Player Matchup

Chaac
Chaac
Arcadia4227
Chaac
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 202L
1,472 Elo+
Solo
Skadi
Skadi
Aruka_Hakai
Skadi
Level 18
God Stats
2W - 7L
1,292 SR
Queue Stats
50W - 52L
1,398 Elo+
Party 3
Merlin
Merlin
Deranged_Psyc046
Merlin
Level 108
God Stats
3W - 4L
1,305 SR
Queue Stats
267W - 260L
1,482 Elo+
Party 3
Thanatos
Thanatos
qabalah777
Thanatos
Level 124
God Stats
3W - 6L
1,129 SR
Queue Stats
156W - 156L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
real-skysan
Cthulhu
Level 127
God Stats
0W - 2L
1,651 SR
Queue Stats
80W - 79L
1,501 Elo+
Party 3
Team Averages
Level 83
1,375 SR
1,466 Elo+

VS

Team Averages
Level 45
1,489 SR
1,479 Elo+
Gilgamesh
Gilgamesh
GARGAAA
Gilgamesh
Level 20
God Stats
6W - 1L
1,763 SR
Queue Stats
152W - 82L
1,649 Elo+
Party 1
Skadi
Skadi
Inqui PH
Skadi
Level 17
God Stats
6W - 4L
1,135 SR
Queue Stats
20W - 27L
1,400 Elo+
Party 2
Set
Set
LockoCharms
Set
Level 26
God Stats
3W - 7L
1,109 SR
Queue Stats
30W - 48L
1,376 Elo+
Party 2
Khepri
Khepri
Poopfransis
Khepri
Level 93
God Stats
2W - 3L
1,878 SR
Queue Stats
345W - 338L
1,538 Elo+
Party 1
Anubis
Anubis
ReliableGuide77
Anubis
Level 68
God Stats
20W - 15L
1,559 SR
Queue Stats
112W - 114L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 2
10,459
418
10,416
26,150
23,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 5 / 2
8,471
339
5,379
6,355
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 9 / 4
11,572
463
17,500
14,377
5,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
qabalah777
Thanatos
18
8 / 8 / 6
11,854
474
13,763
19,126
7,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
real-skysan
Cthulhu
19
8 / 9 / 6
14,169
567
21,067
38,384
17,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GARGAAA
Gilgamesh
20
19 / 2 / 3
16,294
652
34,501
25,504
38,909
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Inqui PH
Skadi
18
4 / 8 / 11
12,267
491
15,432
19,638
8,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 2 / 3
12,343
494
2,104
13,981
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
17
1 / 4 / 20
11,463
459
8,160
23,410
31,941
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
14 / 5 / 5
14,758
590
20,762
22,434
12,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
21
Kills
41
41
Deaths
21
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
1
5
2
0.4
L
4
9
4
0.67
W
Gilgamesh
GARGAAA
Gilgamesh
19
2
3
10.25
W
Skadi
Inqui PH
Skadi
4
8
11
1.19
W
3
2
3
2.25
W
Khepri
1
4
20
2.75
W
14
5
5
3.3
L
Thanatos
qabalah777
Thanatos
8
8
6
1.38
L
Cthulhu
real-skysan
Cthulhu
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,125
Damage
80,959
104,392
Taken
104,967
55,104
Mitigated
100,208
28,882
Healing
37,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,416
3,592
0
6,816
26,150
23,561
824
3,284
22,866
0
73,746
L
5,379
2,800
0
0
6,355
1,390
0
3,777
2,578
0
25,058
L
17,500
279
0
0
14,377
5,080
764
6,319
8,058
55,891
0
W
Gilgamesh
GARGAAA
Gilgamesh
34,501
9,394
0
11,611
25,504
38,909
3,312
6,440
18,850
1,692
111,421
W
Skadi
Inqui PH
Skadi
15,432
8,397
1,306
4,463
19,638
8,987
4,765
8,631
10,939
0
67,189
W
2,104
1,270
0
7,120
13,981
7,949
1,342
1,852
12,121
0
89,645
W
Khepri
8,160
1,503
0
838
23,410
31,941
1,024
9,650
13,461
34,953
0
W
20,762
497
725
11,557
22,434
12,422
936
11,031
11,029
121,304
0
L
Thanatos
qabalah777
Thanatos
13,763
4,016
0
11,168
19,126
7,663
0
5,309
13,817
0
57,754
L
Cthulhu
real-skysan
Cthulhu
21,067
2,758
553
10,345
38,384
17,410
0
11,607
26,777
63,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,525
Gold Earned
67,125
464
Minions Killed
613
0
Camps Cleared
0
1,977,214
Distance Traveled
2,296,390
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,459
418
123
5
0
457,985
1
L
Skadi
8,471
339
38
2
0
217,072
3
L
Merlin
11,572
463
116
5
0
436,789
1
W
Gilgamesh
16,294
652
169
7
0
486,808
5
W
Skadi
12,267
491
99
4
0
422,476
0
W
Set
12,343
494
153
6
0
502,191
2
W
Khepri
11,463
459
38
2
0
491,051
0
W
Anubis
14,758
590
154
6
0
393,864
3
L
Thanatos
11,854
474
95
4
0
469,549
1
L
Cthulhu
14,169
567
92
4
0
395,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role