Player Matchup

Bacchus
Bacchus
AlienAnthrax
Bacchus
Level 88
God Stats
22W - 22L
1,553 SR
Queue Stats
152W - 151L
1,506 Elo+
Party 2
Neith
Neith
GrabDatAshe
Neith
Level 2
God Stats
7W - 6L
1,700 SR
Queue Stats
39W - 33L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Smegma8675309
Guan Yu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Thelastgiraffe
Arachne
Level 86
God Stats
14W - 12L
1,583 SR
Queue Stats
93W - 96L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
khghouggjghvj
Baron Samedi
Level 20
God Stats
4W - 2L
1,918 SR
Queue Stats
5W - 5L
1,721 Elo+
Party 2
Team Averages
Level 40
1,651 SR
1,554 Elo+

VS

Team Averages
Level 35
1,566 SR
1,377 Elo+
Yemoja
Yemoja
Gael12
Yemoja
Level 7
God Stats
1W - 1L
1,763 SR
Queue Stats
14W - 18L
1,243 Elo+
Solo
Fenrir
Fenrir
Mercury560
Fenrir
Level 20
God Stats
0W - 5L
1,216 SR
Queue Stats
275W - 290L
1,350 Elo+
Solo
Loki
Loki
MistahClean
Loki
Level 16
God Stats
4W - 3L
1,686 SR
Queue Stats
56W - 48L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
Wrath of Awin
Baron Samedi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,442 Elo+
Party 1
Artemis
Artemis
terraisbae
Artemis
Level 26
God Stats
0W - 1L
1,666 SR
Queue Stats
66W - 82L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlienAnthrax
Bacchus
14
5 / 2 / 9
9,923
522
10,789
13,002
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 5 / 7
9,114
480
8,000
9,014
2,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
17
4 / 2 / 4
10,784
568
14,166
17,313
18,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
14 / 1 / 5
11,757
619
15,719
15,990
7,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
khghouggjghvj
Baron Samedi
15
5 / 6 / 5
9,684
510
10,679
12,526
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gael12
Yemoja
13
1 / 9 / 2
7,727
407
3,901
16,023
6,091
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Mercury560
Fenrir
14
1 / 5 / 0
8,722
459
6,023
17,252
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 4 / 2
9,573
504
8,859
13,933
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Wrath of Awin
Baron Samedi
15
10 / 7 / 4
9,980
525
13,959
12,546
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
terraisbae
Artemis
13
1 / 6 / 5
8,002
421
9,250
14,900
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
31
Kills
16
16
Deaths
31
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlienAnthrax
Bacchus
5
2
9
4.75
L
Yemoja
Gael12
Yemoja
1
9
2
0.22
W
3
5
7
1.3
L
Fenrir
Mercury560
Fenrir
1
5
0
0.2
L
3
4
2
1
W
Guan Yu
4
2
4
3
W
14
1
5
16.5
L
Baron Samedi
Wrath of Awin
Baron Samedi
10
7
4
1.71
W
Baron Samedi
khghouggjghvj
Baron Samedi
5
6
5
1.25
L
Artemis
terraisbae
Artemis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,353
Damage
41,992
67,845
Taken
74,654
43,709
Mitigated
28,414
25,460
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlienAnthrax
Bacchus
10,789
1,532
0
2,321
13,002
8,880
510
2,831
10,012
33,955
0
L
Yemoja
Gael12
Yemoja
3,901
1,050
1,756
137
16,023
6,091
577
6,286
9,152
31,347
0
W
8,000
4,738
0
1,884
9,014
2,979
1,653
3,045
5,757
0
37,677
L
Fenrir
Mercury560
Fenrir
6,023
1,833
0
3,772
17,252
6,713
554
4,012
13,074
0
58,262
L
8,859
2,820
0
1,590
13,933
4,243
184
1,481
11,963
0
66,619
W
Guan Yu
14,166
2,122
1,001
8,903
17,313
18,774
463
2,885
14,237
0
74,294
W
15,719
10,069
0
7,261
15,990
7,600
1,115
4,857
10,864
0
67,919
L
Baron Samedi
Wrath of Awin
Baron Samedi
13,959
1,258
850
3,236
12,546
5,288
920
3,660
8,686
31,379
0
W
Baron Samedi
khghouggjghvj
Baron Samedi
10,679
74
909
3,181
12,526
5,476
655
4,089
8,245
50,471
0
L
Artemis
terraisbae
Artemis
9,250
3,373
0
3,121
14,900
6,079
0
5,063
9,673
0
40,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
44,004
427
Minions Killed
397
0
Camps Cleared
0
1,826,444
Distance Traveled
1,607,216
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,923
522
41
2
0
396,164
9
L
Yemoja
7,727
407
45
2
0
257,816
1
W
Neith
9,114
480
70
4
0
291,199
0
L
Fenrir
8,722
459
112
6
0
358,254
2
L
Loki
9,573
504
126
7
0
364,615
4
W
Guan Yu
10,784
568
141
7
0
393,870
0
W
Arachne
11,757
619
96
5
0
450,317
5
L
Baron Samedi
9,980
525
43
2
0
325,872
0
W
Baron Samedi
9,684
510
79
4
0
294,894
1
L
Artemis
8,002
421
71
4
0
300,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role