Player Matchup

Rama
Rama
DBLOCk2k15
Rama
Level 16
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 1
Achilles
Achilles
KyRooB00
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,480 Elo+
Solo
Apollo
Apollo
Real420Necio
Apollo
Level 20
God Stats
2W - 3L
1,480 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Medusa
Medusa
SmallWall2011
Medusa
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,197 Elo+
Solo
Bacchus
Bacchus
xFallen_Bravo
Bacchus
Level 29
God Stats
0W - 1L
1,563 SR
Queue Stats
14W - 11L
1,608 Elo+
Party 1
Team Averages
Level 15
1,493 SR
1,393 Elo+

VS

Team Averages
Level 14
1,601 SR
1,466 Elo+
Nemesis
Nemesis
Autuitomn
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,223 Elo+
Party 2
Da Ji
Da Ji
Crimson_Korbra
Da Ji
Level 7
God Stats
2W - 0L
1,790 SR
Queue Stats
100W - 83L
1,499 Elo+
Solo
Apollo
Apollo
TheFinesseKid56
Apollo
Level 28
God Stats
15W - 11L
1,520 SR
Queue Stats
113W - 122L
1,573 Elo+
Party 2
Ra
Ra
dragonfool
Ra
Level 6
God Stats
5W - 9L
1,592 SR
Queue Stats
5W - 9L
1,524 Elo+
Solo
Nu Wa
Nu Wa
xTEA_GREENx
Nu Wa
Level 28
God Stats
15W - 5L
1,604 SR
Queue Stats
202W - 188L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,801
436
3,068
6,172
1,309
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
KyRooB00
Achilles
9
1 / 3 / 0
5,458
496
2,008
6,231
4,517
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
7
0 / 5 / 0
5,089
463
1,311
7,898
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 7 / 0
5,386
490
1,935
7,538
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
7
0 / 4 / 0
4,600
418
2,724
7,825
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Autuitomn
Nemesis
9
4 / 0 / 3
5,815
529
3,186
5,513
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 3
7,034
639
4,419
6,176
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 4
6,895
627
6,799
7,090
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
5,682
517
776
2,408
1,163
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
8 / 1 / 2
7,500
682
6,447
4,249
1,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
23
23
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Autuitomn
Nemesis
4
0
3
5.5
W
5
1
3
6.5
L
0
4
0
0
L
Achilles
KyRooB00
Achilles
1
3
0
0.33
L
Apollo
0
5
0
0
L
2
7
0
0.29
W
5
0
4
7
W
1
1
1
1.5
L
Bacchus
0
4
0
0
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,046
Damage
21,627
35,664
Taken
25,436
13,497
Mitigated
9,248
5,223
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Autuitomn
Nemesis
3,186
1,493
0
616
5,513
2,533
0
1,301
4,212
0
18,310
W
4,419
1,522
0
750
6,176
2,158
0
0
6,176
0
37,067
L
3,068
2,598
0
1,914
6,172
1,309
0
441
5,731
0
20,101
L
Achilles
KyRooB00
Achilles
2,008
1,214
0
560
6,231
4,517
762
1,019
5,212
0
20,061
L
Apollo
1,311
770
0
805
7,898
1,903
0
2,014
5,884
0
18,844
L
1,935
1,122
0
744
7,538
2,010
327
3,363
4,175
0
13,574
W
6,799
4,412
0
3,719
7,090
2,316
902
1,423
5,667
0
39,082
W
776
236
0
0
2,408
1,163
155
0
2,408
18,026
0
L
Bacchus
2,724
297
228
972
7,825
3,758
0
386
7,439
12,554
0
W
6,447
2,216
0
1,348
4,249
1,078
1,566
0
4,249
34,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,334
Gold Earned
32,926
149
Minions Killed
279
0
Camps Cleared
0
962,947
Distance Traveled
935,516
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,815
529
42
4
0
200,333
1
W
Da Ji
7,034
639
70
6
0
222,174
0
L
Rama
4,801
436
35
3
0
179,343
0
L
Achilles
5,458
496
29
3
0
216,414
5
L
Apollo
5,089
463
41
4
0
185,397
1
L
Medusa
5,386
490
27
2
0
162,469
3
W
Apollo
6,895
627
71
6
0
189,382
1
W
Ra
5,682
517
31
3
0
142,051
0
L
Bacchus
4,600
418
17
2
0
219,324
0
W
Nu Wa
7,500
682
65
6
0
181,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role