Player Matchup

Merlin
Merlin
Fishybait
Merlin
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
142W - 87L
1,640 Elo+
Party 2
Gilgamesh
Gilgamesh
Josijos
Gilgamesh
Level 158
God Stats
8W - 11L
1,311 SR
Queue Stats
146W - 129L
1,602 Elo+
Solo
Izanami
Izanami
ZOMBIEGOD0920
Izanami
Level 85
God Stats
17W - 7L
1,673 SR
Queue Stats
278W - 218L
1,585 Elo+
Party 2
Team Averages
Level 124
1,494 SR
1,609 Elo+

VS

Team Averages
Level 83
1,742 SR
1,656 Elo+
Gilgamesh
Gilgamesh
Craztok
Gilgamesh
Level 123
God Stats
6W - 7L
1,827 SR
Queue Stats
38W - 30L
1,662 Elo+
Party 1
Aphrodite
Aphrodite
KipHackmen
Aphrodite
Level 63
God Stats
16W - 10L
1,666 SR
Queue Stats
232W - 176L
1,637 Elo+
Party 1
Thanatos
Thanatos
SniffAPickle
Thanatos
Level 62
God Stats
1W - 4L
1,734 SR
Queue Stats
143W - 95L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fishybait
Merlin
19
6 / 3 / 10
14,267
679
23,217
11,603
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Josijos
Gilgamesh
18
6 / 7 / 10
14,470
689
14,887
22,260
23,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
18
6 / 2 / 10
14,747
702
13,043
16,984
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Craztok
Gilgamesh
17
9 / 5 / 1
15,457
736
15,514
25,811
23,157
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
KipHackmen
Aphrodite
18
2 / 5 / 8
13,380
637
11,477
18,561
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SniffAPickle
Thanatos
16
1 / 8 / 7
12,560
598
9,418
20,570
7,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
12
12
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Craztok
Gilgamesh
9
5
1
1.9
W
Merlin
Fishybait
Merlin
6
3
10
3.67
W
Gilgamesh
Josijos
Gilgamesh
6
7
10
1.57
L
Aphrodite
KipHackmen
Aphrodite
2
5
8
1.2
L
Thanatos
SniffAPickle
Thanatos
1
8
7
0.56
W
Izanami
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,147
Damage
36,409
50,847
Taken
64,942
34,171
Mitigated
40,053
8,391
Healing
27,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Craztok
Gilgamesh
15,514
2,264
0
583
25,811
23,157
878
8,126
17,685
426
44,079
W
Merlin
Fishybait
Merlin
23,217
297
0
547
11,603
4,538
461
2,415
9,188
74,713
0
W
Gilgamesh
Josijos
Gilgamesh
14,887
4,023
0
1,432
22,260
23,263
189
5,944
16,316
0
64,416
L
Aphrodite
KipHackmen
Aphrodite
11,477
1,017
7,964
10,169
18,561
9,127
1,184
7,220
11,341
78,503
0
L
Thanatos
SniffAPickle
Thanatos
9,418
1,837
276
8,486
20,570
7,769
1,441
7,953
12,617
0
52,373
W
Izanami
13,043
8,876
0
6,412
16,984
6,370
2,823
4,297
12,687
0
97,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
41,397
289
Minions Killed
229
0
Camps Cleared
0
1,025,154
Distance Traveled
1,077,053
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,457
736
35
2
0
376,423
0
W
Merlin
14,267
679
96
5
0
348,107
2
W
Gilgamesh
14,470
689
58
3
0
302,819
3
L
Aphrodite
13,380
637
122
6
0
323,365
2
L
Thanatos
12,560
598
72
3
0
377,265
7
W
Izanami
14,747
702
135
6
0
374,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role