Player Matchup

Fenrir
Fenrir
Bennefit-
Fenrir
Level 68
God Stats
5W - 7L
1,464 SR
Queue Stats
71W - 77L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Hell_Chapo420
Gilgamesh
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,464 Elo+
Party 1
Cupid
Cupid
Luper024
Cupid
Level 56
God Stats
4W - 4L
1,731 SR
Queue Stats
26W - 39L
1,268 Elo+
Solo
Hera
Hera
PanickedHealer
Hera
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,239 Elo+
Solo
Kukulkan
Kukulkan
Ryder_DIE_96
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,466 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,378 Elo+

VS

Team Averages
Level 103
1,492 SR
1,406 Elo+
Baba Yaga
Baba Yaga
IXIJayRockIXI
Baba Yaga
Level 102
God Stats
30W - 22L
1,469 SR
Queue Stats
176W - 176L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
KatWhitewolf
Kuzenbo
Level 147
God Stats
26W - 39L
1,359 SR
Queue Stats
1,386W - 1,438L
1,434 Elo+
Solo
Artemis
Artemis
KuramaRed_94
Artemis
Level 63
God Stats
36W - 29L
1,387 SR
Queue Stats
841W - 880L
1,425 Elo+
Solo
Odin
Odin
Vega Navarro
Odin
Level 119
God Stats
2W - 0L
1,745 SR
Queue Stats
13W - 17L
1,330 Elo+
Solo
Hel
Hel
m14oda
Hel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bennefit-
Fenrir
20
11 / 9 / 13
16,604
1,107
21,037
32,887
16,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Hell_Chapo420
Gilgamesh
20
6 / 9 / 19
16,259
1,084
31,440
31,747
38,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Luper024
Cupid
20
1 / 5 / 16
13,484
899
19,688
23,037
9,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 7 / 15
14,442
963
20,543
18,107
7,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Ryder_DIE_96
Kukulkan
20
7 / 2 / 13
15,377
1,025
23,662
13,623
5,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IXIJayRockIXI
Baba Yaga
20
7 / 2 / 22
15,900
1,060
36,799
18,077
8,870
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
KatWhitewolf
Kuzenbo
20
3 / 7 / 19
14,442
963
19,157
36,291
51,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
KuramaRed_94
Artemis
20
12 / 4 / 13
16,536
1,102
21,744
15,021
7,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 7 / 22
14,663
978
19,240
32,424
39,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
m14oda
Hel
20
7 / 9 / 13
15,374
1,025
17,473
25,524
18,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
121
29
Kills
32
32
Deaths
29
76
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bennefit-
Fenrir
11
9
13
1.94
L
Gilgamesh
Hell_Chapo420
Gilgamesh
6
9
19
1.72
W
Baba Yaga
IXIJayRockIXI
Baba Yaga
7
2
22
9
W
Kuzenbo
KatWhitewolf
Kuzenbo
3
7
19
1.79
W
Artemis
KuramaRed_94
Artemis
12
4
13
4.63
L
Cupid
Luper024
Cupid
1
5
16
1.8
L
4
7
15
1.64
L
Kukulkan
Ryder_DIE_96
Kukulkan
7
2
13
6.75
W
3
7
22
2
W
Hel
m14oda
Hel
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,370
Damage
114,413
119,401
Taken
127,337
77,289
Mitigated
124,815
13,271
Healing
30,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bennefit-
Fenrir
21,037
3,172
1,020
2,394
32,887
16,642
0
19,192
13,330
0
39,676
L
Gilgamesh
Hell_Chapo420
Gilgamesh
31,440
7,366
1,840
1,750
31,747
38,075
0
17,977
13,360
0
60,110
W
Baba Yaga
IXIJayRockIXI
Baba Yaga
36,799
1,090
0
2,331
18,077
8,870
0
5,884
12,193
67,623
0
W
Kuzenbo
KatWhitewolf
Kuzenbo
19,157
4,083
1,031
7,249
36,291
51,063
0
14,049
22,242
40,853
0
W
Artemis
KuramaRed_94
Artemis
21,744
12,063
0
645
15,021
7,042
0
3,490
11,531
0
50,075
L
Cupid
Luper024
Cupid
19,688
9,021
690
2,782
23,037
9,611
0
15,272
7,474
0
51,132
L
20,543
5,265
0
774
18,107
7,255
0
10,391
7,553
38,291
0
L
Kukulkan
Ryder_DIE_96
Kukulkan
23,662
3,530
632
1,389
13,623
5,706
0
9,212
4,255
58,990
0
W
19,240
2,685
1,584
2,570
32,424
39,126
0
12,668
17,974
0
37,719
W
Hel
m14oda
Hel
17,473
1,720
8,701
6,670
25,524
18,714
0
8,114
17,410
49,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,166
Gold Earned
76,915
286
Minions Killed
284
6
Camps Cleared
5
1,412,983
Distance Traveled
1,378,838
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,604
1,107
36
2
3
332,430
0
L
Gilgamesh
16,259
1,084
59
4
0
295,036
0
W
Baba Yaga
15,900
1,060
67
4
1
304,551
0
W
Kuzenbo
14,442
963
45
3
0
243,228
0
W
Artemis
16,536
1,102
54
4
1
243,832
0
L
Cupid
13,484
899
68
5
1
247,862
0
L
Hera
14,442
963
51
3
0
258,401
0
L
Kukulkan
15,377
1,025
72
5
2
279,254
0
W
Odin
14,663
978
48
3
2
308,181
1
W
Hel
15,374
1,025
70
5
1
279,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role