Player Matchup

Discordia
Discordia
Bananaginz
Discordia
Level 24
God Stats
26W - 25L
1,535 SR
Queue Stats
74W - 75L
1,462 Elo+
Party 2
Ymir
Ymir
Cherried
Ymir
Level 3
God Stats
7W - 8L
1,566 SR
Queue Stats
7W - 11L
1,308 Elo+
Party 2
Cupid
Cupid
TheManuHN
Cupid
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 50L
1,571 Elo+
Solo
Yemoja
Yemoja
butthole20
Yemoja
Level 16
God Stats
25W - 22L
1,505 SR
Queue Stats
40W - 39L
1,446 Elo+
Party 2
Izanami
Izanami
wewtz
Izanami
Level 29
God Stats
51W - 39L
1,541 SR
Queue Stats
73W - 64L
1,473 Elo+
Party 2
Team Averages
Level 18
1,529 SR
1,452 Elo+

VS

Team Averages
Level 47
1,569 SR
1,532 Elo+
Ares
Ares
Daniel26salinas
Ares
Level 23
God Stats
28W - 14L
1,732 SR
Queue Stats
187W - 143L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
Mangus863
Ah Puch
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
TQLeo99
Persephone
Level 22
God Stats
56W - 30L
1,613 SR
Queue Stats
235W - 149L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
Trıgger
Heimdallr
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
564W - 473L
1,579 Elo+
Party 1
Hera
Hera
UNiMoL
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bananaginz
Discordia
18
1 / 13 / 15
11,292
941
14,497
20,067
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
19
1 / 8 / 18
11,797
983
6,510
24,430
28,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
TheManuHN
Cupid
18
1 / 8 / 12
11,279
940
16,129
22,930
8,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
butthole20
Yemoja
18
3 / 8 / 12
12,582
1,049
7,915
26,461
30,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
wewtz
Izanami
19
14 / 13 / 6
15,576
1,298
25,123
25,694
10,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 28
11,568
964
6,267
18,742
19,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Mangus863
Ah Puch
20
8 / 1 / 25
13,084
1,090
16,394
9,045
3,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
TQLeo99
Persephone
20
11 / 2 / 27
14,107
1,176
24,706
16,388
7,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Trıgger
Heimdallr
20
25 / 4 / 20
17,316
1,443
47,068
18,641
9,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
UNiMoL
Hera
20
4 / 5 / 34
12,888
1,074
20,234
12,136
5,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
184
20
Kills
50
50
Deaths
20
63
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bananaginz
Discordia
1
13
15
0.65
L
Ymir
1
8
18
1.25
W
2
8
28
2
W
Ah Puch
Mangus863
Ah Puch
8
1
25
20.5
W
Persephone
TQLeo99
Persephone
11
2
27
12.25
L
Cupid
TheManuHN
Cupid
1
8
12
0.88
W
Heimdallr
Trıgger
Heimdallr
25
4
20
8.75
W
Hera
UNiMoL
Hera
4
5
34
4.2
L
Yemoja
butthole20
Yemoja
3
8
12
1.13
L
Izanami
wewtz
Izanami
14
13
6
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,174
Damage
114,669
119,582
Taken
74,952
86,715
Mitigated
45,430
9,290
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bananaginz
Discordia
14,497
972
202
1,683
20,067
7,772
0
12,516
7,550
33,161
0
L
Ymir
6,510
798
0
0
24,430
28,989
0
15,920
8,510
17,321
0
W
6,267
311
0
0
18,742
19,750
0
6,744
11,998
11,831
0
W
Ah Puch
Mangus863
Ah Puch
16,394
984
990
3,113
9,045
3,758
0
4,338
4,707
38,087
0
W
Persephone
TQLeo99
Persephone
24,706
2,438
920
3,494
16,388
7,128
0
7,435
8,951
35,700
0
L
Cupid
TheManuHN
Cupid
16,129
10,071
127
450
22,930
8,746
0
9,860
13,070
0
49,840
W
Heimdallr
Trıgger
Heimdallr
47,068
32,747
0
8,248
18,641
9,485
0
3,590
15,051
0
81,604
W
Hera
UNiMoL
Hera
20,234
2,968
396
1,384
12,136
5,309
0
6,815
5,321
44,936
0
L
Yemoja
butthole20
Yemoja
7,915
628
3,944
2,372
26,461
30,874
0
15,462
10,999
23,262
0
L
Izanami
wewtz
Izanami
25,123
19,483
0
512
25,694
10,334
0
13,843
11,843
0
71,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,526
Gold Earned
68,963
277
Minions Killed
232
5
Camps Cleared
9
1,151,220
Distance Traveled
1,056,320
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,292
941
44
4
3
225,526
0
L
Ymir
11,797
983
18
2
0
219,931
0
W
Ares
11,568
964
11
1
1
222,169
1
W
Ah Puch
13,084
1,090
49
4
0
218,701
2
W
Persephone
14,107
1,176
25
2
0
206,586
0
L
Cupid
11,279
940
78
7
1
221,081
0
W
Heimdallr
17,316
1,443
70
6
6
194,699
1
W
Hera
12,888
1,074
77
6
2
214,165
2
L
Yemoja
12,582
1,049
23
2
0
207,898
0
L
Izanami
15,576
1,298
114
10
1
276,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role