Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeefSupremeYuh
Ah Muzen Cab
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
352W - 181L
1,755 Elo+
Party 2
Hercules
Hercules
DillWill
Hercules
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 80L
1,755 Elo+
Party 2
Discordia
Discordia
Praevoxx
Discordia
Level 137
God Stats
8W - 1L
1,328 SR
Queue Stats
520W - 281L
1,718 Elo+
Party 2
Team Averages
Level 124
1,443 SR
1,742 Elo+

VS

Team Averages
Level 78
1,645 SR
1,713 Elo+
Tiamat
Tiamat
BYarec
Tiamat
Level 27
God Stats
7W - 4L
1,618 SR
Queue Stats
92W - 56L
1,776 Elo+
Party 1
Sylvanus
Sylvanus
Dreamy_Sashimi
Sylvanus
Level 141
God Stats
39W - 20L
1,612 SR
Queue Stats
372W - 292L
1,689 Elo+
Party 1
Izanami
Izanami
Mclain2287
Izanami
Level 65
God Stats
9W - 2L
1,704 SR
Queue Stats
113W - 75L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeefSupremeYuh
Ah Muzen Cab
17
5 / 5 / 5
13,227
661
14,993
17,315
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DillWill
Hercules
17
4 / 6 / 11
13,519
676
10,018
19,737
18,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Praevoxx
Discordia
19
6 / 1 / 9
14,324
716
25,597
10,669
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BYarec
Tiamat
16
3 / 5 / 8
12,546
627
8,750
15,791
9,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
3 / 5 / 9
12,412
621
13,259
23,136
24,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Mclain2287
Izanami
17
6 / 5 / 6
13,920
696
18,761
18,652
7,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
15
Kills
12
12
Deaths
15
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BYarec
Tiamat
3
5
8
1.4
W
Ah Muzen Cab
BeefSupremeYuh
Ah Muzen Cab
5
5
5
1.5
W
Hercules
DillWill
Hercules
4
6
11
1.58
L
Sylvanus
3
5
9
1.5
L
Izanami
Mclain2287
Izanami
6
5
6
1.8
W
Discordia
Praevoxx
Discordia
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,608
Damage
40,770
47,721
Taken
57,579
29,168
Mitigated
40,990
12,541
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BYarec
Tiamat
8,750
1,093
0
2,334
15,791
9,175
0
6,441
8,874
53,592
0
W
Ah Muzen Cab
BeefSupremeYuh
Ah Muzen Cab
14,993
6,085
0
5,588
17,315
6,773
1,184
6,434
10,881
0
77,613
W
Hercules
DillWill
Hercules
10,018
3,319
0
3,345
19,737
18,734
201
9,664
10,073
0
23,205
L
Sylvanus
13,259
530
5,155
9,717
23,136
24,482
152
10,061
12,415
34,631
0
L
Izanami
Mclain2287
Izanami
18,761
13,544
0
4,209
18,652
7,333
1,612
7,636
10,540
0
96,976
W
Discordia
Praevoxx
Discordia
25,597
1,228
244
3,364
10,669
3,661
1,464
5,957
4,712
100,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,070
Gold Earned
38,878
292
Minions Killed
283
0
Camps Cleared
0
1,064,904
Distance Traveled
1,025,971
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,546
627
88
4
0
363,231
1
W
Ah Muzen Cab
13,227
661
138
7
0
337,521
2
W
Hercules
13,519
676
27
1
0
365,067
5
L
Sylvanus
12,412
621
30
2
0
325,748
6
L
Izanami
13,920
696
165
8
0
336,992
3
W
Discordia
14,324
716
127
6
0
362,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role