Player Matchup

Athena
Athena
AIisYT
Athena
Level 60
God Stats
2W - 2L
1,523 SR
Queue Stats
135W - 174L
1,379 Elo+
Party 3
Thoth
Thoth
ButIsVibin
Thoth
Level 43
God Stats
10W - 15L
1,365 SR
Queue Stats
125W - 164L
1,374 Elo+
Party 3
Artemis
Artemis
DnD Snxgz
Artemis
Level 15
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 11L
1,051 Elo+
Party 3
Geb
Geb
StxpYT
Geb
Level 98
God Stats
0W - 3L
1,172 SR
Queue Stats
68W - 118L
1,357 Elo+
Party 3
Ares
Ares
branflakes0092
Ares
Level 2
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 3
Team Averages
Level 44
1,326 SR
1,320 Elo+

VS

Team Averages
Level 55
1,552 SR
1,423 Elo+
Artemis
Artemis
OverFool
Artemis
Level 12
God Stats
6W - 3L
1,684 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
TogakureRyuKelly
Gilgamesh
Level 87
God Stats
1W - 3L
1,295 SR
Queue Stats
47W - 70L
1,307 Elo+
Party 2
Cabrakan
Cabrakan
WhitishRock1204
Cabrakan
Level 86
God Stats
20W - 19L
1,594 SR
Queue Stats
740W - 705L
1,471 Elo+
Party 1
Nemesis
Nemesis
blackdiamon_PR
Nemesis
Level 28
God Stats
24W - 20L
1,488 SR
Queue Stats
291W - 298L
1,358 Elo+
Party 2
He Bo
He Bo
ninetaildemon11
He Bo
Level 63
God Stats
3W - 2L
1,699 SR
Queue Stats
194W - 179L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AIisYT
Athena
8
0 / 5 / 0
5,237
436
3,187
9,006
3,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
12
6 / 3 / 1
7,045
587
5,439
6,353
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DnD Snxgz
Artemis
8
0 / 6 / 0
4,689
391
3,789
6,160
1,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Geb
StxpYT
Geb
7
1 / 2 / 2
5,242
437
3,304
8,191
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 4 / 0
5,246
437
1,308
5,768
2,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OverFool
Artemis
11
4 / 0 / 7
6,745
562
5,008
5,050
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
10
4 / 2 / 1
6,584
549
4,936
6,899
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
11
5 / 0 / 8
7,080
590
4,224
6,285
3,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
6 / 1 / 0
6,464
539
4,775
6,511
2,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 4
6,060
505
2,796
6,579
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
20
20
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
AIisYT
Athena
0
5
0
0
L
Thoth
6
3
1
2.17
L
Artemis
DnD Snxgz
Artemis
0
6
0
0
W
Artemis
OverFool
Artemis
4
0
7
7.5
L
Geb
StxpYT
Geb
1
2
2
1
W
Gilgamesh
4
2
1
2.25
W
Cabrakan
5
0
8
9
W
6
1
0
6
L
1
4
0
0.25
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
21,739
35,478
Taken
31,324
12,257
Mitigated
13,289
5,623
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AIisYT
Athena
3,187
905
0
1,035
9,006
3,378
0
2,888
6,118
19,583
0
L
Thoth
5,439
585
557
2,173
6,353
1,761
346
1,221
4,814
32,664
0
L
Artemis
DnD Snxgz
Artemis
3,789
1,145
0
15
6,160
1,481
0
2,022
4,092
0
14,529
W
Artemis
OverFool
Artemis
5,008
1,981
0
2,874
5,050
1,747
436
1,677
3,373
0
29,736
L
Geb
StxpYT
Geb
3,304
880
0
1,843
8,191
2,844
76
615
7,541
19,638
0
W
Gilgamesh
4,936
1,778
0
644
6,899
3,789
0
2,776
4,063
0
27,281
W
Cabrakan
4,224
667
0
1,500
6,285
3,786
185
2,334
3,951
17,575
0
W
4,775
1,939
270
3,611
6,511
2,254
624
1,974
4,457
0
24,735
L
1,308
342
0
0
5,768
2,793
0
0
5,668
12,134
0
W
2,796
347
0
1,540
6,579
1,713
482
3,929
2,242
23,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
32,933
197
Minions Killed
229
0
Camps Cleared
0
1,181,477
Distance Traveled
1,117,942
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,237
436
40
3
0
246,813
0
L
Thoth
7,045
587
64
5
0
218,364
1
L
Artemis
4,689
391
24
2
0
212,925
0
W
Artemis
6,745
562
47
4
0
187,160
4
L
Geb
5,242
437
41
3
0
252,634
0
W
Gilgamesh
6,584
549
53
4
0
227,698
1
W
Cabrakan
7,080
590
31
3
0
231,274
4
W
Nemesis
6,464
539
45
4
0
255,271
2
L
Ares
5,246
437
28
2
0
250,741
0
W
He Bo
6,060
505
53
4
0
216,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role