Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DeathlyOwl
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
McPixel91
Nu Wa
Level 49
God Stats
17W - 19L
1,505 SR
Queue Stats
392W - 386L
1,414 Elo+
Party 2
Chaac
Chaac
MillionKRONOS
Chaac
Level 84
God Stats
28W - 24L
1,486 SR
Queue Stats
341W - 340L
1,430 Elo+
Party 2
King Arthur
King Arthur
extremespartan6
King Arthur
Level 87
God Stats
40W - 54L
1,493 SR
Queue Stats
502W - 482L
1,487 Elo+
Party 2
Team Averages
Level 66
1,497 SR
1,475 Elo+

VS

Team Averages
Level 75
1,413 SR
1,409 Elo+
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CruncheWater
Gilgamesh
Level 102
God Stats
27W - 22L
1,337 SR
Queue Stats
251W - 265L
1,519 Elo+
Party 1
Bellona
Bellona
JBzz2k
Bellona
Level 68
God Stats
0W - 1L
1,454 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 3
Chernobog
Chernobog
Zeptizel
Chernobog
Level 30
God Stats
1W - 4L
1,275 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 1
4,706
471
1,013
4,782
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DeathlyOwl
Fenrir
10
3 / 1 / 0
5,687
569
2,693
5,262
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
McPixel91
Nu Wa
9
0 / 2 / 4
5,257
526
2,924
4,788
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 0 / 2
7,226
723
7,373
7,524
4,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
extremespartan6
King Arthur
8
2 / 1 / 1
5,075
508
4,899
7,285
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 1 / 1
5,711
571
4,038
3,870
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
 
Sylvanus
9
0 / 1 / 4
5,110
511
4,625
5,387
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
CruncheWater
Gilgamesh
10
3 / 1 / 0
5,562
556
3,951
6,535
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
JBzz2k
Bellona
6
0 / 7 / 0
4,153
415
3,491
7,030
3,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Zeptizel
Chernobog
6
0 / 4 / 0
4,050
405
2,746
4,338
1,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
5
5
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Poseidon
 
Poseidon
2
1
1
2.5
L
Sylvanus
 
Sylvanus
0
1
4
2
L
Gilgamesh
CruncheWater
Gilgamesh
3
1
0
3
W
Fenrir
DeathlyOwl
Fenrir
3
1
0
3
L
Bellona
JBzz2k
Bellona
0
7
0
0
W
Nu Wa
McPixel91
Nu Wa
0
2
4
1
W
9
0
2
10
L
Chernobog
Zeptizel
Chernobog
0
4
0
0
W
King Arthur
extremespartan6
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
18,851
29,641
Taken
27,160
11,919
Mitigated
10,608
9,653
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,013
364
0
593
4,782
1,130
0
1,740
3,042
0
13,087
L
Poseidon
 
Poseidon
4,038
450
0
664
3,870
1,071
0
866
2,882
32,916
0
L
Sylvanus
 
Sylvanus
4,625
1,150
558
2,298
5,387
2,538
0
295
4,881
17,885
5,052
L
Gilgamesh
CruncheWater
Gilgamesh
3,951
1,322
0
765
6,535
2,504
0
868
5,545
0
32,246
W
Fenrir
DeathlyOwl
Fenrir
2,693
401
0
2,476
5,262
1,585
0
1,603
3,551
0
25,551
L
Bellona
JBzz2k
Bellona
3,491
1,844
0
92
7,030
3,256
0
295
6,674
0
15,236
W
Nu Wa
McPixel91
Nu Wa
2,924
491
0
705
4,788
1,424
0
2,750
1,826
24,126
0
W
7,373
1,396
0
3,744
7,524
4,402
0
0
7,524
0
36,486
L
Chernobog
Zeptizel
Chernobog
2,746
1,370
357
312
4,338
1,239
62
298
3,929
0
14,465
W
King Arthur
extremespartan6
King Arthur
4,899
1,246
369
1,766
7,285
3,378
0
1,969
5,316
0
19,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
24,586
240
Minions Killed
231
0
Camps Cleared
0
966,097
Distance Traveled
868,421
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,706
471
31
3
0
181,013
0
L
Poseidon
5,711
571
65
7
0
161,872
3
L
Sylvanus
5,110
511
47
5
0
182,480
0
L
Gilgamesh
5,562
556
66
7
0
191,229
3
W
Fenrir
5,687
569
63
6
0
207,280
0
L
Bellona
4,153
415
28
3
0
156,589
0
W
Nu Wa
5,257
526
47
5
0
181,513
0
W
Chaac
7,226
723
75
8
0
186,786
1
L
Chernobog
4,050
405
25
3
0
176,251
1
W
King Arthur
5,075
508
24
2
0
209,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role