Player Matchup

Thor
Thor
AphrosSteamyLogs
Thor
Level 17
God Stats
2W - 0L
1,756 SR
Queue Stats
22W - 1L
2,016 Elo+
Party 1
Geb
Geb
HladnoFant
Geb
Level 148
God Stats
4W - 1L
2,047 SR
Queue Stats
139W - 18L
1,981 Elo+
Party 1
Baron Samedi
Baron Samedi
Kamisato
Baron Samedi
Level 122
God Stats
1W - 0L
1,245 SR
Queue Stats
77W - 72L
1,548 Elo+
Party 2
Apollo
Apollo
MatthewLawrence
Apollo
Level 24
God Stats
1W - 0L
1,894 SR
Queue Stats
19W - 3L
1,977 Elo+
Party 1
Gilgamesh
Gilgamesh
OhhItachi
Gilgamesh
Level 85
God Stats
5W - 0L
1,912 SR
Queue Stats
45W - 45L
1,543 Elo+
Party 2
Team Averages
Level 79
1,771 SR
1,813 Elo+

VS

Team Averages
Level 87
1,638 SR
1,564 Elo+
Cu Chulainn
Cu Chulainn
GEVAUDAN4290
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,512 Elo+
Solo
Heimdallr
Heimdallr
JoseVngnce
Heimdallr
Level 158
God Stats
23W - 19L
1,602 SR
Queue Stats
207W - 189L
1,597 Elo+
Party 3
Sylvanus
Sylvanus
Live_Evil91
Sylvanus
Level 160
God Stats
32W - 24L
1,685 SR
Queue Stats
431W - 407L
1,530 Elo+
Party 3
Hades
Hades
colloossus
Hades
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Agni
Agni
ghostsnike
Agni
Level 48
God Stats
7W - 3L
1,904 SR
Queue Stats
71W - 71L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,776
752
8,470
9,638
4,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 3 / 11
9,167
705
5,428
16,118
13,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Kamisato
Baron Samedi
18
4 / 1 / 8
10,256
789
14,047
9,197
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 7
11,264
866
18,656
11,451
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OhhItachi
Gilgamesh
17
4 / 1 / 8
10,384
799
7,298
10,739
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GEVAUDAN4290
Cu Chulainn
15
0 / 3 / 4
9,000
692
9,058
17,832
12,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
JoseVngnce
Heimdallr
17
4 / 2 / 3
9,856
758
10,310
9,406
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Live_Evil91
Sylvanus
13
0 / 5 / 5
7,708
593
3,311
14,971
16,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
14
1 / 6 / 5
8,170
628
7,044
13,825
7,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 3
9,160
705
14,779
8,282
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
19
Kills
7
7
Deaths
19
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Cu Chulainn
GEVAUDAN4290
Cu Chulainn
0
3
4
0.67
W
2
3
11
2.5
L
Heimdallr
JoseVngnce
Heimdallr
4
2
3
2.75
W
Baron Samedi
Kamisato
Baron Samedi
4
1
8
8
L
Sylvanus
Live_Evil91
Sylvanus
0
5
5
0.5
W
6
2
7
4.75
W
Gilgamesh
OhhItachi
Gilgamesh
4
1
8
8
L
Hades
1
6
5
0.58
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,899
Damage
44,502
57,143
Taken
64,316
34,670
Mitigated
44,665
14,811
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,470
987
0
321
9,638
4,139
596
4,571
4,925
0
31,260
L
Cu Chulainn
GEVAUDAN4290
Cu Chulainn
9,058
543
0
2,040
17,832
12,712
1
5,543
11,973
4,657
27,053
W
5,428
522
1,181
2,838
16,118
13,041
216
7,156
8,556
15,323
0
L
Heimdallr
JoseVngnce
Heimdallr
10,310
3,121
0
716
9,406
4,631
686
3,233
6,087
0
45,712
W
Baron Samedi
Kamisato
Baron Samedi
14,047
1,485
3,545
3,314
9,197
4,420
1,211
3,945
5,090
49,546
0
L
Sylvanus
Live_Evil91
Sylvanus
3,311
607
1,792
2,263
14,971
16,885
418
4,093
10,644
11,804
0
W
18,656
11,784
0
3,031
11,451
4,626
3,208
4,957
6,201
0
56,877
W
Gilgamesh
OhhItachi
Gilgamesh
7,298
1,383
0
581
10,739
8,444
0
5,070
5,385
0
21,942
L
Hades
7,044
1,094
48
1,931
13,825
7,229
160
3,604
10,076
16,728
0
L
14,779
1,423
0
1,511
8,282
3,208
346
2,969
5,106
44,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,847
Gold Earned
43,894
314
Minions Killed
285
10
Camps Cleared
8
1,401,243
Distance Traveled
1,121,255
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,776
752
63
5
1
299,220
2
L
Cu Chulainn
9,000
692
54
4
3
248,197
0
W
Geb
9,167
705
22
2
0
323,547
2
L
Heimdallr
9,856
758
109
8
3
223,474
2
W
Baron Samedi
10,256
789
93
7
5
237,335
0
L
Sylvanus
7,708
593
18
1
0
198,424
0
W
Apollo
11,264
866
97
7
2
257,095
1
W
Gilgamesh
10,384
799
39
3
2
284,046
0
L
Hades
8,170
628
20
2
0
214,216
1
L
Agni
9,160
705
84
6
2
236,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role