Player Matchup

Gilgamesh
Gilgamesh
ALEM7955
Gilgamesh
Level 29
God Stats
5W - 1L
2,064 SR
Queue Stats
73W - 71L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarineraLluna
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 91L
1,589 Elo+
Solo
Poseidon
Poseidon
Ryith
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Solo
Nemesis
Nemesis
Shikh
Nemesis
Level 26
God Stats
3W - 5L
1,281 SR
Queue Stats
63W - 59L
1,534 Elo+
Solo
Merlin
Merlin
Shirmbuy
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,595 Elo+

VS

Team Averages
Level 15
1,551 SR
1,523 Elo+
Nemesis
Nemesis
Acception
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,526 Elo+
Party 1
Scylla
Scylla
Pingfull
Scylla
Level 23
God Stats
6W - 6L
1,522 SR
Queue Stats
90W - 63L
1,524 Elo+
Solo
Neith
Neith
Shizumey
Neith
Level 4
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 11L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
SoloWorstLane
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,485 Elo+
Solo
Ymir
Ymir
ZobRgy
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALEM7955
Gilgamesh
9
5 / 1 / 1
7,958
379
3,846
4,459
1,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
MarineraLluna
Cu Chulainn
20
10 / 3 / 3
12,176
580
16,598
17,906
9,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Ryith
Poseidon
15
4 / 11 / 2
9,731
463
7,858
14,620
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shikh
Nemesis
17
5 / 5 / 4
10,358
493
8,359
19,179
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Shirmbuy
Merlin
11
2 / 9 / 4
8,197
390
6,159
11,184
2,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acception
Nemesis
15
2 / 7 / 7
10,281
490
6,612
16,426
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Pingfull
Scylla
19
12 / 5 / 10
12,862
612
17,112
11,755
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Shizumey
Neith
16
0 / 8 / 2
10,108
481
3,074
10,077
3,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
17
5 / 6 / 4
10,508
500
10,097
14,155
13,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
ZobRgy
Ymir
19
10 / 0 / 6
12,606
600
10,114
12,994
11,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
26
Kills
29
29
Deaths
26
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ALEM7955
Gilgamesh
5
1
1
5.5
W
Nemesis
Acception
Nemesis
2
7
7
0.79
L
Cu Chulainn
MarineraLluna
Cu Chulainn
10
3
3
3.83
W
Scylla
Pingfull
Scylla
12
5
10
3.4
L
Poseidon
Ryith
Poseidon
4
11
2
0.45
L
Nemesis
Shikh
Nemesis
5
5
4
1.4
L
Merlin
Shirmbuy
Merlin
2
9
4
0.44
W
Neith
Shizumey
Neith
0
8
2
0.13
W
Guan Yu
5
6
4
1.17
W
Ymir
ZobRgy
Ymir
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,820
Damage
47,009
67,348
Taken
65,407
25,494
Mitigated
39,461
15,191
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ALEM7955
Gilgamesh
3,846
1,644
0
1,335
4,459
1,606
128
0
4,459
0
25,190
W
Nemesis
Acception
Nemesis
6,612
3,497
0
4,986
16,426
6,435
345
3,593
12,647
0
61,435
L
Cu Chulainn
MarineraLluna
Cu Chulainn
16,598
4,067
0
5,660
17,906
9,515
410
5,181
12,601
2,805
85,975
W
Scylla
Pingfull
Scylla
17,112
2,513
0
90
11,755
4,416
402
4,595
6,830
80,522
0
L
Poseidon
Ryith
Poseidon
7,858
1,321
309
1,167
14,620
4,271
330
9,061
5,198
44,209
0
L
Nemesis
Shikh
Nemesis
8,359
3,806
0
5,311
19,179
7,370
0
5,456
13,575
0
67,901
L
Merlin
Shirmbuy
Merlin
6,159
144
0
1,409
11,184
2,732
628
6,712
4,139
27,747
0
W
Neith
Shizumey
Neith
3,074
1,953
0
1,197
10,077
3,580
4,505
168
9,909
0
51,744
W
Guan Yu
10,097
1,901
320
1,238
14,155
13,218
1,294
3,677
10,362
0
44,323
W
Ymir
ZobRgy
Ymir
10,114
2,166
0
5,772
12,994
11,812
453
1,802
11,174
84,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,420
Gold Earned
56,365
461
Minions Killed
537
0
Camps Cleared
0
1,497,448
Distance Traveled
1,944,660
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,958
379
59
3
0
121,634
2
W
Nemesis
10,281
490
97
5
0
394,821
0
L
Cu Chulainn
12,176
580
149
7
0
377,850
3
W
Scylla
12,862
612
114
5
0
374,282
3
L
Poseidon
9,731
463
90
4
0
360,730
0
L
Nemesis
10,358
493
110
5
0
372,297
0
L
Merlin
8,197
390
53
3
0
264,937
1
W
Neith
10,108
481
102
5
0
371,867
3
W
Guan Yu
10,508
500
71
3
0
431,641
8
W
Ymir
12,606
600
153
7
0
372,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role