Player Matchup

Sun Wukong
Sun Wukong
Platinum III
Churrit23
Sun Wukong
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold I
Frenchiie
Chernobog
Gold I
Level 153
God Stats
32W - 31L
1,532 SR
Queue Stats
176W - 166L
1,709 MMR
Solo
Danzaburou
Danzaburou
Platinum V
JordAmDenny
Danzaburou
Platinum V
Level 154
God Stats
1W - 2L
1,736 SR
Queue Stats
188W - 179L
1,774 MMR
Party 2
Fafnir
Fafnir
Gold IV
OhMikeGawd
Fafnir
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 219L
1,407 MMR
Party 2
Loki
Loki
Gold I
TTVAkiroHz
Loki
Gold I
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
383W - 378L
1,615 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,553 SR
1,601 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 70
1,775 SR
1,633 MMR
Ullr
Ullr
Gold V
Flopsie
Ullr
Gold V
Level 35
God Stats
1W - 0L
1,857 SR
Queue Stats
34W - 21L
1,639 MMR
Party 3
Scylla
Scylla
Gold III
Räyy
Scylla
Gold III
Level 84
God Stats
10W - 13L
1,717 SR
Queue Stats
102W - 86L
1,536 MMR
Party 1
Artio
Artio
Gold I
ZeroFlight
Artio
Gold I
Level 47
God Stats
7W - 4L
1,821 SR
Queue Stats
85W - 77L
1,724 MMR
Party 1
Serqet
Serqet
Bronze III
manhulio
Serqet
Bronze III
Level 143
God Stats
10W - 6L
1,723 SR
Queue Stats
76W - 86L
1,541 MMR
Solo
Tyr
Tyr
Gold IV
Αppa
Tyr
Gold IV
Level 39
God Stats
2W - 0L
1,757 SR
Queue Stats
27W - 10L
1,724 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Churrit23
Sun Wukong
20
7 / 6 / 3
12,770
532
16,334
25,702
19,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Frenchiie
Chernobog
17
7 / 5 / 9
11,775
491
21,083
21,634
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
JordAmDenny
Danzaburou
16
0 / 4 / 7
10,290
429
9,566
12,346
4,808
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
OhMikeGawd
Fafnir
14
0 / 3 / 12
10,146
423
11,082
17,996
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 6 / 6
11,959
498
9,508
17,817
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTiamatTsukuyomiAthenaGuan Yu

VS

Bans
ApolloDiscordiaCupidPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Flopsie
Ullr
20
7 / 6 / 2
14,340
598
17,303
22,961
11,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Scylla
Räyy
Scylla
20
8 / 2 / 4
13,773
574
21,423
11,903
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
19
3 / 3 / 12
12,697
529
9,529
20,192
21,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
manhulio
Serqet
17
2 / 4 / 12
11,847
494
15,990
16,174
8,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tyr
Αppa
Tyr
17
4 / 4 / 9
12,804
534
9,072
25,498
27,847
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
19
Kills
24
24
Deaths
19
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Churrit23
Sun Wukong
7
6
3
1.42
W
Ullr
Flopsie
Ullr
7
6
2
1.33
L
Chernobog
Frenchiie
Chernobog
7
5
9
2.3
L
Danzaburou
JordAmDenny
Danzaburou
0
4
7
0.88
L
Fafnir
OhMikeGawd
Fafnir
0
3
12
2
W
Scylla
Räyy
Scylla
8
2
4
5
L
5
6
6
1.33
W
Artio
3
3
12
3
W
Serqet
manhulio
Serqet
2
4
12
2
W
Tyr
Αppa
Tyr
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,573
Damage
73,317
95,495
Taken
96,728
58,400
Mitigated
73,642
26,188
Healing
34,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Churrit23
Sun Wukong
16,334
2,605
0
6,125
25,702
19,054
0
7,395
17,644
0
81,432
W
Ullr
Flopsie
Ullr
17,303
10,881
0
9,858
22,961
11,125
2,512
1,531
21,267
0
128,099
L
Chernobog
Frenchiie
Chernobog
21,083
15,351
0
7,807
21,634
8,795
208
4,814
16,455
0
81,230
L
Danzaburou
JordAmDenny
Danzaburou
9,566
4,715
0
3,022
12,346
4,808
0
5,425
6,209
0
80,577
L
Fafnir
OhMikeGawd
Fafnir
11,082
2,576
0
4,105
17,996
18,905
0
7,456
10,148
21,814
0
W
Scylla
Räyy
Scylla
21,423
1,784
0
3,245
11,903
4,895
1,720
1,476
10,427
109,775
0
L
9,508
2,291
0
5,129
17,817
6,838
289
4,775
12,266
0
92,338
W
Artio
9,529
989
933
8,937
20,192
21,512
265
1,301
18,891
63,298
0
W
Serqet
manhulio
Serqet
15,990
1,574
0
4,052
16,174
8,263
0
1,445
14,491
0
73,698
W
Tyr
Αppa
Tyr
9,072
978
0
7,940
25,498
27,847
326
5,329
20,169
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,940
Gold Earned
65,461
613
Minions Killed
641
0
Camps Cleared
0
2,371,620
Distance Traveled
2,446,769
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,770
532
141
6
0
486,330
7
W
Ullr
14,340
598
190
8
0
439,365
2
L
Chernobog
11,775
491
128
5
0
450,682
5
L
Danzaburou
10,290
429
159
7
0
453,758
6
L
Fafnir
10,146
423
35
1
0
492,477
3
W
Scylla
13,773
574
173
7
0
441,533
5
L
Loki
11,959
498
150
6
0
488,373
5
W
Artio
12,697
529
120
5
0
475,073
4
W
Serqet
11,847
494
115
5
0
549,225
1
W
Tyr
12,804
534
43
2
0
541,573
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role