Player Matchup

Cabrakan
Cabrakan
Chief Teh
Cabrakan
Level 116
God Stats
6W - 6L
1,663 SR
Queue Stats
253W - 280L
1,533 Elo+
Solo
Chiron
Chiron
JigglyRuff
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,457 Elo+
Party 1
Medusa
Medusa
MarkStark27
Medusa
Level 147
God Stats
1W - 1L
1,743 SR
Queue Stats
73W - 71L
1,511 Elo+
Party 1
Chang'e
Chang'e
RagingTigerHawk
Chang'e
Level 141
God Stats
1W - 1L
1,702 SR
Queue Stats
190W - 173L
1,526 Elo+
Party 1
Bastet
Bastet
SnorlaxHunter64
Bastet
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 82L
1,485 Elo+
Party 1
Team Averages
Level 136
1,622 SR
1,502 Elo+

VS

Team Averages
Level 113
1,380 SR
1,551 Elo+
Bellona
Bellona
Arcaelus
Bellona
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 56L
1,631 Elo+
Party 2
Pele
Pele
Cuddles Kisses
Pele
Level 85
God Stats
1W - 5L
1,197 SR
Queue Stats
1,259W - 1,098L
1,461 Elo+
Party 3
Cerberus
Cerberus
DarthGlasya
Cerberus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 48L
1,537 Elo+
Party 2
Nox
Nox
DeadDarkDay
Nox
Level 123
God Stats
9W - 3L
1,202 SR
Queue Stats
229W - 166L
1,575 Elo+
Party 3
Khepri
Khepri
Fibot
Khepri
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 54L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chief Teh
Cabrakan
11
0 / 6 / 8
7,135
549
6,835
19,177
17,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
JigglyRuff
Chiron
15
2 / 4 / 8
8,487
653
11,307
13,371
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
5 / 4 / 4
8,825
679
18,325
10,905
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
4 / 5 / 6
8,853
681
9,095
15,302
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 9
8,501
654
10,692
12,651
4,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arcaelus
Bellona
18
10 / 3 / 15
11,211
862
17,316
16,110
13,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 3 / 15
10,141
780
9,259
12,786
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
DarthGlasya
Cerberus
17
7 / 3 / 18
10,173
783
13,245
17,744
16,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 1 / 17
10,400
800
14,788
9,195
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
Fibot
Khepri
15
0 / 2 / 18
8,756
674
6,826
13,842
16,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
109
12
Kills
26
26
Deaths
12
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arcaelus
Bellona
10
3
15
5.83
L
Cabrakan
Chief Teh
Cabrakan
0
6
8
0.67
W
5
3
15
4.17
W
Cerberus
DarthGlasya
Cerberus
7
3
18
5.33
W
4
1
17
12.5
W
Khepri
Fibot
Khepri
0
2
18
4.5
L
Chiron
JigglyRuff
Chiron
2
4
8
1.5
L
Medusa
5
4
4
1.75
L
4
5
6
1.4
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,254
Damage
61,434
71,406
Taken
69,677
37,626
Mitigated
62,910
26,257
Healing
27,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arcaelus
Bellona
17,316
7,730
2,187
3,584
16,110
13,932
0
4,201
11,909
0
29,265
L
Cabrakan
Chief Teh
Cabrakan
6,835
622
589
3,895
19,177
17,388
26
8,936
10,025
10,830
0
W
9,259
1,412
4,263
2,854
12,786
9,745
2,604
3,272
9,514
0
31,650
W
Cerberus
DarthGlasya
Cerberus
13,245
316
1,410
4,579
17,744
16,847
788
3,186
14,558
22,756
0
W
14,788
570
2,082
1,864
9,195
5,764
1,061
2,386
6,809
30,706
0
W
Khepri
Fibot
Khepri
6,826
299
2,966
1,974
13,842
16,622
776
2,885
10,957
13,270
0
L
Chiron
JigglyRuff
Chiron
11,307
3,236
1,636
3,316
13,371
5,057
216
7,735
5,512
0
22,060
L
Medusa
18,325
7,168
240
185
10,905
5,408
488
3,860
7,020
0
38,066
L
9,095
347
8,436
5,751
15,302
5,020
155
9,581
5,597
20,510
0
L
10,692
3,629
1,158
1,051
12,651
4,753
0
4,747
7,830
0
17,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
50,681
110
Minions Killed
153
0
Camps Cleared
0
1,072,876
Distance Traveled
1,225,817
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,211
862
26
2
0
269,834
0
L
Cabrakan
7,135
549
4
0
0
159,476
0
W
Pele
10,141
780
45
3
0
252,280
0
W
Cerberus
10,173
783
22
2
0
223,282
1
W
Nox
10,400
800
43
3
0
231,557
0
W
Khepri
8,756
674
17
1
0
248,864
0
L
Chiron
8,487
653
33
3
0
216,487
0
L
Medusa
8,825
679
26
2
0
216,720
0
L
Chang'e
8,853
681
31
2
0
237,699
0
L
Bastet
8,501
654
16
1
0
242,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role