Player Matchup

Neith
Neith
Hectic Demon658
Neith
Level 28
God Stats
12W - 34L
1,310 SR
Queue Stats
141W - 234L
1,268 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hectic Evade
Tsukuyomi
Level 100
God Stats
20W - 32L
1,470 SR
Queue Stats
70W - 89L
1,447 Elo+
Party 2
Chang'e
Chang'e
Hectic Inverse
Chang'e
Level 81
God Stats
9W - 24L
1,264 SR
Queue Stats
112W - 173L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
Hectic Sunset
Cthulhu
Level 28
God Stats
6W - 12L
1,597 SR
Queue Stats
31W - 46L
1,349 Elo+
Party 2
Chaac
Chaac
HecticContr0l
Chaac
Level 108
God Stats
14W - 21L
1,510 SR
Queue Stats
157W - 262L
1,329 Elo+
Party 2
Team Averages
Level 69
1,430 SR
1,349 Elo+

VS

Team Averages
Level 59
1,614 SR
1,433 Elo+
Chang'e
Chang'e
Osakarmish
Chang'e
Level 16
God Stats
2W - 0L
1,629 SR
Queue Stats
4W - 6L
1,270 Elo+
Party 1
Artemis
Artemis
Sebaxtian202
Artemis
Level 89
God Stats
7W - 5L
1,624 SR
Queue Stats
85W - 81L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
Themenate
Ao Kuang
Level 64
God Stats
6W - 6L
1,698 SR
Queue Stats
51W - 52L
1,493 Elo+
Party 1
Geb
Geb
drafs
Geb
Level 39
God Stats
4W - 3L
1,418 SR
Queue Stats
34W - 42L
1,431 Elo+
Solo
Ymir
Ymir
toro-mortal773
Ymir
Level 87
God Stats
12W - 9L
1,704 SR
Queue Stats
151W - 141L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 9
9,866
429
14,694
18,705
5,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Hectic Evade
Tsukuyomi
16
12 / 8 / 5
11,600
504
24,454
20,338
8,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 8
9,956
433
9,538
20,164
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
14
4 / 12 / 5
9,941
432
9,511
23,022
21,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 8 / 6
9,618
418
9,955
29,844
25,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Osakarmish
Chang'e
17
4 / 3 / 12
10,555
459
7,126
9,750
3,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Sebaxtian202
Artemis
19
16 / 3 / 17
13,032
567
34,301
22,485
10,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Themenate
Ao Kuang
18
12 / 5 / 9
12,152
528
18,575
24,394
13,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
drafs
Geb
14
4 / 8 / 19
10,759
468
9,079
21,167
21,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 5 / 12
12,900
561
20,337
19,185
18,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
24
Kills
45
46
Deaths
24
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
11
9
0.68
L
Tsukuyomi
Hectic Evade
Tsukuyomi
12
8
5
1.81
L
4
7
8
1.14
L
Cthulhu
4
12
5
0.54
L
1
8
6
0.5
W
Chang'e
Osakarmish
Chang'e
4
3
12
3.33
W
Artemis
Sebaxtian202
Artemis
16
3
17
8.17
W
Ao Kuang
Themenate
Ao Kuang
12
5
9
3.3
W
Geb
drafs
Geb
4
8
19
1.69
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,152
Damage
89,418
112,073
Taken
96,981
68,464
Mitigated
66,990
26,467
Healing
32,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,694
6,750
0
3,329
18,705
5,798
1,463
7,099
11,581
0
39,447
L
Tsukuyomi
Hectic Evade
Tsukuyomi
24,454
8,219
0
1,903
20,338
8,242
1,044
8,538
11,725
0
65,475
L
9,538
1,212
4,233
7,497
20,164
7,557
1,155
12,424
7,590
45,304
0
L
Cthulhu
9,511
288
421
425
23,022
21,446
176
8,215
14,737
27,578
0
L
9,955
2,143
0
8,659
29,844
25,421
898
17,566
11,978
0
47,117
W
Chang'e
Osakarmish
Chang'e
7,126
148
1,761
4,569
9,750
3,357
556
988
8,762
34,614
0
W
Artemis
Sebaxtian202
Artemis
34,301
16,620
0
10,935
22,485
10,341
3,829
4,922
17,288
0
100,123
W
Ao Kuang
Themenate
Ao Kuang
18,575
4,976
0
10,313
24,394
13,121
720
5,659
18,735
58,489
7,691
W
Geb
drafs
Geb
9,079
598
0
2,857
21,167
21,373
90
4,429
16,516
23,154
0
W
20,337
3,755
0
1,936
19,185
18,798
1,224
2,529
16,631
83,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,981
Gold Earned
59,398
324
Minions Killed
442
0
Camps Cleared
0
1,932,852
Distance Traveled
2,038,717
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,866
429
46
2
0
384,779
1
L
Tsukuyomi
11,600
504
78
3
0
408,201
0
L
Chang'e
9,956
433
88
4
0
377,855
3
L
Cthulhu
9,941
432
43
2
0
411,603
0
L
Chaac
9,618
418
69
3
0
350,414
0
W
Chang'e
10,555
459
51
2
0
439,960
2
W
Artemis
13,032
567
125
5
0
377,356
2
W
Ao Kuang
12,152
528
92
4
0
435,580
5
W
Geb
10,759
468
22
1
0
434,841
3
W
Ymir
12,900
561
152
7
0
350,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role