Player Matchup

Cthulhu
Cthulhu
EL1T3x2xB34T
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 161L
1,583 Elo+
Party 1
Nox
Nox
FluffyCookies
Nox
Level 89
God Stats
1W - 1L
1,706 SR
Queue Stats
448W - 436L
1,573 Elo+
Solo
Ullr
Ullr
IzanagiSKS
Ullr
Level 129
God Stats
15W - 30L
1,484 SR
Queue Stats
205W - 216L
1,531 Elo+
Solo
Serqet
Serqet
TheRainbow09
Serqet
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
235W - 236L
1,488 Elo+
Solo
Hercules
Hercules
Upproarr
Hercules
Level 109
God Stats
1W - 4L
1,339 SR
Queue Stats
277W - 273L
1,508 Elo+
Party 1
Team Averages
Level 118
1,506 SR
1,537 Elo+

VS

Team Averages
Level 119
1,540 SR
1,514 Elo+
Heimdallr
Heimdallr
Jackson8739
Heimdallr
Level 119
God Stats
10W - 10L
1,599 SR
Queue Stats
432W - 431L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
algebro
Sun Wukong
Level 102
God Stats
1W - 1L
1,309 SR
Queue Stats
138W - 138L
1,417 Elo+
Party 2
Ra
Ra
got72Allergies
Ra
Level 98
God Stats
4W - 3L
1,697 SR
Queue Stats
274W - 249L
1,573 Elo+
Solo
Athena
Athena
punkich
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
zLuffyz
Gilgamesh
Level 128
God Stats
4W - 0L
1,598 SR
Queue Stats
28W - 24L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EL1T3x2xB34T
Cthulhu
14
0 / 4 / 0
8,035
473
8,663
11,222
7,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 0
8,137
479
3,999
7,778
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 3
9,454
556
4,366
10,867
3,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
13
0 / 5 / 1
7,683
452
5,045
11,461
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Upproarr
Hercules
10
1 / 6 / 0
6,759
398
5,445
13,318
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jackson8739
Heimdallr
17
6 / 0 / 1
10,403
612
6,741
7,820
2,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
algebro
Sun Wukong
15
4 / 0 / 4
9,205
541
7,576
12,914
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 1 / 4
9,214
542
5,802
6,817
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
punkich
Athena
14
2 / 2 / 11
8,992
529
6,720
14,272
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
zLuffyz
Gilgamesh
14
5 / 2 / 7
8,459
498
9,009
13,730
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
22
22
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EL1T3x2xB34T
Cthulhu
0
4
0
0
L
1
4
0
0.25
L
2
3
3
1.17
W
Heimdallr
Jackson8739
Heimdallr
6
0
1
6.5
L
Serqet
0
5
1
0.1
L
Hercules
Upproarr
Hercules
1
6
0
0.17
W
Sun Wukong
algebro
Sun Wukong
4
0
4
6
W
5
1
4
7
W
Athena
punkich
Athena
2
2
11
3.75
W
Gilgamesh
zLuffyz
Gilgamesh
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
35,848
54,646
Taken
55,553
26,066
Mitigated
36,651
15,009
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EL1T3x2xB34T
Cthulhu
8,663
854
0
2,707
11,222
7,887
0
1,411
9,384
49,912
0
L
3,999
945
0
707
7,778
3,125
0
4,639
2,933
54,178
0
L
4,366
1,708
0
4,108
10,867
3,481
0
334
10,533
0
66,590
W
Heimdallr
Jackson8739
Heimdallr
6,741
3,275
0
4,846
7,820
2,869
599
0
7,820
0
71,556
L
Serqet
5,045
827
0
3,906
11,461
4,289
0
387
10,956
0
48,764
L
Hercules
Upproarr
Hercules
5,445
1,806
0
3,581
13,318
7,284
0
5,377
7,739
0
20,278
W
Sun Wukong
algebro
Sun Wukong
7,576
1,984
0
5,370
12,914
9,541
507
6,001
6,619
0
50,529
W
5,802
1,397
1,206
3,106
6,817
3,318
135
753
6,064
66,157
0
W
Athena
punkich
Athena
6,720
1,442
0
3,460
14,272
13,459
324
2,191
11,679
21,525
0
W
Gilgamesh
zLuffyz
Gilgamesh
9,009
2,925
0
4,214
13,730
7,464
517
3,717
9,545
0
46,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
46,273
465
Minions Killed
500
0
Camps Cleared
0
1,633,547
Distance Traveled
1,733,927
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,035
473
92
5
0
310,750
1
L
Nox
8,137
479
115
7
0
302,151
2
L
Ullr
9,454
556
133
8
0
326,084
2
W
Heimdallr
10,403
612
141
8
0
335,410
4
L
Serqet
7,683
452
98
6
0
345,759
3
L
Hercules
6,759
398
27
2
0
348,803
0
W
Sun Wukong
9,205
541
121
7
0
316,944
5
W
Ra
9,214
542
134
8
0
335,111
4
W
Athena
8,992
529
37
2
0
362,341
8
W
Gilgamesh
8,459
498
67
4
0
384,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role