Player Matchup

Cthulhu
Cthulhu
DarkFeuer
Cthulhu
Level 155
God Stats
8W - 7L
1,499 SR
Queue Stats
414W - 392L
1,489 Elo+
Party 3
Ares
Ares
DeadShotFishy
Ares
Level 100
God Stats
2W - 1L
1,407 SR
Queue Stats
71W - 86L
1,498 Elo+
Party 2
Chernobog
Chernobog
Shadowstorm21302
Chernobog
Level 130
God Stats
11W - 5L
1,820 SR
Queue Stats
542W - 544L
1,514 Elo+
Solo
Jormungandr
Jormungandr
vicente29
Jormungandr
Level 114
God Stats
5W - 4L
1,500 SR
Queue Stats
134W - 133L
1,445 Elo+
Party 3
Fenrir
Fenrir
x5Foot7Mustangx
Fenrir
Level 102
God Stats
9W - 4L
1,792 SR
Queue Stats
173W - 189L
1,498 Elo+
Party 2
Team Averages
Level 120
1,604 SR
1,489 Elo+

VS

Team Averages
Level 117
1,558 SR
1,461 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Alexkira007
The Morrigan
Level 94
God Stats
6W - 5L
1,738 SR
Queue Stats
139W - 139L
1,477 Elo+
Solo
Hun Batz
Hun Batz
CODizBETTER
Hun Batz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,512 Elo+
Solo
Osiris
Osiris
dantheman12490
Osiris
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 74L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
smokingamer420
Cthulhu
Level 156
God Stats
5W - 2L
1,552 SR
Queue Stats
295W - 342L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkFeuer
Cthulhu
20
4 / 3 / 27
12,691
846
21,564
17,815
19,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 3 / 19
11,860
791
12,704
22,108
25,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
20
7 / 3 / 19
12,277
818
14,072
18,966
10,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
vicente29
Jormungandr
20
9 / 4 / 12
12,833
856
18,562
21,396
18,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
13 / 4 / 15
12,898
860
13,566
17,455
11,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
5 / 8 / 6
11,471
765
13,258
16,879
7,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Alexkira007
The Morrigan
17
0 / 6 / 8
10,055
670
12,842
12,487
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
CODizBETTER
Hun Batz
14
1 / 10 / 8
9,030
602
9,647
14,533
8,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 10 / 6
9,560
637
13,473
19,518
10,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 6 / 5
12,368
825
30,275
24,288
18,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
49
40
Kills
16
17
Deaths
40
92
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
8
6
1
L
The Morrigan
Alexkira007
The Morrigan
0
6
8
0.67
L
Hun Batz
CODizBETTER
Hun Batz
1
10
8
0.5
W
Cthulhu
DarkFeuer
Cthulhu
4
3
27
5.83
W
7
3
19
5.5
W
Chernobog
7
3
19
5.5
L
1
10
6
0.4
L
9
6
5
1.92
W
Jormungandr
vicente29
Jormungandr
9
4
12
3.75
W
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,468
Damage
79,495
97,740
Taken
87,705
85,957
Mitigated
50,020
35,252
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,258
5,245
944
3,273
16,879
7,125
0
11,092
5,787
0
26,513
L
The Morrigan
Alexkira007
The Morrigan
12,842
901
675
2,849
12,487
5,469
0
6,950
5,537
28,032
801
L
Hun Batz
CODizBETTER
Hun Batz
9,647
2,557
156
0
14,533
8,800
0
9,904
4,629
0
16,714
W
Cthulhu
DarkFeuer
Cthulhu
21,564
433
4,556
3,078
17,815
19,308
869
8,225
9,590
44,280
0
W
12,704
628
1,491
2,283
22,108
25,289
195
9,531
12,577
19,062
0
W
Chernobog
14,072
5,947
2,932
4,135
18,966
10,729
1,523
8,925
10,041
0
49,261
L
13,473
4,354
1,078
1,870
19,518
10,494
0
9,997
9,521
0
18,254
L
30,275
975
2,165
4,906
24,288
18,132
0
14,887
9,401
54,239
0
W
Jormungandr
vicente29
Jormungandr
18,562
1,951
2,158
4,206
21,396
18,699
1,075
9,742
11,654
46,463
0
W
13,566
2,949
6,775
3,638
17,455
11,932
1,658
5,893
11,562
0
17,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,559
Gold Earned
52,484
181
Minions Killed
146
0
Camps Cleared
0
1,383,718
Distance Traveled
1,176,125
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,471
765
25
2
0
229,209
0
L
The Morrigan
10,055
670
28
2
0
204,434
1
L
Hun Batz
9,030
602
13
1
0
221,160
0
W
Cthulhu
12,691
846
42
3
0
257,861
0
W
Ares
11,860
791
10
1
0
287,514
2
W
Chernobog
12,277
818
64
4
0
264,972
4
L
Osiris
9,560
637
17
1
0
244,784
1
L
Cthulhu
12,368
825
63
4
0
276,538
2
W
Jormungandr
12,833
856
54
4
0
238,263
0
W
Fenrir
12,898
860
11
1
0
335,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role