Player Matchup

King Arthur
King Arthur
OutCyd3
King Arthur
Level 135
God Stats
6W - 0L
1,500 SR
Queue Stats
147W - 128L
1,561 Elo+
Party 1
Apollo
Apollo
Reflex1205
Apollo
Level 24
God Stats
9W - 6L
1,847 SR
Queue Stats
196W - 186L
1,617 Elo+
Party 1
Raijin
Raijin
Turkducken
Raijin
Level 106
God Stats
12W - 14L
1,504 SR
Queue Stats
230W - 200L
1,548 Elo+
Party 1
Nemesis
Nemesis
Uthaesson
Nemesis
Level 129
God Stats
6W - 4L
1,559 SR
Queue Stats
310W - 286L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
potatoe44
Sylvanus
Level 27
God Stats
3W - 3L
1,555 SR
Queue Stats
15W - 16L
1,565 Elo+
Party 1
Team Averages
Level 84
1,593 SR
1,575 Elo+

VS

Team Averages
Level 55
1,473 SR
1,475 Elo+
Serqet
Serqet
FilthyLolicon
Serqet
Level 67
God Stats
3W - 5L
1,539 SR
Queue Stats
141W - 143L
1,576 Elo+
Party 2
Chernobog
Chernobog
Sle3pZ
Chernobog
Level 87
God Stats
4W - 2L
1,679 SR
Queue Stats
148W - 125L
1,555 Elo+
Party 2
Sol
Sol
Tadeow2m12
Sol
Level 45
God Stats
8W - 13L
1,493 SR
Queue Stats
124W - 175L
1,372 Elo+
Party 3
Nike
Nike
YummyJonny8
Nike
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 47L
1,299 Elo+
Party 3
Ymir
Ymir
poww6
Ymir
Level 49
God Stats
0W - 5L
1,153 SR
Queue Stats
73W - 77L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OutCyd3
King Arthur
14
4 / 1 / 3
8,352
597
6,066
8,581
4,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Reflex1205
Apollo
13
5 / 3 / 8
8,252
589
7,958
11,140
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Turkducken
Raijin
13
2 / 1 / 6
7,835
560
7,035
4,371
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Uthaesson
Nemesis
15
7 / 0 / 2
8,893
635
7,981
8,552
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
potatoe44
Sylvanus
11
1 / 2 / 10
7,266
519
4,269
9,357
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,534
538
3,757
9,622
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Sle3pZ
Chernobog
12
2 / 4 / 2
7,202
514
9,083
9,243
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 2
5,937
424
2,548
7,512
2,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 3 / 1
5,632
402
2,857
8,683
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
poww6
Ymir
10
0 / 5 / 2
6,145
439
4,649
11,941
5,208
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
7
7
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
King Arthur
OutCyd3
King Arthur
4
1
3
5.5
W
Apollo
Reflex1205
Apollo
5
3
8
3
L
Chernobog
Sle3pZ
Chernobog
2
4
2
0.75
L
0
3
2
0.33
W
Raijin
Turkducken
Raijin
2
1
6
5
W
Nemesis
Uthaesson
Nemesis
7
0
2
8
L
1
3
1
0.5
W
Sylvanus
potatoe44
Sylvanus
1
2
10
3
L
Ymir
poww6
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
22,894
42,001
Taken
47,001
19,917
Mitigated
17,285
13,060
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,757
476
0
3,842
9,622
3,048
0
1,628
7,922
0
39,482
W
King Arthur
OutCyd3
King Arthur
6,066
841
0
2,135
8,581
4,534
845
777
7,581
0
45,501
W
Apollo
Reflex1205
Apollo
7,958
5,267
0
5,055
11,140
4,278
1,440
1,743
9,307
0
46,771
L
Chernobog
Sle3pZ
Chernobog
9,083
5,922
0
3,187
9,243
3,552
555
2,414
6,705
0
43,649
L
2,548
175
0
1,612
7,512
2,020
512
2,840
4,408
27,277
0
W
Raijin
Turkducken
Raijin
7,035
333
0
412
4,371
1,335
585
1,549
2,822
43,999
0
W
Nemesis
Uthaesson
Nemesis
7,981
5,297
0
436
8,552
2,946
0
913
7,460
0
67,971
L
2,857
439
0
1,592
8,683
3,457
0
447
8,196
0
15,029
W
Sylvanus
potatoe44
Sylvanus
4,269
813
1,701
3,321
9,357
6,824
221
2,215
6,632
19,209
0
L
Ymir
poww6
Ymir
4,649
358
0
910
11,941
5,208
362
3,419
8,466
29,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,598
Gold Earned
32,450
431
Minions Killed
289
0
Camps Cleared
0
1,403,982
Distance Traveled
1,334,706
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,534
538
79
6
0
301,622
5
W
King Arthur
8,352
597
84
6
0
293,410
4
W
Apollo
8,252
589
103
7
0
231,152
1
L
Chernobog
7,202
514
84
6
0
255,212
3
L
Sol
5,937
424
56
4
0
239,176
2
W
Raijin
7,835
560
99
7
0
288,908
4
W
Nemesis
8,893
635
114
8
0
329,301
4
L
Nike
5,632
402
31
2
0
281,910
0
W
Sylvanus
7,266
519
31
2
0
261,211
2
L
Ymir
6,145
439
39
3
0
256,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role