Player Matchup

Janus
Janus
CarlySlayJ
Janus
Level 109
God Stats
1W - 0L
1,497 SR
Queue Stats
163W - 154L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
ProphecyPants
Gilgamesh
Level 68
God Stats
22W - 15L
1,407 SR
Queue Stats
68W - 48L
1,541 Elo+
Party 2
Tiamat
Tiamat
Sir Hotbod
Tiamat
Level 155
God Stats
11W - 7L
1,642 SR
Queue Stats
173W - 149L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
Swordinferno
Heimdallr
Level 49
God Stats
2W - 1L
1,295 SR
Queue Stats
71W - 77L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
sibason97
Cthulhu
Level 105
God Stats
3W - 1L
1,381 SR
Queue Stats
29W - 35L
1,441 Elo+
Solo
Team Averages
Level 97
1,444 SR
1,486 Elo+

VS

Team Averages
Level 63
1,554 SR
1,384 Elo+
Khepri
Khepri
AngryCourage
Khepri
Level 127
God Stats
1W - 4L
1,592 SR
Queue Stats
93W - 102L
1,473 Elo+
Solo
Amaterasu
Amaterasu
Epsilon0001
Amaterasu
Level 104
God Stats
0W - 1L
1,703 SR
Queue Stats
11W - 4L
1,665 Elo+
Party 3
Neith
Neith
FudgeDuck
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,344 Elo+
Party 3
Tsukuyomi
Tsukuyomi
free_efan
Tsukuyomi
Level 22
God Stats
0W - 2L
1,472 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Tiamat
Tiamat
poodle_rural612
Tiamat
Level 19
God Stats
0W - 2L
1,505 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 3 / 5
9,711
747
5,542
6,510
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ProphecyPants
Gilgamesh
17
10 / 1 / 15
12,429
956
15,853
12,824
9,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Sir Hotbod
Tiamat
17
4 / 2 / 16
10,844
834
12,811
8,887
7,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Swordinferno
Heimdallr
17
3 / 3 / 18
10,519
809
10,535
8,721
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
sibason97
Cthulhu
17
8 / 4 / 16
11,835
910
13,265
16,311
8,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 5 / 4
9,747
750
5,188
14,957
14,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Epsilon0001
Amaterasu
16
6 / 9 / 4
10,981
845
13,385
22,150
14,215
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
FudgeDuck
Neith
12
0 / 4 / 4
7,649
588
4,543
8,217
2,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
free_efan
Tsukuyomi
15
4 / 8 / 4
9,955
766
9,772
14,276
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 4
8,971
690
6,577
6,360
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
27
Kills
13
13
Deaths
27
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
5
4
0.8
W
Janus
2
3
5
1.5
L
Amaterasu
Epsilon0001
Amaterasu
6
9
4
0.89
L
Neith
FudgeDuck
Neith
0
4
4
0.5
W
Gilgamesh
ProphecyPants
Gilgamesh
10
1
15
17.5
W
Tiamat
Sir Hotbod
Tiamat
4
2
16
6
W
Heimdallr
Swordinferno
Heimdallr
3
3
18
4
L
Tsukuyomi
free_efan
Tsukuyomi
4
8
4
0.75
L
1
1
4
3
W
Cthulhu
sibason97
Cthulhu
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,006
Damage
39,465
53,253
Taken
65,960
31,083
Mitigated
47,639
8,123
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,188
404
888
1,582
14,957
14,201
0
7,998
6,795
25,118
0
W
Janus
5,542
181
0
504
6,510
2,031
733
1,516
4,919
29,021
0
L
Amaterasu
Epsilon0001
Amaterasu
13,385
5,348
0
4,474
22,150
14,215
0
9,879
12,233
0
30,890
L
Neith
FudgeDuck
Neith
4,543
1,741
0
305
8,217
2,830
0
4,195
3,940
0
12,625
W
Gilgamesh
ProphecyPants
Gilgamesh
15,853
2,817
0
176
12,824
9,728
276
2,331
10,418
549
26,469
W
Tiamat
Sir Hotbod
Tiamat
12,811
1,310
0
1,631
8,887
7,175
976
2,441
6,323
46,326
0
W
Heimdallr
Swordinferno
Heimdallr
10,535
4,246
0
1,403
8,721
3,491
1,443
2,557
6,069
0
33,296
L
Tsukuyomi
free_efan
Tsukuyomi
9,772
1,911
0
631
14,276
8,534
0
7,409
6,713
0
31,524
L
6,577
328
0
1,758
6,360
7,859
223
2,023
4,317
29,954
0
W
Cthulhu
sibason97
Cthulhu
13,265
1,151
1,373
3,036
16,311
8,658
238
2,548
13,565
27,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
47,303
289
Minions Killed
236
7
Camps Cleared
6
1,282,138
Distance Traveled
1,227,388
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,747
750
46
4
0
238,227
0
W
Janus
9,711
747
72
6
2
239,194
4
L
Amaterasu
10,981
845
53
4
1
249,447
0
L
Neith
7,649
588
31
2
1
235,642
0
W
Gilgamesh
12,429
956
31
2
0
273,239
1
W
Tiamat
10,844
834
86
7
3
266,606
2
W
Heimdallr
10,519
809
69
5
0
249,224
5
L
Tsukuyomi
9,955
766
56
4
4
224,723
0
L
Tiamat
8,971
690
50
4
0
279,349
1
W
Cthulhu
11,835
910
31
2
2
253,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role