Player Matchup

Cthulhu
Cthulhu
ChAniNhO
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
PeñarolDecano
Gilgamesh
Level 31
God Stats
5W - 4L
1,852 SR
Queue Stats
139W - 160L
1,405 Elo+
Solo
Hou Yi
Hou Yi
StunnaqueEUMatoo
Hou Yi
Level 154
God Stats
19W - 12L
1,710 SR
Queue Stats
415W - 289L
1,558 Elo+
Party 3
Fenrir
Fenrir
fernando93vieira
Fenrir
Level 100
God Stats
94W - 94L
1,518 SR
Queue Stats
731W - 751L
1,452 Elo+
Party 2
Zeus
Zeus
silva-invicto3
Zeus
Level 17
God Stats
1W - 2L
1,633 SR
Queue Stats
28W - 27L
1,568 Elo+
Party 2
Team Averages
Level 66
1,643 SR
1,497 Elo+

VS

Team Averages
Level 72
1,548 SR
1,664 Elo+
He Bo
He Bo
Derekto
He Bo
Level 45
God Stats
1W - 1L
1,325 SR
Queue Stats
259W - 152L
1,673 Elo+
Solo
Sol
Sol
Kaservan
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 55L
1,673 Elo+
Party 1
Apollo
Apollo
NachoBull01
Apollo
Level 39
God Stats
2W - 0L
1,727 SR
Queue Stats
105W - 53L
1,686 Elo+
Party 1
Ao Kuang
Ao Kuang
NicoMoscoso
Ao Kuang
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
171W - 105L
1,708 Elo+
Party 1
Cerberus
Cerberus
lZyyThunderl
Cerberus
Level 159
God Stats
9W - 10L
1,687 SR
Queue Stats
412W - 290L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChAniNhO
Cthulhu
7
1 / 4 / 0
4,852
441
3,370
9,046
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
PeñarolDecano
Gilgamesh
6
0 / 5 / 0
4,277
389
3,714
7,681
2,739
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 3 / 0
6,114
556
7,472
8,583
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 1
5,248
477
2,550
6,600
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,484
499
1,091
2,859
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Derekto
He Bo
12
2 / 1 / 2
6,996
636
2,881
3,358
913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 0
7,920
720
7,191
9,963
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
9
0 / 4 / 5
5,324
484
2,990
7,716
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
NicoMoscoso
Ao Kuang
11
6 / 1 / 2
6,545
595
5,748
8,217
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
lZyyThunderl
Cerberus
9
2 / 0 / 4
5,563
506
4,853
6,614
3,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
6
Kills
17
17
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChAniNhO
Cthulhu
1
4
0
0.25
W
He Bo
Derekto
He Bo
2
1
2
3
W
7
0
0
7
W
Apollo
0
4
5
0.63
W
Ao Kuang
NicoMoscoso
Ao Kuang
6
1
2
7
L
Gilgamesh
PeñarolDecano
Gilgamesh
0
5
0
0
L
4
3
0
1.33
L
1
4
1
0.38
W
Cerberus
lZyyThunderl
Cerberus
2
0
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
23,663
34,769
Taken
35,868
11,160
Mitigated
12,281
7,240
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChAniNhO
Cthulhu
3,370
534
0
1,136
9,046
3,313
0
4,968
4,078
12,088
0
W
He Bo
Derekto
He Bo
2,881
332
0
475
3,358
913
124
598
2,760
41,293
0
W
7,191
2,844
0
8,361
9,963
3,049
5,979
898
9,065
52,774
0
W
Apollo
2,990
1,930
0
1,852
7,716
2,333
19
1,149
6,567
0
21,507
W
Ao Kuang
NicoMoscoso
Ao Kuang
5,748
1,604
0
5,176
8,217
2,573
0
643
7,574
33,482
0
L
Gilgamesh
PeñarolDecano
Gilgamesh
3,714
1,456
0
344
7,681
2,739
0
5,088
2,593
0
16,760
L
7,472
4,309
0
3,848
8,583
1,823
239
5,348
3,235
0
27,158
L
2,550
524
0
789
6,600
2,424
0
3,377
3,223
0
21,455
W
Cerberus
lZyyThunderl
Cerberus
4,853
67
0
2,817
6,614
3,413
0
1,173
5,441
25,453
0
L
1,091
183
0
1,123
2,859
861
620
1,892
967
25,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
32,348
203
Minions Killed
343
0
Camps Cleared
0
947,534
Distance Traveled
1,037,358
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,852
441
18
2
0
205,828
7
W
He Bo
6,996
636
82
7
0
200,827
7
W
Sol
7,920
720
107
10
0
198,874
0
W
Apollo
5,324
484
39
4
0
206,706
0
W
Ao Kuang
6,545
595
70
6
0
211,794
3
L
Gilgamesh
4,277
389
27
2
0
191,670
0
L
Hou Yi
6,114
556
48
4
0
177,801
2
L
Fenrir
5,248
477
41
4
0
195,906
4
W
Cerberus
5,563
506
45
4
0
219,157
4
L
Zeus
5,484
499
69
6
0
176,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role