Player Matchup

Bellona
Bellona
Jormmungand
Bellona
Level 154
God Stats
3W - 3L
1,680 SR
Queue Stats
143W - 154L
1,583 Elo+
Solo
Poseidon
Poseidon
Moeadeeb
Poseidon
Level 136
God Stats
0W - 1L
1,365 SR
Queue Stats
70W - 60L
1,591 Elo+
Party 1
Chaac
Chaac
Varanus
Chaac
Level 109
God Stats
0W - 1L
1,677 SR
Queue Stats
28W - 28L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
apez
Danzaburou
Level 156
God Stats
2W - 5L
1,420 SR
Queue Stats
184W - 217L
1,637 Elo+
Solo
Medusa
Medusa
luisaofer14
Medusa
Level 117
God Stats
4W - 5L
1,819 SR
Queue Stats
361W - 342L
1,579 Elo+
Solo
Team Averages
Level 134
1,592 SR
1,593 Elo+

VS

Team Averages
Level 152
1,497 SR
1,585 Elo+
Zeus
Zeus
ChiChiBoy
Zeus
Level 160
God Stats
12W - 5L
1,849 SR
Queue Stats
590W - 541L
1,601 Elo+
Solo
Ares
Ares
Tartarian 1
Ares
Level 159
God Stats
6W - 6L
1,342 SR
Queue Stats
635W - 661L
1,624 Elo+
Solo
Jing Wei
Jing Wei
cheferino37
Jing Wei
Level 154
God Stats
4W - 2L
1,326 SR
Queue Stats
262W - 241L
1,552 Elo+
Solo
Athena
Athena
sully161
Athena
Level 127
God Stats
10W - 11L
1,560 SR
Queue Stats
579W - 604L
1,594 Elo+
Solo
Scylla
Scylla
zReeBeeRz
Scylla
Level 158
God Stats
7W - 10L
1,409 SR
Queue Stats
633W - 679L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jormmungand
Bellona
15
4 / 5 / 6
8,482
848
12,042
15,485
18,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Moeadeeb
Poseidon
13
2 / 7 / 5
7,767
777
7,947
8,148
3,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Varanus
Chaac
14
1 / 4 / 6
7,670
767
9,713
15,500
18,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
apez
Danzaburou
12
2 / 5 / 7
7,686
769
7,758
8,395
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
2 / 5 / 5
7,749
775
7,921
9,739
4,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
8 / 3 / 13
9,976
998
17,273
7,681
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 20
8,553
855
7,934
13,594
14,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
cheferino37
Jing Wei
16
6 / 2 / 15
9,357
936
11,312
8,094
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
sully161
Athena
14
3 / 3 / 22
9,151
915
7,903
14,345
15,260
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
zReeBeeRz
Scylla
16
6 / 1 / 15
9,392
939
8,050
9,053
9,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
11
Kills
26
26
Deaths
11
29
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
3
13
4.83
L
Bellona
Jormmungand
Bellona
4
5
6
1.4
L
Poseidon
Moeadeeb
Poseidon
2
7
5
0.64
W
3
2
20
6.5
L
Chaac
Varanus
Chaac
1
4
6
1
L
Danzaburou
apez
Danzaburou
2
5
7
1.1
W
Jing Wei
cheferino37
Jing Wei
6
2
15
6.75
L
Medusa
2
5
5
0.9
W
Athena
sully161
Athena
3
3
22
4.67
W
Scylla
zReeBeeRz
Scylla
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
52,472
57,267
Taken
52,767
49,372
Mitigated
47,402
15,472
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,273
1,140
1,099
1,672
7,681
3,988
802
0
7,681
29,044
0
L
Bellona
Jormmungand
Bellona
12,042
4,504
2,148
3,778
15,485
18,302
79
10,548
4,863
0
20,546
L
Poseidon
Moeadeeb
Poseidon
7,947
921
0
502
8,148
3,911
615
6,637
1,405
14,226
0
W
7,934
354
1,670
2,449
13,594
14,032
901
2,854
10,740
11,525
0
L
Chaac
Varanus
Chaac
9,713
761
986
4,858
15,500
18,847
190
9,194
6,086
0
18,751
L
Danzaburou
apez
Danzaburou
7,758
2,945
153
764
8,395
3,706
852
6,590
1,763
0
15,921
W
Jing Wei
cheferino37
Jing Wei
11,312
5,514
770
1,301
8,094
4,270
2,204
613
7,481
0
21,855
L
Medusa
7,921
3,717
747
1,536
9,739
4,606
1,156
7,571
1,990
0
19,242
W
Athena
sully161
Athena
7,903
1,949
3,662
3,248
14,345
15,260
693
2,823
11,522
11,144
0
W
Scylla
zReeBeeRz
Scylla
8,050
455
389
873
9,053
9,852
993
1,657
7,396
23,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
46,429
95
Minions Killed
102
0
Camps Cleared
0
850,370
Distance Traveled
925,049
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,976
998
35
4
0
153,627
2
L
Bellona
8,482
848
15
2
0
166,236
0
L
Poseidon
7,767
777
17
2
0
165,505
2
W
Ares
8,553
855
5
1
0
188,351
1
L
Chaac
7,670
767
19
2
0
185,366
1
L
Danzaburou
7,686
769
19
2
0
148,987
0
W
Jing Wei
9,357
936
19
2
0
190,118
1
L
Medusa
7,749
775
25
3
0
184,276
1
W
Athena
9,151
915
5
1
0
212,013
0
W
Scylla
9,392
939
38
4
0
180,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role