Player Matchup

Osiris
Osiris
Bacitrazin
Osiris
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,568 Elo+
Party 2
Thoth
Thoth
Hi Explore
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,704 Elo+
Party 2
Sylvanus
Sylvanus
Okayy Cj
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,535 Elo+
Party 2
Neith
Neith
massmurderer77_
Neith
Level 99
God Stats
2W - 0L
1,707 SR
Queue Stats
132W - 109L
1,446 Elo+
Party 3
He Bo
He Bo
veggie-asteroid5
He Bo
Level 108
God Stats
2W - 1L
1,495 SR
Queue Stats
203W - 195L
1,389 Elo+
Party 3
Team Averages
Level 91
1,540 SR
1,528 Elo+

VS

Team Averages
Level 40
1,481 SR
1,380 Elo+
Anubis
Anubis
HedonisticNun
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,334 Elo+
Solo
Guan Yu
Guan Yu
ImNotRusty
Guan Yu
Level 15
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Eset
Eset
Leafstrom
Eset
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,328 Elo+
Party 1
Apollo
Apollo
SeaSaltBreh
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Fafnir
Fafnir
Val1787
Fafnir
Level 77
God Stats
3W - 4L
1,507 SR
Queue Stats
259W - 280L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bacitrazin
Osiris
20
11 / 4 / 32
12,809
801
14,861
33,268
30,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
19
10 / 5 / 24
12,421
776
19,567
16,760
7,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Okayy Cj
Sylvanus
20
6 / 2 / 36
12,224
764
11,506
21,562
23,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 1 / 30
13,744
859
21,605
14,143
6,475
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 6 / 25
12,509
782
19,215
16,280
7,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 9
11,793
737
21,859
16,954
9,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ImNotRusty
Guan Yu
17
2 / 10 / 8
11,030
689
12,269
22,092
23,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
18
4 / 8 / 4
11,108
694
15,642
13,243
5,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
18
5 / 12 / 5
11,480
718
12,284
21,290
10,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Val1787
Fafnir
19
3 / 7 / 8
11,041
690
14,005
21,651
19,573
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
52
46
Kills
18
18
Deaths
46
147
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bacitrazin
Osiris
11
4
32
6.75
L
4
9
9
0.94
W
Thoth
10
5
24
4.4
L
Guan Yu
ImNotRusty
Guan Yu
2
10
8
0.6
L
Eset
4
8
4
0.75
W
Sylvanus
Okayy Cj
Sylvanus
6
2
36
12
L
Apollo
5
12
5
0.63
L
Fafnir
Val1787
Fafnir
3
7
8
1
W
9
1
30
24
W
10
6
25
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,754
Damage
76,059
102,013
Taken
95,230
74,447
Mitigated
68,226
55,151
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bacitrazin
Osiris
14,861
5,374
2,246
12,006
33,268
30,113
1,472
12,977
20,026
645
24,988
L
21,859
290
760
3,212
16,954
9,183
535
8,120
8,663
42,758
0
W
Thoth
19,567
3,974
0
2,902
16,760
7,046
815
10,641
5,966
34,124
0
L
Guan Yu
ImNotRusty
Guan Yu
12,269
1,866
1,164
3,300
22,092
23,263
177
10,582
11,263
0
23,684
L
Eset
15,642
1,025
4,325
1,522
13,243
5,271
0
7,055
6,030
31,701
0
W
Sylvanus
Okayy Cj
Sylvanus
11,506
1,921
12,216
9,272
21,562
23,274
102
10,185
11,252
21,175
0
L
Apollo
12,284
5,078
0
1,078
21,290
10,936
438
9,898
11,124
0
22,243
L
Fafnir
Val1787
Fafnir
14,005
4,423
2,559
4,811
21,651
19,573
406
14,008
7,394
22,098
0
W
21,605
8,387
2,824
7,758
14,143
6,475
3,109
7,742
6,326
0
50,651
W
19,215
1,951
3,458
2,469
16,280
7,539
869
9,961
6,244
35,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,707
Gold Earned
56,452
158
Minions Killed
148
0
Camps Cleared
0
1,339,431
Distance Traveled
1,243,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,809
801
13
1
0
282,296
0
L
Anubis
11,793
737
52
3
0
228,521
0
W
Thoth
12,421
776
27
2
0
248,510
0
L
Guan Yu
11,030
689
23
1
0
256,161
0
L
Eset
11,108
694
38
2
0
270,251
1
W
Sylvanus
12,224
764
14
1
0
245,533
0
L
Apollo
11,480
718
19
1
0
219,840
0
L
Fafnir
11,041
690
16
1
0
268,652
0
W
Neith
13,744
859
58
4
0
293,195
2
W
He Bo
12,509
782
46
3
0
269,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role