Player Matchup

Da Ji
Da Ji
AdrianFlame
Da Ji
Level 23
God Stats
26W - 21L
1,547 SR
Queue Stats
402W - 384L
1,480 Elo+
Solo
Poseidon
Poseidon
Floodmana
Poseidon
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 151L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Micro ARR
Sylvanus
Level 29
God Stats
2W - 0L
1,851 SR
Queue Stats
42W - 11L
1,838 Elo+
Solo
Odin
Odin
SpankMeUnky
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,559 Elo+
Solo
Anhur
Anhur
ragingchaos242
Anhur
Level 24
God Stats
20W - 16L
1,604 SR
Queue Stats
88W - 79L
1,521 Elo+
Solo
Team Averages
Level 21
1,601 SR
1,575 Elo+

VS

Team Averages
Level 24
1,486 SR
1,458 Elo+
Tiamat
Tiamat
Ace2003XYZ
Tiamat
Level 29
God Stats
12W - 9L
1,462 SR
Queue Stats
174W - 162L
1,514 Elo+
Solo
Fafnir
Fafnir
GarlicDogeTaken
Fafnir
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 17L
1,327 Elo+
Solo
Kali
Kali
Greighost
Kali
Level 20
God Stats
0W - 1L
1,324 SR
Queue Stats
22W - 19L
1,477 Elo+
Solo
Chernobog
Chernobog
Hikariult
Chernobog
Level 25
God Stats
7W - 7L
1,535 SR
Queue Stats
180W - 198L
1,469 Elo+
Solo
Neith
Neith
TwinJupiter5350
Neith
Level 29
God Stats
8W - 10L
1,609 SR
Queue Stats
445W - 463L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 9
10,903
496
10,635
20,097
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Floodmana
Poseidon
20
9 / 2 / 7
12,920
587
20,708
11,547
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Micro ARR
Sylvanus
18
4 / 2 / 8
11,724
533
9,337
17,192
10,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 16
10,799
491
10,361
15,081
12,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 5
11,301
514
9,184
11,242
4,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ace2003XYZ
Tiamat
15
3 / 8 / 2
10,127
460
14,249
21,244
12,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 5 / 8
10,735
488
9,810
18,608
23,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
18
0 / 5 / 3
10,592
481
7,076
17,018
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Hikariult
Chernobog
16
5 / 6 / 4
10,401
473
10,656
15,564
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 0
10,871
494
7,386
11,940
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
26
Kills
13
13
Deaths
26
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ace2003XYZ
Tiamat
3
8
2
0.5
W
6
5
9
2.1
W
Poseidon
Floodmana
Poseidon
9
2
7
6.25
L
2
5
8
1.2
L
Kali
0
5
3
0.3
L
Chernobog
Hikariult
Chernobog
5
6
4
1.17
W
Sylvanus
Micro ARR
Sylvanus
4
2
8
4
W
3
2
16
5.5
L
3
2
0
1.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,225
Damage
49,177
75,159
Taken
84,374
40,212
Mitigated
54,731
24,407
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ace2003XYZ
Tiamat
14,249
1,492
0
6,343
21,244
12,392
564
11,009
10,235
61,978
0
W
10,635
3,965
809
6,258
20,097
8,597
1,703
6,996
13,101
0
47,818
W
Poseidon
Floodmana
Poseidon
20,708
2,879
0
793
11,547
4,423
2,119
5,155
6,392
115,498
0
L
9,810
3,017
251
4,990
18,608
23,770
268
3,247
15,361
23,542
0
L
Kali
7,076
4,581
0
5,969
17,018
7,931
580
6,021
10,997
0
86,378
L
Chernobog
Hikariult
Chernobog
10,656
6,774
0
4,265
15,564
6,047
866
6,774
8,790
0
67,945
W
Sylvanus
Micro ARR
Sylvanus
9,337
1,888
4,239
7,253
17,192
10,265
1,606
3,582
13,610
52,501
7,611
W
10,361
2,350
366
922
15,081
12,328
48
5,250
9,831
0
51,215
L
7,386
2,057
0
4,027
11,940
4,591
1,017
2,789
8,843
0
72,700
W
9,184
4,988
645
3,122
11,242
4,599
3,833
3,076
8,166
0
78,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,647
Gold Earned
52,726
556
Minions Killed
548
0
Camps Cleared
0
2,124,041
Distance Traveled
1,778,337
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,127
460
95
4
0
352,332
3
W
Da Ji
10,903
496
68
3
0
394,338
1
W
Poseidon
12,920
587
178
8
0
449,538
8
L
Fafnir
10,735
488
11
1
0
363,759
5
L
Kali
10,592
481
151
7
0
361,974
0
L
Chernobog
10,401
473
150
7
0
341,834
7
W
Sylvanus
11,724
533
118
5
0
373,645
1
W
Odin
10,799
491
73
3
0
477,479
4
L
Neith
10,871
494
141
6
0
358,438
0
W
Anhur
11,301
514
119
5
0
429,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role