Player Matchup

Tiamat
Tiamat
Edirath_13
Tiamat
Level 28
God Stats
3W - 1L
1,545 SR
Queue Stats
5W - 2L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
Gohnon
Gilgamesh
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,500 Elo+
Solo
Neith
Neith
JRR__LOLKIEN
Neith
Level 65
God Stats
1W - 0L
1,490 SR
Queue Stats
5W - 1L
1,328 Elo+
Party 1
Team Averages
Level 64
1,512 SR
1,385 Elo+

VS

Team Averages
Level 34
1,234 SR
1,121 Elo+
Nu Wa
Nu Wa
GainedAlpha
Nu Wa
Level 7
God Stats
0W - 3L
1,205 SR
Queue Stats
129W - 130L
1,015 Elo+
Party 2
Gilgamesh
Gilgamesh
Lord Torment 68
Gilgamesh
Level 81
God Stats
3W - 5L
1,229 SR
Queue Stats
146W - 231L
1,301 Elo+
Solo
Da Ji
Da Ji
captain zullu1
Da Ji
Level 15
God Stats
37W - 43L
1,268 SR
Queue Stats
539W - 657L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Edirath_13
Tiamat
20
6 / 10 / 15
19,225
663
25,348
31,060
16,393
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Gohnon
Gilgamesh
20
9 / 9 / 8
19,728
680
22,550
30,522
23,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 6 / 12
19,670
678
23,959
22,961
7,982
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 10
18,907
652
19,428
23,735
8,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Lord Torment 68
Gilgamesh
20
7 / 8 / 12
19,152
660
25,502
32,963
41,905
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 10 / 13
18,138
625
26,144
30,236
19,964
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
25
Kills
25
25
Deaths
25
35
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Edirath_13
Tiamat
6
10
15
1.35
L
9
7
10
2
W
Gilgamesh
Gohnon
Gilgamesh
9
9
8
1.44
W
10
6
12
2.67
L
Gilgamesh
Lord Torment 68
Gilgamesh
7
8
12
1.63
L
9
10
13
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,857
Damage
71,074
84,543
Taken
86,934
48,253
Mitigated
69,959
20,783
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Edirath_13
Tiamat
25,348
546
0
8,164
31,060
16,393
819
8,511
22,549
104,911
0
L
19,428
5,189
0
4,059
23,735
8,090
173
8,204
15,103
97,263
0
W
Gilgamesh
Gohnon
Gilgamesh
22,550
5,439
602
3,997
30,522
23,878
698
7,237
23,285
0
68,394
W
23,959
5,278
0
8,020
22,961
7,982
1,949
5,427
17,534
0
129,264
L
Gilgamesh
Lord Torment 68
Gilgamesh
25,502
6,713
0
7,988
32,963
41,905
1,288
8,569
23,931
126
118,319
L
26,144
4,010
519
1,188
30,236
19,964
54
7,514
22,356
4,645
67,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
56,197
355
Minions Killed
303
0
Camps Cleared
0
1,345,214
Distance Traveled
1,313,973
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
19,225
663
134
5
0
441,477
1
L
Nu Wa
18,907
652
111
4
0
470,419
0
W
Gilgamesh
19,728
680
56
2
0
423,203
5
W
Neith
19,670
678
165
6
0
480,534
1
L
Gilgamesh
19,152
660
120
4
0
399,616
0
L
Da Ji
18,138
625
72
2
0
443,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role