Player Matchup

Eset
Eset
Il Kink Il
Eset
Level 108
God Stats
5W - 9L
1,571 SR
Queue Stats
313W - 259L
1,598 Elo+
Party 1
Neith
Neith
Jmoney1597
Neith
Level 55
God Stats
9W - 5L
1,767 SR
Queue Stats
66W - 67L
1,559 Elo+
Party 4
Yemoja
Yemoja
KingSam943
Yemoja
Level 18
God Stats
31W - 25L
1,480 SR
Queue Stats
33W - 36L
1,486 Elo+
Party 4
Fenrir
Fenrir
Uh Saki
Fenrir
Level 45
God Stats
16W - 7L
1,763 SR
Queue Stats
56W - 51L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
diego12345566
Gilgamesh
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 53L
1,583 Elo+
Party 4
Team Averages
Level 57
1,616 SR
1,574 Elo+

VS

Team Averages
Level 74
1,524 SR
1,543 Elo+
Bellona
Bellona
MrIceTroll
Bellona
Level 105
God Stats
2W - 4L
1,542 SR
Queue Stats
45W - 44L
1,633 Elo+
Party 3
Hachiman
Hachiman
Mushking
Hachiman
Level 24
God Stats
20W - 27L
1,457 SR
Queue Stats
252W - 249L
1,446 Elo+
Party 2
Vulcan
Vulcan
skullthreat14
Vulcan
Level 27
God Stats
13W - 16L
1,596 SR
Queue Stats
106W - 111L
1,611 Elo+
Party 3
Gilgamesh
Gilgamesh
sparton jorge
Gilgamesh
Level 124
God Stats
8W - 6L
1,525 SR
Queue Stats
191W - 169L
1,522 Elo+
Party 2
Set
Set
ubledavid
Set
Level 89
God Stats
4W - 5L
1,503 SR
Queue Stats
183W - 160L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
7,231
556
5,672
8,098
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
13
1 / 0 / 2
7,536
580
3,305
4,155
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
KingSam943
Yemoja
10
0 / 1 / 6
6,375
490
3,056
9,419
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Uh Saki
Fenrir
12
7 / 1 / 5
7,525
579
5,921
6,315
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
diego12345566
Gilgamesh
12
3 / 2 / 4
7,487
576
7,369
8,718
5,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrIceTroll
Bellona
12
2 / 4 / 1
6,609
508
5,432
8,626
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Mushking
Hachiman
12
0 / 1 / 0
6,422
494
3,229
4,946
1,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 1
6,511
501
8,022
4,257
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sparton jorge
Gilgamesh
11
1 / 3 / 4
7,060
543
5,456
11,096
7,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 2
6,459
497
2,201
9,018
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
7
7
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
W
Neith
1
0
2
2
W
Yemoja
KingSam943
Yemoja
0
1
6
3
L
Bellona
MrIceTroll
Bellona
2
4
1
0.63
L
Hachiman
Mushking
Hachiman
0
1
0
0
W
Fenrir
Uh Saki
Fenrir
7
1
5
9.5
W
Gilgamesh
diego12345566
Gilgamesh
3
2
4
2.5
L
3
2
1
1.75
L
Gilgamesh
sparton jorge
Gilgamesh
1
3
4
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
24,340
36,705
Taken
37,943
16,897
Mitigated
21,420
14,261
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,672
705
432
1,216
8,098
2,742
77
2,246
5,852
41,486
0
W
Neith
3,305
431
0
2,895
4,155
1,301
0
0
4,155
0
57,607
W
Yemoja
KingSam943
Yemoja
3,056
805
1,827
3,378
9,419
4,549
0
2,979
6,440
14,957
0
L
Bellona
MrIceTroll
Bellona
5,432
2,528
0
1,614
8,626
7,390
0
363
8,197
0
27,453
L
Hachiman
Mushking
Hachiman
3,229
1,295
0
2,026
4,946
1,567
0
515
4,431
0
44,927
W
Fenrir
Uh Saki
Fenrir
5,921
883
0
2,238
6,315
2,572
0
2,044
4,271
0
36,104
W
Gilgamesh
diego12345566
Gilgamesh
7,369
1,791
0
2,275
8,718
5,733
0
753
7,965
0
38,331
L
8,022
1,703
0
834
4,257
1,646
0
989
3,094
35,945
0
L
Gilgamesh
sparton jorge
Gilgamesh
5,456
984
0
1,923
11,096
7,237
0
4,366
6,564
0
20,972
L
2,201
852
0
3,087
9,018
3,580
0
1,961
6,929
0
38,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,154
Gold Earned
33,061
379
Minions Killed
330
0
Camps Cleared
0
1,198,399
Distance Traveled
1,190,244
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,231
556
89
7
0
231,898
3
W
Neith
7,536
580
117
9
0
227,710
6
W
Yemoja
6,375
490
22
2
0
217,605
5
L
Bellona
6,609
508
57
4
0
218,540
1
L
Hachiman
6,422
494
91
7
0
218,110
0
W
Fenrir
7,525
579
82
6
0
287,220
3
W
Gilgamesh
7,487
576
69
5
0
233,966
5
L
Vulcan
6,511
501
71
5
0
242,358
2
L
Gilgamesh
7,060
543
30
2
0
246,015
2
L
Set
6,459
497
81
6
0
265,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role