Player Matchup

Vulcan
Vulcan
BoiWithAnExtraI
Vulcan
Level 29
God Stats
1W - 7L
1,271 SR
Queue Stats
276W - 414L
1,364 Elo+
Solo
Jormungandr
Jormungandr
HeroPaz
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 1
Fenrir
Fenrir
R1nnok
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 1
Thor
Thor
RolandJv1080
Thor
Level 6
God Stats
4W - 4L
1,758 SR
Queue Stats
74W - 58L
1,454 Elo+
Solo
Neith
Neith
WananBE
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,400 Elo+
Solo
Team Averages
Level 11
1,506 SR
1,366 Elo+

VS

Team Averages
Level 12
1,555 SR
1,437 Elo+
Osiris
Osiris
DiosMarciso
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,552 Elo+
Solo
Ymir
Ymir
Jetfirе
Ymir
Level 14
God Stats
5W - 5L
1,619 SR
Queue Stats
31W - 32L
1,423 Elo+
Solo
Skadi
Skadi
PS4frog
Skadi
Level 12
God Stats
14W - 9L
1,527 SR
Queue Stats
159W - 157L
1,514 Elo+
Solo
Ganesha
Ganesha
SKULLzc
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,242 Elo+
Solo
Merlin
Merlin
白里透黑
Merlin
Level 12
God Stats
5W - 2L
1,630 SR
Queue Stats
93W - 91L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,736
416
8,157
12,096
7,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
HeroPaz
Jormungandr
12
2 / 9 / 3
7,918
377
6,398
17,522
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
R1nnok
Fenrir
14
4 / 8 / 2
9,976
475
6,677
17,610
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 1
8,998
428
6,868
16,659
6,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
WananBE
Neith
14
2 / 6 / 4
9,116
434
10,770
12,127
4,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
4 / 4 / 10
9,725
463
7,377
12,123
8,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
17
9 / 2 / 9
11,416
544
12,326
11,026
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
PS4frog
Skadi
16
16 / 4 / 5
11,150
531
18,616
12,881
4,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SKULLzc
Ganesha
13
0 / 1 / 17
8,917
425
6,187
11,786
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
15
5 / 1 / 10
10,137
483
11,250
10,767
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
11
Kills
34
34
Deaths
12
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Osiris
4
4
10
2.25
L
Jormungandr
HeroPaz
Jormungandr
2
9
3
0.39
W
Ymir
9
2
9
6.75
W
Skadi
PS4frog
Skadi
16
4
5
4.63
L
Fenrir
R1nnok
Fenrir
4
8
2
0.63
L
2
3
1
0.83
W
Ganesha
SKULLzc
Ganesha
0
1
17
8.5
L
Neith
WananBE
Neith
2
6
4
0.67
W
Merlin
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
55,756
76,014
Taken
58,583
37,478
Mitigated
30,525
12,989
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,157
1,359
453
2,802
12,096
7,558
216
3,175
8,767
50,047
0
W
Osiris
7,377
3,010
0
830
12,123
8,240
1,165
2,077
9,929
0
35,107
L
Jormungandr
HeroPaz
Jormungandr
6,398
1,174
0
739
17,522
12,700
0
9,818
7,189
23,784
0
W
Ymir
12,326
3,269
0
4,271
11,026
5,903
0
2,195
8,640
85,659
0
W
Skadi
PS4frog
Skadi
18,616
9,238
0
2,504
12,881
4,321
1,938
4,033
8,510
0
60,745
L
Fenrir
R1nnok
Fenrir
6,677
2,103
0
4,464
17,610
7,032
0
5,572
11,916
0
47,085
L
6,868
1,011
0
1,563
16,659
6,014
195
6,143
10,358
0
47,213
W
Ganesha
SKULLzc
Ganesha
6,187
948
0
1,894
11,786
7,489
0
2,627
8,838
15,558
0
L
Neith
WananBE
Neith
10,770
5,141
0
2,968
12,127
4,174
0
4,028
8,021
0
41,898
W
Merlin
11,250
568
0
2,209
10,767
4,572
126
2,358
8,111
56,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
51,345
347
Minions Killed
395
0
Camps Cleared
0
1,695,361
Distance Traveled
1,884,801
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,736
416
69
3
0
345,862
2
W
Osiris
9,725
463
61
3
0
345,892
0
L
Jormungandr
7,918
377
35
2
0
313,392
1
W
Ymir
11,416
544
137
7
0
384,949
1
W
Skadi
11,150
531
76
4
0
375,891
2
L
Fenrir
9,976
475
80
4
0
363,091
0
L
Thor
8,998
428
89
4
0
351,790
3
W
Ganesha
8,917
425
7
0
0
400,317
2
L
Neith
9,116
434
74
4
0
321,226
0
W
Merlin
10,137
483
114
5
0
377,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role