Player Matchup

Amaterasu
Amaterasu
Furry_Slayer_
Amaterasu
Level 65
God Stats
3W - 3L
1,574 SR
Queue Stats
148W - 174L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
GarrettBook
Gilgamesh
Level 57
God Stats
38W - 27L
1,246 SR
Queue Stats
103W - 129L
1,306 Elo+
Party 2
Ymir
Ymir
SoggySlayer
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 142L
1,199 Elo+
Party 2
Janus
Janus
Tfwho
Janus
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
215W - 278L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
edwintheshooter
Danzaburou
Level 28
God Stats
20W - 22L
1,482 SR
Queue Stats
141W - 200L
1,346 Elo+
Party 2
Team Averages
Level 39
1,460 SR
1,321 Elo+

VS

Team Averages
Level 84
1,309 SR
1,432 Elo+
Gilgamesh
Gilgamesh
Balamore
Gilgamesh
Level 143
God Stats
2W - 3L
1,188 SR
Queue Stats
104W - 105L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Highwind321
Cthulhu
Level 74
God Stats
1W - 1L
1,233 SR
Queue Stats
28W - 35L
1,325 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ItsBruhly
Cu Chulainn
Level 28
God Stats
9W - 4L
1,257 SR
Queue Stats
101W - 104L
1,469 Elo+
Party 3
Izanami
Izanami
TortillaSmasher
Izanami
Level 26
God Stats
14W - 24L
1,433 SR
Queue Stats
26W - 39L
1,371 Elo+
Party 1
Scylla
Scylla
Zombie Yandere
Scylla
Level 148
God Stats
45W - 41L
1,431 SR
Queue Stats
523W - 461L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Furry_Slayer_
Amaterasu
16
2 / 5 / 4
10,066
479
4,537
15,730
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
GarrettBook
Gilgamesh
17
11 / 3 / 2
11,324
539
12,533
21,411
14,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 3
7,760
370
4,794
14,893
11,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Tfwho
Janus
12
1 / 11 / 3
8,280
394
8,082
15,561
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
edwintheshooter
Danzaburou
14
3 / 3 / 3
9,257
441
9,244
14,101
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Balamore
Gilgamesh
20
10 / 3 / 6
12,654
603
17,685
17,220
11,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Highwind321
Cthulhu
15
2 / 5 / 8
10,124
482
10,980
17,383
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ItsBruhly
Cu Chulainn
18
9 / 5 / 2
11,742
559
18,364
15,854
16,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 5
9,433
449
4,562
14,463
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
4 / 1 / 10
11,710
558
13,268
7,323
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
18
Kills
28
28
Deaths
18
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Balamore
Gilgamesh
10
3
6
4.33
L
Amaterasu
Furry_Slayer_
Amaterasu
2
5
4
0.8
L
Gilgamesh
GarrettBook
Gilgamesh
11
3
2
4
W
Cthulhu
Highwind321
Cthulhu
2
5
8
1.2
W
Cu Chulainn
ItsBruhly
Cu Chulainn
9
5
2
2
L
1
6
3
0.42
L
Janus
Tfwho
Janus
1
11
3
0.23
W
3
4
5
1.38
W
4
1
10
9
L
Danzaburou
edwintheshooter
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
64,859
81,696
Taken
72,243
45,293
Mitigated
45,688
15,253
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Balamore
Gilgamesh
17,685
5,905
0
3,040
17,220
11,797
0
3,057
14,013
0
109,167
L
Amaterasu
Furry_Slayer_
Amaterasu
4,537
1,683
0
2,692
15,730
9,410
0
3,046
12,613
0
42,887
L
Gilgamesh
GarrettBook
Gilgamesh
12,533
2,138
0
7,814
21,411
14,572
0
5,395
15,856
0
72,745
W
Cthulhu
Highwind321
Cthulhu
10,980
266
311
3,075
17,383
9,881
54
2,072
15,225
52,414
0
W
Cu Chulainn
ItsBruhly
Cu Chulainn
18,364
4,751
0
438
15,854
16,904
241
1,744
14,004
0
67,452
L
4,794
410
0
238
14,893
11,186
293
5,260
9,622
16,236
0
L
Janus
Tfwho
Janus
8,082
800
0
1,260
15,561
5,092
0
5,608
9,625
35,059
0
W
4,562
2,455
0
4,494
14,463
4,688
3,116
3,016
11,317
0
46,327
W
13,268
908
0
1,500
7,323
2,418
1,165
2,289
4,808
74,707
0
L
Danzaburou
edwintheshooter
Danzaburou
9,244
3,287
0
3,249
14,101
5,033
745
4,339
9,732
0
60,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,687
Gold Earned
55,663
406
Minions Killed
588
0
Camps Cleared
0
1,933,994
Distance Traveled
2,011,085
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,654
603
147
7
0
406,920
4
L
Amaterasu
10,066
479
92
4
0
366,700
0
L
Gilgamesh
11,324
539
108
5
0
454,894
1
W
Cthulhu
10,124
482
74
4
0
415,793
1
W
Cu Chulainn
11,742
559
120
6
0
410,295
0
L
Ymir
7,760
370
30
1
0
383,606
0
L
Janus
8,280
394
64
3
0
332,823
2
W
Izanami
9,433
449
92
4
0
359,608
1
W
Scylla
11,710
558
155
7
0
418,469
6
L
Danzaburou
9,257
441
112
5
0
395,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role