / 9 / 16
16,226
1,159
21,623
22,574
12,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Rafael1396
Ganesha
20
0 / 7 / 27
14,499
1,036
14,156
26,623
33,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
kilmor12
Hachiman
20
12 / 9 / 15
17,222
1,230
40,040
25,584
13,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
luisfe135
Gilgamesh
20
3 / 13 / 19
13,776
984
18,660
34,057
27,481
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
126
44
Kills
29
29
Deaths
44
130
Assists
97
Player
Kills
Deaths
Assists
KDA
W
7
7
26
2.86
L
5
6
20
2.5
L
Tsukuyomi
ElBarbon35
Tsukuyomi
9
9
16
1.89
W
Gilgamesh
12
6
26
4.17
W
Artemis
Moeadeeb
Artemis
11
8
18
2.5
L
Ganesha
Rafael1396
Ganesha
0
7
27
1.93
W
Sun Wukong
Varanus
Sun Wukong
9
3
28
7.67
W
5
5
32
4.2
L
Hachiman
kilmor12
Hachiman
12
9
15
2.17
L
Gilgamesh
luisfe135
Gilgamesh
3
13
19
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,704
Damage
111,813
118,826
Taken
122,876
128,542
Mitigated
95,567
11,839
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,261
1,187
0
2,847
29,417
52,217
0
10,314
19,083
25,494
0
L
17,334
775
0
34
14,038
8,369
0
3,842
9,912
40,687
0
L
Tsukuyomi
ElBarbon35
Tsukuyomi
21,623
4,978
0
468
22,574
12,995
0
7,428
15,001
0
65,000
W
Gilgamesh
31,707
7,839
0
227
30,296
30,043
0
4,640
25,632
7,841
36,935
W
Artemis
Moeadeeb
Artemis
24,563
14,707
0
3,635
19,257
8,881
0
6,790
12,467
0
64,924
L
Ganesha
Rafael1396
Ganesha
14,156
363
0
1,011
26,623
33,696
0
7,128
18,577
28,606
0
W
Sun Wukong
Varanus
Sun Wukong
25,269
4,639
0
2,568
25,229
30,904
0
5,373
19,829
1,123
58,443
W
18,904
572
0
2,562
14,627
6,497
0
4,296
10,325
36,266
0
L
Hachiman
kilmor12
Hachiman
40,040
32,259
0
8,972
25,584
13,026
0
9,972
15,436
0
90,202
L
Gilgamesh
luisfe135
Gilgamesh
18,660
5,597
0
1,428
34,057
27,481
0
11,613
21,283
0
32,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,287
Gold Earned
76,387
279
Minions Killed
290
7
Camps Cleared
16
1,330,801
Distance Traveled
1,407,725
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,539
1,110
29
2
1
262,529
1
L
Nox
14,664
1,047
63
5
4
262,388
0
L
Tsukuyomi
16,226
1,159
78
6
1
320,778
1
W
Gilgamesh
16,641
1,189
20
1
0
270,133
0
W
Artemis
15,262
1,090
90
6
6
229,944
1
L
Ganesha
14,499
1,036
0
0
0
284,667
3
W
Sun Wukong
16,057
1,147
96
7
0
287,698
0
W
Nox
14,788
1,056
44
3
0
280,497
1
L
Hachiman
17,222
1,230
114
8
10
266,530
0
L
Gilgamesh
13,776
984
35
3
1
273,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role