Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ElVerg4LocaARG
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
IITorrezII
Thor
Level 160
God Stats
9W - 9L
1,297 SR
Queue Stats
124W - 89L
1,665 Elo+
Party 2
Bellona
Bellona
Malkavihan
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
providandeahh
Ra
Level 5
God Stats
2W - 0L
1,810 SR
Queue Stats
3W - 0L
1,661 Elo+
Party 2
Team Averages
Level 99
1,521 SR
1,565 Elo+

VS

Team Averages
Level 65
1,401 SR
1,384 Elo+
Xing Tian
Xing Tian
BYJORGEIUTU_7
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,377 Elo+
Party 1
Hachiman
Hachiman
DanboyVHP
Hachiman
Level 123
God Stats
0W - 4L
1,207 SR
Queue Stats
28W - 47L
1,389 Elo+
Solo
Thanatos
Thanatos
MilanesaDeChocla
Thanatos
Level 29
God Stats
8W - 5L
1,587 SR
Queue Stats
42W - 68L
1,347 Elo+
Party 1
Merlin
Merlin
benjamix23
Merlin
Level 107
God Stats
37W - 34L
1,221 SR
Queue Stats
504W - 528L
1,475 Elo+
Solo
Hades
Hades
chulky243
Hades
Level 38
God Stats
9W - 13L
1,487 SR
Queue Stats
48W - 75L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 1 / 5
7,693
550
2,894
7,359
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
14 / 0 / 5
9,808
701
14,746
10,565
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 6
9,042
646
5,878
10,181
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Malkavihan
Bellona
13
10 / 1 / 4
8,619
616
13,602
11,974
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 0 / 8
9,246
660
5,015
6,692
2,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BYJORGEIUTU_7
Xing Tian
7
0 / 8 / 1
5,253
375
2,496
12,505
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
DanboyVHP
Hachiman
10
0 / 4 / 1
5,998
428
3,771
9,653
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
3 / 11 / 0
5,615
401
5,389
11,696
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
benjamix23
Merlin
12
1 / 3 / 0
6,931
495
5,992
6,785
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
chulky243
Hades
9
0 / 8 / 1
5,881
420
3,643
11,705
7,225
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
34
Kills
4
4
Deaths
34
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
5
4.5
L
Xing Tian
BYJORGEIUTU_7
Xing Tian
0
8
1
0.06
L
Hachiman
DanboyVHP
Hachiman
0
4
1
0.13
W
14
0
5
16.5
W
7
2
6
5
W
Bellona
Malkavihan
Bellona
10
1
4
12
L
3
11
0
0.27
L
Merlin
benjamix23
Merlin
1
3
0
0.33
L
Hades
chulky243
Hades
0
8
1
0.06
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,135
Damage
21,291
46,771
Taken
52,344
21,015
Mitigated
23,080
17,221
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,894
478
0
1,275
7,359
4,784
292
607
6,752
0
27,282
L
Xing Tian
BYJORGEIUTU_7
Xing Tian
2,496
540
198
1,146
12,505
7,862
0
3,570
8,935
11,942
0
L
Hachiman
DanboyVHP
Hachiman
3,771
1,590
0
2,012
9,653
2,521
0
1,667
7,986
0
28,755
W
14,746
5,822
0
7,284
10,565
3,905
1,556
3,574
6,991
64,006
0
W
5,878
2,012
0
618
10,181
3,785
0
3,083
7,098
0
55,770
W
Bellona
Malkavihan
Bellona
13,602
8,839
0
4,937
11,974
6,109
533
2,486
9,488
0
49,850
L
5,389
1,436
0
3,396
11,696
3,460
0
4,790
6,906
0
19,250
L
Merlin
benjamix23
Merlin
5,992
179
0
799
6,785
2,012
0
1,658
5,127
46,234
0
L
Hades
chulky243
Hades
3,643
910
171
2,061
11,705
7,225
0
8,076
3,629
22,169
0
W
5,015
605
572
2,535
6,692
2,432
1,664
2,381
4,311
76,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
29,678
496
Minions Killed
249
0
Camps Cleared
0
1,467,214
Distance Traveled
1,237,068
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,693
550
48
3
0
273,735
5
L
Xing Tian
5,253
375
20
1
0
261,571
0
L
Hachiman
5,998
428
54
4
0
253,730
2
W
Chronos
9,808
701
111
8
0
278,689
2
W
Thor
9,042
646
102
7
0
282,879
5
W
Bellona
8,619
616
81
6
0
313,873
4
L
Thanatos
5,615
401
39
3
0
259,423
1
L
Merlin
6,931
495
98
7
0
248,978
6
L
Hades
5,881
420
38
3
0
213,366
1
W
Ra
9,246
660
154
11
0
318,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role