Player Matchup

Fafnir
Fafnir
Jolticus223
Fafnir
Level 9
God Stats
1W - 3L
1,157 SR
Queue Stats
10W - 11L
1,459 Elo+
Solo
Heimdallr
Heimdallr
OmniDak
Heimdallr
Level 22
God Stats
13W - 5L
1,597 SR
Queue Stats
67W - 70L
1,463 Elo+
Party 1
Neith
Neith
PlasmaLD
Neith
Level 18
God Stats
9W - 6L
1,524 SR
Queue Stats
26W - 27L
1,465 Elo+
Party 1
Cerberus
Cerberus
PlussorMinus
Cerberus
Level 18
God Stats
7W - 5L
1,585 SR
Queue Stats
42W - 42L
1,455 Elo+
Party 1
Vulcan
Vulcan
XitDaphitti
Vulcan
Level 18
God Stats
4W - 4L
1,446 SR
Queue Stats
24W - 19L
1,465 Elo+
Party 1
Team Averages
Level 17
1,462 SR
1,462 Elo+

VS

Team Averages
Level 14
1,480 SR
1,540 Elo+
Da Ji
Da Ji
ErickT90
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Ra
Ra
ReVamp24
Ra
Level 23
God Stats
1W - 5L
1,279 SR
Queue Stats
56W - 53L
1,510 Elo+
Solo
Thor
Thor
aoretic
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 10L
1,746 Elo+
Party 2
Pele
Pele
juyaceon
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,576 Elo+
Party 2
Amaterasu
Amaterasu
smolshadow
Amaterasu
Level 5
God Stats
6W - 10L
1,622 SR
Queue Stats
11W - 13L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
1 / 4 / 25
11,541
1,049
5,496
11,423
16,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
OmniDak
Heimdallr
20
11 / 5 / 21
13,722
1,247
18,418
13,871
7,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
PlasmaLD
Neith
20
12 / 5 / 20
13,275
1,207
17,396
10,341
4,854
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
PlussorMinus
Cerberus
20
8 / 3 / 25
14,224
1,293
10,807
21,396
28,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
19
8 / 3 / 23
13,304
1,209
26,347
13,033
6,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ErickT90
Da Ji
13
0 / 2 / 0
8,814
801
0
1,551
362
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 8 / 10
13,910
1,265
17,473
15,626
5,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
aoretic
Thor
17
7 / 8 / 6
12,617
1,147
16,710
18,622
6,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
18
6 / 10 / 10
12,661
1,151
18,685
20,349
7,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
smolshadow
Amaterasu
19
1 / 12 / 16
12,019
1,093
13,692
27,145
19,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
62
40
Kills
20
20
Deaths
40
114
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ErickT90
Da Ji
0
2
0
0
W
Fafnir
1
4
25
3.38
W
Heimdallr
OmniDak
Heimdallr
11
5
21
4.3
W
Neith
PlasmaLD
Neith
12
5
20
4.4
W
Cerberus
PlussorMinus
Cerberus
8
3
25
6.83
L
6
8
10
1.38
W
Vulcan
8
3
23
6.5
L
Thor
aoretic
Thor
7
8
6
1.25
L
Pele
6
10
10
1.1
L
Amaterasu
smolshadow
Amaterasu
1
12
16
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,464
Damage
66,560
70,064
Taken
83,293
62,737
Mitigated
37,961
12,087
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ErickT90
Da Ji
0
0
0
0
1,551
362
0
904
647
0
1,284
W
Fafnir
5,496
2,517
0
698
11,423
16,013
0
2,799
8,624
14,227
0
W
Heimdallr
OmniDak
Heimdallr
18,418
10,298
0
2,082
13,871
7,542
0
2,470
11,401
0
49,545
W
Neith
PlasmaLD
Neith
17,396
9,857
693
1,554
10,341
4,854
0
2,024
8,317
0
36,571
W
Cerberus
PlussorMinus
Cerberus
10,807
1,144
766
5,302
21,396
28,015
0
7,932
13,464
23,804
0
L
17,473
1,330
2,212
851
15,626
5,097
0
9,354
6,272
79,118
0
W
Vulcan
26,347
8,330
0
992
13,033
6,313
0
2,248
10,785
48,727
0
L
Thor
aoretic
Thor
16,710
4,090
0
31
18,622
6,194
0
10,377
8,245
0
22,854
L
Pele
18,685
5,499
0
505
20,349
7,291
0
10,055
10,294
0
36,671
L
Amaterasu
smolshadow
Amaterasu
13,692
6,692
0
3,076
27,145
19,017
0
11,960
15,185
0
23,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,066
Gold Earned
60,021
228
Minions Killed
221
3
Camps Cleared
4
919,602
Distance Traveled
952,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,814
801
2
0
0
24,891
0
W
Fafnir
11,541
1,049
15
1
1
179,822
0
W
Heimdallr
13,722
1,247
66
6
0
175,314
0
W
Neith
13,275
1,207
57
5
1
150,878
0
W
Cerberus
14,224
1,293
32
3
0
207,566
0
L
Ra
13,910
1,265
148
13
0
232,500
0
W
Vulcan
13,304
1,209
58
5
1
206,022
0
L
Thor
12,617
1,147
15
1
2
225,429
0
L
Pele
12,661
1,151
37
3
1
239,921
0
L
Amaterasu
12,019
1,093
19
2
1
229,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role