Player Matchup

Danzaburou
Danzaburou
IG_Fvxkd
Danzaburou
Level 26
God Stats
17W - 18L
1,500 SR
Queue Stats
41W - 37L
1,585 Elo+
Party 1
Nemesis
Nemesis
IMMAEATJOEMAMMA
Nemesis
Level 25
God Stats
3W - 3L
1,520 SR
Queue Stats
76W - 62L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
Shucklesss
Amaterasu
Level 21
God Stats
1W - 2L
1,371 SR
Queue Stats
66W - 54L
1,501 Elo+
Party 1
Khepri
Khepri
Snxged
Khepri
Level 23
God Stats
4W - 1L
1,720 SR
Queue Stats
122W - 112L
1,543 Elo+
Party 1
Scylla
Scylla
solsy91
Scylla
Level 6
God Stats
6W - 1L
1,488 SR
Queue Stats
57W - 42L
1,596 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,552 Elo+

VS

Team Averages
Level 8
1,474 SR
1,486 Elo+
Apollo
Apollo
Ballintony
Apollo
Level 4
God Stats
1W - 2L
1,442 SR
Queue Stats
4W - 13L
1,372 Elo+
Party 2
Hercules
Hercules
Jagernull
Hercules
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 41L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
MCGetDizzy
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,551 Elo+
Solo
Merlin
Merlin
Stoppro
Merlin
Level 16
God Stats
21W - 23L
1,828 SR
Queue Stats
41W - 40L
1,534 Elo+
Solo
Loki
Loki
bobokani
Loki
Level 7
God Stats
0W - 4L
1,097 SR
Queue Stats
7W - 15L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IG_Fvxkd
Danzaburou
14
4 / 2 / 8
9,415
588
7,939
9,812
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 3 / 8
8,785
549
11,046
9,310
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Shucklesss
Amaterasu
12
3 / 2 / 3
7,545
472
6,432
8,211
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Snxged
Khepri
12
10 / 5 / 12
8,879
555
7,973
13,852
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
solsy91
Scylla
13
5 / 4 / 12
8,687
543
14,210
7,845
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ballintony
Apollo
12
2 / 5 / 10
7,953
497
6,952
8,986
3,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Jagernull
Hercules
11
1 / 5 / 5
6,827
427
5,225
20,138
8,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MCGetDizzy
Tsukuyomi
13
7 / 5 / 4
8,586
537
10,088
12,520
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Stoppro
Merlin
12
6 / 9 / 1
8,249
516
8,664
10,451
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
9
0 / 6 / 4
5,850
366
2,326
8,551
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
29
Kills
16
16
Deaths
30
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ballintony
Apollo
2
5
10
1.4
W
Danzaburou
IG_Fvxkd
Danzaburou
4
2
8
4
W
7
3
8
3.67
L
Hercules
Jagernull
Hercules
1
5
5
0.7
L
Tsukuyomi
MCGetDizzy
Tsukuyomi
7
5
4
1.8
W
Amaterasu
Shucklesss
Amaterasu
3
2
3
2.25
W
Khepri
Snxged
Khepri
10
5
12
3.2
L
Merlin
Stoppro
Merlin
6
9
1
0.72
L
Loki
0
6
4
0.33
W
Scylla
solsy91
Scylla
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,600
Damage
33,255
49,030
Taken
60,646
27,651
Mitigated
23,955
11,203
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ballintony
Apollo
6,952
3,207
0
955
8,986
3,588
1,388
3,725
5,193
0
33,406
W
Danzaburou
IG_Fvxkd
Danzaburou
7,939
3,904
0
3,162
9,812
3,933
4,479
2,156
7,516
0
48,206
W
11,046
5,099
0
621
9,310
4,812
0
1,576
7,598
0
51,902
L
Hercules
Jagernull
Hercules
5,225
2,003
0
7,297
20,138
8,176
0
5,184
14,826
0
24,851
L
Tsukuyomi
MCGetDizzy
Tsukuyomi
10,088
2,983
0
2,658
12,520
6,104
0
3,981
8,363
0
37,579
W
Amaterasu
Shucklesss
Amaterasu
6,432
2,022
0
2,550
8,211
4,283
1,523
204
7,942
0
28,543
W
Khepri
Snxged
Khepri
7,973
1,390
0
2,643
13,852
11,916
0
2,702
10,893
17,035
0
L
Merlin
Stoppro
Merlin
8,664
658
0
480
10,451
3,691
0
5,324
4,847
28,798
0
L
Loki
2,326
752
0
53
8,551
2,396
194
3,129
5,234
0
10,427
W
Scylla
solsy91
Scylla
14,210
884
0
2,227
7,845
2,707
189
1,255
6,417
40,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
37,465
304
Minions Killed
256
0
Camps Cleared
0
1,526,508
Distance Traveled
1,424,118
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,953
497
55
3
0
265,292
1
W
Danzaburou
9,415
588
91
6
0
265,757
1
W
Nemesis
8,785
549
73
5
0
345,530
3
L
Hercules
6,827
427
59
4
0
279,421
1
L
Tsukuyomi
8,586
537
61
4
0
284,721
0
W
Amaterasu
7,545
472
51
3
0
331,325
1
W
Khepri
8,879
555
20
1
0
298,464
0
L
Merlin
8,249
516
53
3
0
251,870
3
L
Loki
5,850
366
28
2
0
342,814
1
W
Scylla
8,687
543
69
4
0
285,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role