Player Matchup

Zhong Kui
Zhong Kui
DanTeeU
Zhong Kui
Level 159
God Stats
4W - 1L
1,214 SR
Queue Stats
245W - 179L
1,700 Elo+
Solo
Cupid
Cupid
TheMasterJP
Cupid
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 131L
1,571 Elo+
Solo
Horus
Horus
Thorhyde614
Horus
Level 160
God Stats
10W - 9L
1,708 SR
Queue Stats
582W - 502L
1,696 Elo+
Party 2
Nox
Nox
vRBuday
Nox
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 175L
1,594 Elo+
Party 2
Ymir
Ymir
x KiiDz o
Ymir
Level 148
God Stats
1W - 0L
1,786 SR
Queue Stats
78W - 69L
1,420 Elo+
Party 2
Team Averages
Level 153
1,542 SR
1,596 Elo+

VS

Team Averages
Level 147
1,672 SR
1,496 Elo+
Terra
Terra
Indelmaen
Terra
Level 159
God Stats
2W - 2L
1,697 SR
Queue Stats
365W - 118L
1,800 Elo+
Party 1
Fenrir
Fenrir
JalBagel
Fenrir
Level 108
God Stats
0W - 1L
1,999 SR
Queue Stats
11W - 10L
1,291 Elo+
Party 1
Ymir
Ymir
Mehtev4S
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
VinnieD
The Morrigan
Level 160
God Stats
0W - 1L
1,664 SR
Queue Stats
27W - 26L
1,692 Elo+
Party 1
Anubis
Anubis
starfoxa
Anubis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 55L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DanTeeU
Zhong Kui
18
6 / 3 / 12
11,475
765
15,757
13,576
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 5 / 10
11,726
782
24,789
16,562
7,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 3 / 16
10,592
706
9,673
17,552
17,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
17
3 / 3 / 14
10,827
722
8,338
6,878
4,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
5 / 2 / 13
11,966
798
9,777
24,135
24,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Indelmaen
Terra
17
1 / 3 / 14
9,307
620
12,730
19,488
19,809
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
JalBagel
Fenrir
15
2 / 5 / 7
9,031
602
7,709
14,337
11,814
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
15
2 / 5 / 11
9,740
649
7,557
19,891
20,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
VinnieD
The Morrigan
17
5 / 6 / 8
10,358
691
16,882
10,427
4,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
starfoxa
Anubis
18
6 / 4 / 8
10,649
710
17,235
14,127
8,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
64
23
Kills
16
16
Deaths
23
65
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DanTeeU
Zhong Kui
6
3
12
4
L
Terra
Indelmaen
Terra
1
3
14
2.67
L
Fenrir
JalBagel
Fenrir
2
5
7
1.1
L
Ymir
2
5
11
1.5
W
7
5
10
2.4
W
2
3
16
3.33
L
The Morrigan
VinnieD
The Morrigan
5
6
8
1.5
L
Anubis
starfoxa
Anubis
6
4
8
2.5
W
Nox
3
3
14
3.33
W
Ymir
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,334
Damage
62,113
78,703
Taken
78,270
70,953
Mitigated
65,968
43,975
Healing
33,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DanTeeU
Zhong Kui
15,757
1,521
1,004
3,244
13,576
16,450
493
10,342
3,234
27,489
0
L
Terra
Indelmaen
Terra
12,730
1,873
9,907
8,903
19,488
19,809
136
7,142
12,200
23,608
0
L
Fenrir
JalBagel
Fenrir
7,709
2,784
1,083
1,853
14,337
11,814
0
5,312
8,855
0
8,358
L
Ymir
7,557
959
401
3,475
19,891
20,689
0
9,259
10,394
11,043
0
W
24,789
9,868
2,118
3,676
16,562
7,918
3,716
9,374
6,807
0
62,075
W
9,673
5,556
13,041
9,567
17,552
17,961
583
11,170
6,156
0
18,065
L
The Morrigan
VinnieD
The Morrigan
16,882
4,300
1,075
291
10,427
4,858
0
4,387
5,844
35,002
5,751
L
Anubis
starfoxa
Anubis
17,235
2,463
781
5,371
14,127
8,798
255
6,861
7,105
42,906
0
W
Nox
8,338
1,293
1,255
468
6,878
4,407
566
5,059
1,819
25,805
0
W
Ymir
9,777
1,748
1,257
8,345
24,135
24,217
373
13,356
10,779
19,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,586
Gold Earned
49,085
161
Minions Killed
132
0
Camps Cleared
0
1,279,714
Distance Traveled
1,176,839
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,475
765
24
2
0
268,575
0
L
Terra
9,307
620
12
1
0
260,539
0
L
Fenrir
9,031
602
6
0
0
233,061
1
L
Ymir
9,740
649
10
1
0
230,767
2
W
Cupid
11,726
782
67
4
0
229,829
0
W
Horus
10,592
706
7
0
0
274,367
6
L
The Morrigan
10,358
691
54
4
0
227,858
0
L
Anubis
10,649
710
50
3
0
224,614
0
W
Nox
10,827
722
47
3
0
270,673
1
W
Ymir
11,966
798
16
1
0
236,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role