Player Matchup

Odin
Odin
Daniiell
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,478 Elo+
Solo
Nemesis
Nemesis
GORILALOL
Nemesis
Level 24
God Stats
11W - 9L
1,866 SR
Queue Stats
42W - 39L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Landelão
Kukulkan
Level 25
God Stats
3W - 6L
1,644 SR
Queue Stats
48W - 48L
1,491 Elo+
Party 1
Hachiman
Hachiman
LordeJulimir
Hachiman
Level 127
God Stats
6W - 7L
1,638 SR
Queue Stats
196W - 221L
1,478 Elo+
Party 1
Ymir
Ymir
MatheusKoga
Ymir
Level 14
God Stats
12W - 14L
1,670 SR
Queue Stats
21W - 24L
1,517 Elo+
Party 1
Team Averages
Level 43
1,664 SR
1,508 Elo+

VS

Team Averages
Level 36
1,535 SR
1,500 Elo+
Geb
Geb
Hardy5aOMG
Geb
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Juampi_Vga
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,435 Elo+
Party 3
Gilgamesh
Gilgamesh
Loli-Hunt
Gilgamesh
Level 23
God Stats
5W - 3L
1,503 SR
Queue Stats
67W - 45L
1,521 Elo+
Party 3
Kukulkan
Kukulkan
alonsomonts
Kukulkan
Level 26
God Stats
30W - 17L
1,671 SR
Queue Stats
362W - 335L
1,545 Elo+
Solo
Guan Yu
Guan Yu
juan2211
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 4 / 2
11,178
508
11,884
18,236
18,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
GORILALOL
Nemesis
17
5 / 8 / 3
11,204
509
11,558
21,657
11,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Landelão
Kukulkan
15
1 / 7 / 2
9,094
413
10,401
14,601
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
LordeJulimir
Hachiman
14
1 / 6 / 2
8,906
405
9,372
14,125
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 7 / 2
8,636
393
6,274
17,292
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
9,874
449
5,820
14,542
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Juampi_Vga
Apollo
18
5 / 2 / 9
12,132
551
13,011
16,706
6,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Loli-Hunt
Gilgamesh
20
20 / 1 / 3
14,534
661
23,935
17,728
14,013
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
alonsomonts
Kukulkan
18
3 / 4 / 10
12,029
547
12,937
8,336
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
juan2211
Guan Yu
16
3 / 4 / 9
10,582
481
8,101
15,903
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
12
Kills
32
32
Deaths
12
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
4
4
2
1.25
L
Nemesis
GORILALOL
Nemesis
5
8
3
0.81
W
1
1
11
6.5
W
Apollo
Juampi_Vga
Apollo
5
2
9
4.75
L
Kukulkan
Landelão
Kukulkan
1
7
2
0.29
W
Gilgamesh
Loli-Hunt
Gilgamesh
20
1
3
21.5
L
Hachiman
LordeJulimir
Hachiman
1
6
2
0.33
L
1
7
2
0.29
W
Kukulkan
alonsomonts
Kukulkan
3
4
10
2
W
Guan Yu
juan2211
Guan Yu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,489
Damage
63,804
85,911
Taken
73,215
55,993
Mitigated
51,640
17,211
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,884
2,773
0
4,565
18,236
18,816
624
4,574
13,212
0
54,088
L
Nemesis
GORILALOL
Nemesis
11,558
6,551
0
6,118
21,657
11,581
0
2,508
19,099
0
74,507
W
5,820
905
0
2,164
14,542
10,759
216
6,948
7,569
16,679
0
W
Apollo
Juampi_Vga
Apollo
13,011
8,924
0
6,588
16,706
6,889
2,385
4,515
12,166
0
93,680
L
Kukulkan
Landelão
Kukulkan
10,401
1,692
0
1,513
14,601
6,687
0
4,244
10,357
60,959
0
W
Gilgamesh
Loli-Hunt
Gilgamesh
23,935
8,645
0
1,760
17,728
14,013
1,128
2,206
15,372
0
124,806
L
Hachiman
LordeJulimir
Hachiman
9,372
3,927
0
3,904
14,125
4,730
0
2,570
11,555
0
51,876
L
6,274
214
0
1,111
17,292
14,179
0
4,861
12,360
28,998
0
W
Kukulkan
alonsomonts
Kukulkan
12,937
534
0
77
8,336
3,769
1,899
1,036
7,275
79,446
0
W
Guan Yu
juan2211
Guan Yu
8,101
1,725
1,291
4,715
15,903
16,210
202
1,970
13,308
0
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,018
Gold Earned
59,151
448
Minions Killed
534
0
Camps Cleared
0
1,949,150
Distance Traveled
2,212,190
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,178
508
106
5
0
397,144
1
L
Nemesis
11,204
509
123
6
0
398,954
4
W
Geb
9,874
449
15
1
0
445,993
1
W
Apollo
12,132
551
148
7
0
446,578
1
L
Kukulkan
9,094
413
103
5
0
368,201
3
W
Gilgamesh
14,534
661
151
7
0
478,388
0
L
Hachiman
8,906
405
79
4
0
381,367
3
L
Ymir
8,636
393
37
2
0
403,484
0
W
Kukulkan
12,029
547
155
7
0
421,447
2
W
Guan Yu
10,582
481
65
3
0
419,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role