Player Matchup

King Arthur
King Arthur
Tivelive
King Arthur
Level 75
God Stats
14W - 23L
1,447 SR
Queue Stats
113W - 124L
1,516 Elo+
Solo
Athena
Athena
Vuldow
Athena
Level 93
God Stats
64W - 49L
1,600 SR
Queue Stats
83W - 67L
1,596 Elo+
Party 2
Ra
Ra
haydon08
Ra
Level 144
God Stats
2W - 2L
1,540 SR
Queue Stats
107W - 95L
1,607 Elo+
Party 2
Team Averages
Level 104
1,529 SR
1,573 Elo+

VS

Team Averages
Level 91
1,694 SR
1,546 Elo+
Ullr
Ullr
Dilbyson
Ullr
Level 105
God Stats
3W - 2L
1,716 SR
Queue Stats
313W - 305L
1,592 Elo+
Party 1
Thoth
Thoth
SimperialWalker
Thoth
Level 120
God Stats
37W - 18L
1,591 SR
Queue Stats
298W - 304L
1,580 Elo+
Party 1
Discordia
Discordia
jebriel
Discordia
Level 47
God Stats
15W - 22L
1,775 SR
Queue Stats
272W - 352L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tivelive
King Arthur
17
4 / 8 / 6
14,186
591
12,937
37,383
29,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Vuldow
Athena
18
5 / 4 / 9
16,250
677
14,080
27,190
35,396
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
7 / 3 / 5
15,133
631
13,625
17,052
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
4 / 4 / 8
15,372
641
16,067
20,064
8,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 5 / 5
16,809
700
26,222
18,553
8,149
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
jebriel
Discordia
18
2 / 8 / 7
14,355
598
18,742
15,403
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
16
Kills
15
15
Deaths
17
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
4
8
2
W
9
5
5
2.3
L
King Arthur
Tivelive
King Arthur
4
8
6
0.88
L
Athena
Vuldow
Athena
5
4
9
2.38
L
7
3
5
3.17
W
Discordia
jebriel
Discordia
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,642
Damage
61,031
81,625
Taken
54,020
74,070
Mitigated
22,376
27,413
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
16,067
6,482
0
2,427
20,064
8,065
1,214
10,502
9,378
0
79,363
W
26,222
1,762
0
4,637
18,553
8,149
2,128
9,572
8,833
102,899
0
L
King Arthur
Tivelive
King Arthur
12,937
1,730
306
8,624
37,383
29,623
207
19,706
17,677
0
53,315
L
Athena
Vuldow
Athena
14,080
3,952
1,256
3,906
27,190
35,396
0
12,762
14,428
34,364
0
L
13,625
611
6,934
6,387
17,052
9,051
1,411
12,548
4,504
90,116
0
W
Discordia
jebriel
Discordia
18,742
1,745
0
664
15,403
6,162
156
7,471
7,780
88,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
46,536
228
Minions Killed
297
0
Camps Cleared
0
1,258,904
Distance Traveled
1,291,839
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,372
641
64
3
0
477,367
4
W
Thoth
16,809
700
121
5
0
430,534
2
L
King Arthur
14,186
591
69
3
0
389,788
3
L
Athena
16,250
677
19
1
0
442,085
4
L
Ra
15,133
631
140
6
0
427,031
3
W
Discordia
14,355
598
112
5
0
383,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role