Player Matchup

Kukulkan
Kukulkan
CabrawkinHawkin
Kukulkan
Level 49
God Stats
4W - 0L
1,809 SR
Queue Stats
139W - 71L
1,827 Elo+
Solo
Odin
Odin
JKDRAGONJKx
Odin
Level 28
God Stats
4W - 1L
1,624 SR
Queue Stats
145W - 104L
1,636 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Laxylove
Ah Muzen Cab
Level 92
God Stats
31W - 11L
1,773 SR
Queue Stats
210W - 134L
1,624 Elo+
Party 1
Achilles
Achilles
Officiate
Achilles
Level 42
God Stats
54W - 47L
1,751 SR
Queue Stats
283W - 189L
1,622 Elo+
Party 1
Chang'e
Chang'e
xDeity1
Chang'e
Level 38
God Stats
5W - 4L
1,617 SR
Queue Stats
200W - 156L
1,583 Elo+
Party 1
Team Averages
Level 50
1,715 SR
1,659 Elo+

VS

Team Averages
Level 38
1,515 SR
1,682 Elo+
Scylla
Scylla
Acoustix
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,937 Elo+
Party 2
Gilgamesh
Gilgamesh
Andrast
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,670 Elo+
Party 3
Cerberus
Cerberus
LETSBOINK
Cerberus
Level 43
God Stats
7W - 10L
1,573 SR
Queue Stats
43W - 48L
1,484 Elo+
Party 3
Thoth
Thoth
SerialSeraph
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,819 Elo+
Party 2
Fenrir
Fenrir
oSynchrox
Fenrir
Level 8
God Stats
11W - 9L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
19 / 4 / 18
19,314
1,288
40,731
23,297
6,923
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 8 / 28
15,486
1,032
11,295
27,238
29,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Laxylove
Ah Muzen Cab
20
5 / 14 / 28
16,175
1,078
41,453
34,024
7,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Officiate
Achilles
20
12 / 7 / 19
16,773
1,118
25,014
33,837
31,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
xDeity1
Chang'e
20
2 / 6 / 18
13,443
896
6,094
27,812
9,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acoustix
Scylla
20
10 / 7 / 20
16,489
1,099
44,509
17,240
7,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Andrast
Gilgamesh
20
3 / 6 / 27
15,420
1,028
19,000
31,771
38,267
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
LETSBOINK
Cerberus
20
5 / 8 / 22
16,131
1,075
19,451
34,697
52,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 12 / 17
17,949
1,197
49,874
24,934
12,714
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
oSynchrox
Fenrir
20
5 / 9 / 16
15,118
1,008
10,210
24,931
11,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
141
42
Kills
39
39
Deaths
42
111
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Scylla
Acoustix
Scylla
10
7
20
2.86
L
Gilgamesh
Andrast
Gilgamesh
3
6
27
2.75
W
Kukulkan
19
4
18
7
W
4
8
28
2.25
L
Cerberus
LETSBOINK
Cerberus
5
8
22
2
W
Ah Muzen Cab
Laxylove
Ah Muzen Cab
5
14
28
1.36
W
Achilles
Officiate
Achilles
12
7
19
3.07
L
16
12
17
2.04
L
Fenrir
oSynchrox
Fenrir
5
9
16
1.44
W
Chang'e
xDeity1
Chang'e
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,587
Damage
143,044
146,208
Taken
133,573
85,986
Mitigated
123,359
23,339
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Acoustix
Scylla
44,509
3,001
0
1,532
17,240
7,698
0
4,840
12,146
73,613
0
L
Gilgamesh
Andrast
Gilgamesh
19,000
4,210
0
1,705
31,771
38,267
0
10,899
20,496
0
40,700
W
Kukulkan
40,731
5,395
0
1,573
23,297
6,923
0
17,437
5,654
67,066
0
W
11,295
2,608
0
539
27,238
29,772
0
17,787
8,937
468
15,307
L
Cerberus
LETSBOINK
Cerberus
19,451
576
0
4,790
34,697
52,718
0
12,112
22,121
42,672
0
W
Ah Muzen Cab
Laxylove
Ah Muzen Cab
41,453
19,320
0
2,486
34,024
7,457
0
30,889
3,110
0
92,427
W
Achilles
Officiate
Achilles
25,014
5,508
0
2,421
33,837
31,986
0
24,573
8,555
0
34,159
L
49,874
468
0
1,907
24,934
12,714
0
9,734
14,855
81,910
0
L
Fenrir
oSynchrox
Fenrir
10,210
1,925
0
2,170
24,931
11,962
0
8,752
15,912
0
29,739
W
Chang'e
xDeity1
Chang'e
6,094
534
9,092
7,228
27,812
9,848
0
23,148
4,374
27,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,191
Gold Earned
81,107
251
Minions Killed
312
3
Camps Cleared
9
1,516,223
Distance Traveled
1,553,818
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,489
1,099
76
5
2
299,900
0
L
Gilgamesh
15,420
1,028
64
4
4
329,552
2
W
Kukulkan
19,314
1,288
85
6
1
342,602
0
W
Odin
15,486
1,032
8
1
0
305,603
1
L
Cerberus
16,131
1,075
63
4
1
299,879
0
W
Ah Muzen Cab
16,175
1,078
96
6
1
272,489
0
W
Achilles
16,773
1,118
20
1
0
326,973
0
L
Thoth
17,949
1,197
73
5
0
317,025
0
L
Fenrir
15,118
1,008
36
2
2
307,462
2
W
Chang'e
13,443
896
42
3
1
268,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role