Player Matchup

Sobek
Sobek
BreakinEldin
Sobek
Level 86
God Stats
3W - 0L
1,732 SR
Queue Stats
91W - 85L
1,463 Elo+
Party 1
Ullr
Ullr
Killer_Pumper
Ullr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 219L
1,516 Elo+
Solo
Discordia
Discordia
Red SenpaiSK
Discordia
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 152L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
iiPokesnails
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
倞Sir
Merlin
Level 63
God Stats
6W - 3L
1,257 SR
Queue Stats
311W - 323L
1,463 Elo+
Solo
Team Averages
Level 107
1,498 SR
1,484 Elo+

VS

Team Averages
Level 125
1,566 SR
1,438 Elo+
Sylvanus
Sylvanus
DilrewDeluxe
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
FumblingThruIt
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ThiccGrayson
He Bo
Level 135
God Stats
0W - 1L
1,831 SR
Queue Stats
17W - 15L
1,355 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Totalshark
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 115L
1,470 Elo+
Solo
Odin
Odin
chocolatini12
Odin
Level 106
God Stats
3W - 2L
1,497 SR
Queue Stats
75W - 82L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 15
11,604
683
10,154
32,636
43,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 8 / 10
10,852
638
12,743
24,157
12,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Red SenpaiSK
Discordia
20
5 / 3 / 15
12,448
732
23,928
18,260
11,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
iiPokesnails
Sylvanus
19
1 / 2 / 18
11,798
694
9,221
22,313
26,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
倞Sir
Merlin
20
11 / 1 / 8
13,239
779
30,986
18,505
11,170
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DilrewDeluxe
Sylvanus
19
2 / 2 / 10
10,419
613
9,020
16,307
13,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 8 / 11
12,258
721
31,294
30,606
36,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 11
11,926
702
19,951
16,247
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Totalshark
Ah Muzen Cab
18
4 / 5 / 12
11,267
663
24,076
20,985
9,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 9
11,123
654
15,830
17,962
12,804
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
71
24
Kills
18
18
Deaths
24
66
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
L
Sylvanus
DilrewDeluxe
Sylvanus
2
2
10
3.5
L
2
8
11
0.94
W
2
8
10
0.88
W
Discordia
Red SenpaiSK
Discordia
5
3
15
4.17
L
5
4
11
2.63
L
Ah Muzen Cab
Totalshark
Ah Muzen Cab
4
5
12
2
L
5
5
9
1.9
W
Sylvanus
iiPokesnails
Sylvanus
1
2
18
5
W
Merlin
倞Sir
Merlin
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,032
Damage
100,171
115,871
Taken
102,107
105,140
Mitigated
78,896
60,014
Healing
46,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,154
804
3,418
7,510
32,636
43,935
802
14,183
18,453
19,607
0
L
Sylvanus
DilrewDeluxe
Sylvanus
9,020
2,269
15,333
7,355
16,307
13,333
0
13,254
3,053
15,939
0
L
31,294
720
4,152
1,379
30,606
36,491
0
15,711
14,895
55,509
0
W
12,743
9,816
2,255
4,734
24,157
12,642
1,126
15,627
8,530
0
26,729
W
Discordia
Red SenpaiSK
Discordia
23,928
1,176
3,291
4,414
18,260
11,337
860
9,546
8,714
51,083
0
L
19,951
875
2,831
2,328
16,247
7,067
322
13,043
3,204
33,762
0
L
Ah Muzen Cab
Totalshark
Ah Muzen Cab
24,076
5,895
1,737
6,058
20,985
9,201
1,198
18,283
2,702
0
51,873
L
15,830
2,215
2,800
2,604
17,962
12,804
138
13,998
3,964
0
20,100
W
Sylvanus
iiPokesnails
Sylvanus
9,221
1,468
17,847
10,570
22,313
26,056
1,032
11,533
10,780
16,745
0
W
Merlin
倞Sir
Merlin
30,986
1,344
3,854
2,121
18,505
11,170
2,126
9,376
9,129
59,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,941
Gold Earned
56,993
221
Minions Killed
189
0
Camps Cleared
0
1,376,193
Distance Traveled
1,470,727
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,604
683
20
1
0
283,180
0
L
Sylvanus
10,419
613
13
1
0
305,188
0
L
Cthulhu
12,258
721
55
3
0
284,914
1
W
Ullr
10,852
638
42
2
0
239,518
4
W
Discordia
12,448
732
67
4
0
277,902
1
L
He Bo
11,926
702
37
2
0
306,485
0
L
Ah Muzen Cab
11,267
663
72
4
0
262,140
2
L
Odin
11,123
654
12
1
0
312,000
0
W
Sylvanus
11,798
694
22
1
0
271,880
2
W
Merlin
13,239
779
70
4
0
303,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role